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    โš ๏ธ Attention | Having issues with Sketchucation Tools 5? Report Here
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    • Slow image import

      Hi all,

      I have started having trouble importing images for either texture or image use. They are not large files(300Kb) but the import is taking up to 30 seconds per file.
      Anyone come across this before?
      There is no problem if I import directly into material editor i.e. make new material and use texture image

      posted in SketchUp Discussions sketchup
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      nickchun
    • RE: PDF to Layout?

      Inkscape, which is free, can be used to convert to .dxf. Tutorial here http://sketchucation.com/resources/tutorials/426-pdf-skp-conversion

      You can't import PDF directly into Layout, you would have to make a screenshot of the PDF and use that

      posted in LayOut Discussions
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      nickchun
    • RE: Product website launched (UPDATED)

      Richard, only one comment on the websites.....Damn you're good!

      posted in Gallery
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      nickchun
    • RE: Feel free to kick hard....

      clean and uncluttered, which puts across the ability to communicate efficiently- but is there a typo under the spaceship picture? Should it read Thea Render?

      posted in WIP
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      nickchun
    • RE: Coffee time doodle Summer House

      Sorry that came out a bit wrong. It was supposed to be jokey reference to that post that I replied to. I have seen the real treehouse before but your speedy demonstration of how to make it was impressive.

      posted in Gallery
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      nickchun
    • RE: Coffee time doodle Summer House

      Hhmmm... I've seen this before somewhere...

      posted in Gallery
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      nickchun
    • RE: Laundry render with Twilight

      Good render in the end, lighting is great ๐Ÿ‘ . Your first colour scheme is better but clients-huh, there's no accounting for taste.

      posted in Gallery
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      nickchun
    • RE: I need some help

      Don't know about where there is a model but it looks similar to the Yellow Treehouse restaraunt in New Zealand. Where did you see the picture?

      posted in Newbie Forum
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      nickchun
    • RE: Guggenheim NY

      Clever, that looks like a tricky one to model. Great composition too. I watched movie 'The International' the other day, its good to see they have patched up all the bullet holes and repaired the glass roof.

      posted in WIP
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      nickchun
    • RE: I NEED YOUR VOTE!!!!!

      Just voted and I actually have looked at and like your blog. I'm afraid I avoid social media like the plague but will try to get some other people to vote. Good luck

      posted in Corner Bar
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      nickchun
    • RE: Creating Model From Flat Plan Drawing

      Take a look at this thread.
      http://sketchucation.com/forums/viewtopic.php?f=18%26amp;t=723#p4177
      Good place to start. Everyone seems to have their own way of doing it.
      You can also use Inkscape to convert PDF to a DXF file which you can import and work on directly

      posted in SketchUp Discussions
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      nickchun
    • RE: Grid

      If you're having trouble keeping track of where the axes are, trying setting the cursor to show coloured croshairs that relate to the axes. I now use it all the time, go to Windows > Preferences > Drawing > Display Crosshairs

      posted in Newbie Forum
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      nickchun
    • RE: MY digital painting journey

      Fantastic. Thanks for showing the workflow too. Have you tried Krita? Has some nice features, although with your talent you really don't need much.

      posted in Corner Bar
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      nickchun
    • RE: Floors and Walls suddenly separated

      It would seem that you have moved one part of the floor so that it is not on the same flat plane (co-planar) as the rest of the lines joined to it. That is why it has broken into triangles and is what known as the auto fold feature of sketchup. If you draw a rectangle and move one corner up or down the shape will break into triangle because it is no longer flat. You would be better to make the floor and the walls as seperate groups or components to protect them from accidentally being altered as you work. This is a good way to work generally. You could try hitting 'undo' several times to get back to how the model was before, but there is no way of knowing how far back thi change occured. You may be better to delete the floor first. If you do that then select everything in the model and make it a group, then re draw the floor and make that a seperate group.Then you can ungroup the rest of the model so you can work on it. When something is made a group or component, lines you draw on it won't stick to it if you move the group, they are treated as seperate entities. I suggest you start working this way and not make everything out of all connected geometry. It looks like its just the wall and floor that were connected so you may be able to salvage the walls, Try hiding everything but the walls and then use the orthagonal views with wireframe set, to inspect the lines that make up the walls to see if any are out of line with each other. Does that make sense? Or it may be quicker to redraw the walls and then make them a group.

      posted in Newbie Forum
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      nickchun
    • RE: Overwhelmed beginner with questions

      You can also use the scale tool to change your rectangles. If you select the whole rectangle and then invoke the scale tool, you can pick which handles you need(the handles are the little squares that appear) type in the overall dimension you want for that side, then type in the units after the number and hit enter. If you don't type in the units after the number it will be scaled by a ratio and not a dimension. I work in metric so I would type something like "340mm" , if I typed "340" it would scale by a factor of x340.
      Also for inferencing, when you want to move something you can lock it to move on a particular axis by pressing one of the arrow keys after selecting the object with the move tool. Or if you start it moving on an axis hold the shift key and it will be locked to that axis. The inference engine can be finicky to get used to but it is one of the most powerful aspects of SU tht make it so fast and easy to use. It helps if you orientate your view so it would be more likely to move on a given axis.
      Download the user guide from the SU website, even if its an older PDF version it is still mostly relevant. Be patient and try some tutorials and search this forum, someone else has usually already asked the same questions that you are likely to. Good luck and persevere, its worth it.

      posted in Newbie Forum
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      nickchun
    • RE: Dream Home Final Images

      Wow! Thats one big project.Fantastic space. Reminds me of a James Bond set. How long did it take you?

      posted in Gallery
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      nickchun
    • RE: A few renders.(updated)

      Fabulous. I love the beach house. Is the haze an effect in Thea or or just due to no post pro?

      posted in Gallery
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      nickchun
    • RE: Animations

      Thanks for that explaination, no it wasn't long winded but just enough to give me the idea. I want to start using more techniques for presentation and for our web site and I think what you have done is worth a try when I've got a bit of time....or maybe I should make time.

      posted in Gallery
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      nickchun
    • RE: Animations

      These are both great. Whats your workflow for the second on and how do they go down with the clients?

      posted in Gallery
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      nickchun
    • RE: MasteRBedroom

      Very very nice. The wood is lovely. BTW KrisM is talking about the overlaps/staggering of the end joints, they are normally more evenly spread for stability.

      posted in Gallery
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      nickchun
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