Inspired from another topic http://forums.sketchucation.com/viewtopic.php?f=79&t=43282. I used Tgi3D photoscan to model a piece of gravel-cement ground. The model has around 40K faces. To get any higher resolution I would have to chop up the model into smaller components each.


It would be really neat if I could somehow convert the 3d geometry to a bump-map or distance-map. Like the inverse of thomthom's bitmap to mesh script. I don't think there is a mesh-to-bitmap plugin conveniently around but there may be a way...


sorry.
... I am sold. The video resolution was on the blocky side but I was blown away by the stills. I am at the moment trying to secure finance for a similar set (apparently newer camera versions has better video).