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    R
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    Topics

    • R

      Paste Material on Multiple Faces in Groups

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      thomthomT
      @davidboulder said: @unknownuser said: Selection Toys has some basic functions to select all parallel or perpendicular. If it doesn't already, it would be cool to have checkbox to only select parallel with same face normal direction, vs. opposite. There is a "Select Coplanar" - which is misnamed as it's actually "Same Direction" instead of being coplanar.
    • R

      Multiple Texture Layers on a Single Face

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      pep75P
      Well Ryan, actually this would be great if you can...like other modelling software that you can layer your materials.....maybe in the future...
    • R

      Select all faces facing a road

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      R
      Thank you Mitch, I really can't thank you enough.
    • R

      Component Spray Issue

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      R
      Thank you TIG for your help. I was using the SCF Powerbar (I am not sure of the exact version, but it was listed as the most recent). I have downloaded the Component Spray v 1.4.3 and it works great. Thanks again.
    • R

      SCF PowerToolbar - Component Spray

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      R
      Thank you TIG. Prior to installing I made a backup of my original plugin folder. I have since uninstalled the plugins and deleted that folder, re-instating the original plugin folder. I have downloaded the Component Spray plugin as suggested in an earlier post and all works great. Thanks for all your help.
    • R

      WalkAbout3D Joystick

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      No one has replied
    • R

      Disperse trees on terrain

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      R
      GAO I just saw that version last nite. I am going to give it a try. The video look really promising. Thanks!
    • R

      Colourizing a material

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      V
      What about the import to Photoshop link, providing one has Photoshop.
    • R

      Sub Groups in Layers

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      R
      Thank you Dave, that is really good advice. This is somewhat similar to Creator, but a little different in the means of making the group and sub group. Your advice is very good. I have been doing most of this, but I didn't know I could wrap it all together to make the nested version. Thanks again...
    • R

      Textures with Pyramids

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      R
      Yes a mipmapping is similar to what I am looking at. But I want to be able to define the switching range of the mipmap. The human eye identifies differences at different distances, so I want to be able to identify the switch in that change. Openflight files have the ability to have different LODs, which user defined switch ranges. To my knowledge, SketchUp does not support LODs or switch ranges, therefore, I was thinking of using texture "mipmaps" as a means to accomplish part of this.
    • R

      Creating New Materials Group and Sharing with Others

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      TIGT
      An individual Model Material has a SaveAs == 1 SKM file.[image: 6n0U_SaveAs.png] But the right-side pop-out menu lets you save everything as a Collection == a folder of SKM files.[image: D3PZ_Collection.png]
    • R

      TIN from Contour Issue

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      JpacJ
      I have found some success by rotating the contours up by 45 degrees so that they do not overlap vertically. It unfortunately does not solve all of the cliff problems. I do wish the SU team would investigate what is going on with the Sandbox tools. There seems to be some loss of functionality since 7.1.
    • R

      Drapping Air Photos

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      Dave RD
      You could have also simply opened the group for editing and done it.
    • R

      Select all Reversed Faces

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      TIGT
      I'm assuming you mean the native context-menu tools... If you have a face that is reversed [i.e. it's showing back-material in View > Monochrome mode], you need to select it and then use the context-menu item to Reverse it. Note that if it's part of a larger surface that has been 'smoothed', then you'll first need to use View > Hidden Geometry > ON, so you can pick the face on its own. You can pick several faces using a fence or the the modifier keys and reverse them all at once... If you have a number of connected faces and some of them are reversed, then you can select one of the faces that is correctly oriented and chose the context-menu item to Orient. This then adjusts all faces so that they then match the one selected face's orientation. Note that if the faces do not all touch, or some edges have more that two faces associated with them, then the Orient method can give you unexpected results...
    • R

      Addict Tool?

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      R
      Thank you, that is exactly what I was looking for.
    • R

      Google Warehouse Down?

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      J
      Just tried uploading a simple, 20 second model and everything went as normal. I remember my only problems in the past with uploading models were with my virus protection software. SU wasn't authorised to upload to the internet and that was causing the problem.
    • R

      Texturing Issues

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      R
      I am using a PC, so not perfectly; maybe on yours. What are you using? OS, RAM, Graphics card, SU version?
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