@pipinek said:
@gilles said:
A quick method....
Note that you may have to modify camera angle and the distance of the POV to see all the "reflection".
Merci beaucoup Gilles, c’est exactement ce dont j’ai besoin.
I will digest it and make some exercises. The effect is really satisfying. At least this virtual one above.
I you do not mind I will far probably allow myself to contact you for, eventually some precision and of course proudly show you the final result of my work within SU.
You have mentioned at the beginning that this has been a quick way, what should be the 'slow' one?
Is it possible to reduce a distance between the facade and the most far point of its projection on the horizontal surface in front of it, I mean the highest point project of the elevation?
You have advised to use 0.001 scale factor, what if I use meters as units?
I am really thankful for your elucidation such well illustrated, explained.
I wrote " A quick method:" because it's fast.
Scale as nothing to do with units, 0.001 is 1/1000 whatever the unit just to see the face and being able to manipulate it without over zooming.
"Is it possible to reduce a distance between the facade and the most far point of its projection on the horizontal surface in front of it, I mean the highest point project of the elevation?"
I set the Point Of View to see everything on the screen, but in reality do not forget that your eyes are not static and you can reduce the distance between the facade an the POV but what will you see on the screen?
Experiment then feedback.
Note: I won't have internet for a week, take your time.
Happy new year.