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      [Plugin] [$] Artisan (1.2.3) - Feb 28, 2014

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      pilouP
      And seems you have 50% on Artisan Organic Toolset until June 30, 2017! http://www.youtube.com/watch?v=NVR6Fa5cpaw
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      Old Bridge

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      A lot of Canadians spend their winters down here in Arizona. It might make 90 degrees down here today. Eh!
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      Plugin Idea: Flashbulb

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      whaat you could make a component (dynamic if you light) call it camera_light and then use the align camera light ruby.
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      SkIndigo 2.2 for Indigo 2.2 released!

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      GaieusG
      Okay, I now shut up as I am neither a Mac not an Indigo user.
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      Optimization Tips

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      tt_suT
      Either that or we get the old blog up and running and link more extensive info from the docs to these longer pieces of info. Or some wiki thing. We still working on getting a better system up. Got a long list of topics to clarify.
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      How to install a Ruby Gem for use in SketchUp

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      Dan RathbunD
      Good job Derek ! 1) Now can you d/l and install gems from within Sketchup embedded Ruby ?? 2) You are running OSX Lion, so I assume your machine is Intel based. I wonder why you need to add platform dir paths for a PowerPC (MacOS9) platform ?? 3) The following dir paths should not have files in them, only subdirs. Why add them ?? " /Library/Ruby/Site" " /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/vendor_ruby" 4) You also add the current working directory, ie: " ." (which can change from time to time, via calls to Dir.chdir in other author's plugins.) So, is this necessary for RubyGems ?? 5) After require('rubygems') returns (sucessfully,) has it added any paths to the $LOAD_PATH array ??
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      Code Profiling

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      J
      I tried once to see it was possible to use the same folder for both systems. I just set each one to ignore the repos and configs of the other. It appeared to work; at least in my simple test folder. I tried and hg-git also, although it took some extra installation and setup. It also seemed to work just fine, although I had more warnings than I cared for - made me nervous.
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      SDK, optimization, and cross platform support

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      thomthomT
      cheers!
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      [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)

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      Great bridge, but the uv map is imported distorted((
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      [Preview] UVTools 0.2

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      @ecuadorian said: For render programs that can't handle distorted mapping, I've read the workaround is to export as 3ds and re-import, but I can't test this as I don't have SketchUp Pro. If the object only has a few faces, you can click on each one and right click > Make Unique Texture. So are you saying that there is not a way in the API to automate the "Make Unique Texture" function from the popup menu. I looked at ThomThom's "uv_make_unique.rb" which does a great job of duplicating a texture/image. But I need to dice up the image and spread over multiple smaller faces. Basically, I am dicing up terrain into smaller faces, with each face needing it's own texture/image. Thanks, Jim
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      Light Layer Blending (Indigo Render)

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      Lovely work, Whaat, I'm impressed, as always, with your work!
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      Downloading files from the Internet using Ruby

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      thomthomT
      @unknownuser said: @whaat said: I wonder if I can pass the binary string from a WebDialog back to Ruby using a callback function and then write the file to the user's temp directory? Does this sound possible? why not ? just try it have in mind that window.location might have a size limitation (depends on the browser) - so more than 2000 chars can bring trouble I've not tried this, but Chris mentioned you can store data in hidden input fields and extract data from there. http://forums.sketchucation.com/viewtopic.php?f=180&t=21166#p177786
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      SketchyReplay Camera Annoyance

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      @whaat said: Hi Chris, If I have the camera aspect ratio set, and then play a saved SketchyReplay, after the replay is finished, the aspect ratio gets set back to zero (default). This is a problem for exporting the animation to Indigo because the user will set the aspect ratio to the size of the render and SP should not be changing these values. I hope this is a good enough explanation of the problem. Please fix this before SP3 official release. Thanks! Noted. Thanks Whaat.
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      SketchUp Default Material Names

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      Indigo Renders...

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      dermotcollD
      Dale that is simply wonderful imho - I really like the whole ambiance of the image and would not fret too much about the seams on the furniture. Really good.
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      Plugin won't load ("Stack Level Too Deep")

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      thomthomT
      http://forums.sketchucation.com/viewtopic.php?f=180&t=15585
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      Indigo 2.0 is out! Now available for OSX!

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      GaieusG
      Hi Dale, thanks for the info. I've been watching the Indigo site for a while awaiting the news but you beat me. I've also posted it in "The Daily CatchUp" now (as well as made your topic here sticky for a couple of days).
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      Project: Floating Input Box (for developers)

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      J
      @whaat said: Have you released the code yet? I thought I did, but I guess I haven't. I will review it and let you know where it is. @thomthom said: I don't find the UI.input class to be that user friendly. It doesn't scale well when you start adding more elements. @whaat said: One of my goals is to make the interface as similar as possible to the existing UI.inputbox class, thus increasing the liklihood that it will be used. Simplicity of use by the script-writer was my primary goal for creating my inputbox class - I could never remember how to construct a dropdown. So I made a single method to add a prompt - named 'add'. Then inputbox creates the appropriate type of input based on the arguments given. Have a look at the example code on the inputbox page. it shows how it turns an Array into a dropdown automatically, amongst other features.
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      Using Package Maker to Install Plugins

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      Adding to the $: variable

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      thomthomT
      hm... that's an interesting question. That snippet looks very useful. Something SKX could use.
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