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      Sketchup 2 vue export: triangles issue

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      The only way I have found to work the conversion of Sketchup to Vue is not using the plugin of e-on software, or exporting to obj. Artlantis is the only way i found that work.. Open the sketchup file in Artlantis, export it to obj and import from that file into Vue, work perfectly without it being the classic heavy file or misplaced textures. Who would have thought that Artlantis is the best way to use Vue for sketchup. regards nacho
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      How to automate creating this profile?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      Dave RD
      You could create it as a straight run of blocks with the gaps and make the whole run a component. Then use Shape Bender to bend it to the curve.
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      Manual input duplicating

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      S
      That's It That's all, folks))) THANKS a lot)
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      Curved 3D text

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      Shape Bender
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      Sandbox from Scratch question

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      GaieusG
      You can also smooth the mesh surface first then drape the terrain shape on it triple click anywhere with the select tool double click in the middle with the Shift key pressed (to deselect the middle part) and hit the Delete button You can unsoften you mesh later - or leave it like that (you would probably soften it eventually anyway) as the other sandbox tools work on smooth surfaces, too - or you can display hidden geometry any time from the View menu.
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      Sketchup 7 perfomance

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      K
      All true, I guess I shouldn't had asked. Lets just forget about it.
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      Stone/rock path

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      mitcorbM
      You can create these yourself rather quickly in Sketchup Draw a rectangle on the ground. Draw an irregular outline of a flagstone and close the lines. Pushpull the resultant face up say 2.54 cm. Erase the rectangle, select the remaining geometry, right click, select make component, give it a name. Do this a number of times to create unique random flagstones. Also, edit the component and trace over one of the segments on the bottom of the figure if you want to close the bottom face of the stone.
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      (REQUEST) Terrain generation plugin

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      soloS
      An overlooked Gem is the Sculpt tools, great for small detailed terrains.
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      Sketchup and Hi-Poly Objects

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      thomthomT
      @starlex said: So, what about difficulty? Is it harder then Max? Vue imports .skp files directly. @starlex said: I was noticed, than SU7 is more faster with Hi Poly objects than SU6. Maybe, if I will bought quad-core top processor, I will be able to work with trees and plants in SU? SU won't make use of multi-code processors. You might get use for it in Vue - I'm not sure how it works. But for SU, it's the speed of the processor and the speed of your RAM and the rest of the system. Higher speed rating for your hardware.
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      AutoCAD import problem

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      TIGT
      A CAD polyline is imported into SUp with a 'width' that will give double lines if it is >0, e.g. the polyline is 50mm wide in CAD so it comes into SUp as a 50mm wide 'ribbon'... To stop this use CAD to edit the file and filter, and set all polylines width=0, OR explode all polylines into ordinary lines before importing - If you don't have AutoCAD then apps like DoubleCAD are freeware that can edit dwg/dxf files and works with skp too...
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      Tile profile builder

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      Roof tile? Haven't seen that, but I have seen TIG's excellent "Roof 3.0": http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=3470
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      Best tree generation system

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      soloS
      2Kemon Sorry for the late reply, I seemed to have missed your post. Both Infinite and Xstream are stand alone, the difference is Xstream can integrate with Maya, C4D and Max using other render engines like mentalray, vray, etc. IMO you do not need any of them as the 'Complet' version has all the bells and whistles needed. As for integration with SU, Vue 7 can import native SU files so you do not require SU pro to use it, however Vue does not recognise your groups and component structures so having models with hundreds of identical components in SU may seem light but as soon as it gets imported into Vue the all become unique groups which can explode into one huge taxing model, fortunately Vue can handle billions of poly's unlike SU.
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      Sky background - How To?

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      honoluludesktopH
      Here is a sample (although needs better foreground) with IDX. Did anyone mention SU's watermark, or photo match (sort of). [image: r4ZQ_RenderMakai01.jpg] [image: O4Uu_temp01.jpg]
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      Problem with Arc

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      It works and looks pretty fine! Thanks a lot! (unfortunatly I need to redraw window and door, because entity info wont change, if there are attached elements, but now I Know, where is the secret (smile))
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