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    • PixeroP

      The Eco Barn

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      StinkieS
      Looks good.
    • PixeroP

      New name for forum sub group

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      JQLJ
      Kick*** extensions?
    • PixeroP

      [REQ] Move tool that doesn't destroy UV's

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      JQLJ
      You mean like this? http://sketchucation.com/forums/viewtopic.php?f=397%26amp;t=63826%26amp;start=300#p588850 I definetelly feel that is needed too! Click the gif: [image: MuLG03A.gif]
    • PixeroP

      Lilac bushes (Syringa Vulgaris) for Thea render

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      pbacotP
      these look great. Ready for Spring!
    • PixeroP

      Warning messages in console at start up

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      PixeroP
      Yes I tried it with Corona installed. Now I've posted on their forum so I guess it's up to them to fix it.
    • PixeroP

      SubD forum not visible on phone

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      PixeroP
      [image: zvsf_image.jpeg] Here is a screenshot from my iPhone. Note the title "rendering" [image: zvsf_image.jpeg] And this is after reloading the page. Note the title now. Weird. [image: EuhZ_image.jpeg]
    • PixeroP

      [NPR] Sketchy exterior houses

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      DanielD
      @cotty said: I don't know if they speak German in Sweden We don't speak it in the U.S., either.
    • PixeroP

      [Q] Profile builder 2 installs

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      PixeroP
      Thanks!
    • PixeroP

      BAT file to install settings and more...

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    • PixeroP

      The hike

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      Bryan KB
      Gorgeous.
    • PixeroP

      Blender help

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      Rich O BrienR
      @pixero said: I'm trying to export as fbx as I would like to export the camera as well. Is there something I need to do to get this right? Can I see camera data somewhere? Like position, angle and field of view. [image: BUCa_2015-11-06_13-07-40.png] Select the camera. Press N to bring up the Property panel. Under Transform and View you will see location and lens angle. Under the camera tab you can set focal lenght and sensor size etc.... [image: eiRQ_2015-11-06_13-10-17.png]
    • PixeroP

      Reset/zero transformation, scale and rotation

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      G
      Alternatively, you can delete that component instance, and create a new one with the components window. It will have an identity rotation/scale, just place it on the origin.
    • PixeroP

      DC - Changing one and all instances update?

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      PixeroP
      I just realised Thomthoms Selection Toys has Select all active DC instances that works with DC's even if they have been scaled or modified.
    • PixeroP

      New to Dynamic Components

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      PixeroP
      Okay, thanks. It was just that I was looking for a solution that didn't require the user to run a certain script/plugin. (It wasn't meant to be used by me only.) Will think about this...
    • PixeroP

      Basecamp London 2015

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      josephkim626J
      I've only come across this thread very recently after going to the 3D Basecamp 2016. The one talking to Thomthom with his hat would be myself
    • PixeroP

      [REQ] Scale to length

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      PixeroP
      Still not quite what I want...
    • PixeroP

      Linden trees old

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    • PixeroP

      Grass 2

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    • PixeroP

      Grass 5cm

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      PixeroP
      Looks like Minecraft...
    • PixeroP

      [REQ SU api] Set component axis

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      kimpastroK
      @tig said: Although it's convoluted you can do it already... You use: definition.entities.transform_entities(Geom::Transformation.translation(ORIGIN.vector_to(some_other_point_in_the_context)), definition.entities.to_a) to move the origin/insertion-point of the definition. If there are any existing 'instances' you'll also need to apply an inverse transformation to them ? If the axes are rotated you can also do a ...Geom::Transformation.rotation(anchor_point, axis_vector, angle)... and again you might need to fix any existing 'instances'... Sorry bring back this post but, with this is possible to do the second move (at right)? [image: l3DH_6.png]
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