I think Photogrametry is trying to straighten a face in a photograph of, say the wall of a building, removing perspective & scaling it up to real units to make it the basis for a 2D survey drawing, while Photomatch is what is provided in SketchUP - creates a 3D model based upon the perspective captured within the image.
Kubit PhotoPLAN is an example of a Photogrametry package, which works well with AutoCAD.
Posts
-
RE: Photogrametry or Photomatch
-
RE: [Plugin] jpg_gif (Updated 22/12/2010)
great stuff! Does it work with exporting animations?
-
RE: Layout - AutoCAD conversion troubles
I presume you'll be using SketchUP PRO 8, as it is the first version available with DWG output from Layout.
Can you export the Layout drawing to an earlier version of the DWG format? -
RE: [Plugin] Cloud
Thanks very much for providing this plugin, we've recently invested in a Total Station & this translates the point data reliably. Providing a help file is also a boon.
We're also using TIG's contourmaker plugin, which helps when exporting to data to AutoCAD. -
RE: BezierSpline for SU8
Blimey, you're quick off the mark! Thanks very much for continually supplying & supporting such a range of useful tools.
-
RE: Revit Architecture 2010
Thanks again for the tips.
Is the avatar image a dormobile for hobbits??! -
RE: 3ds Max2011
We've just had training on MAX 2010 at work with the SKUP importer which was available on subscription for the last few months.
It works pretty well, the materials are imported as Mental Ray ProMaterials.
However, it's nothing like as compatible with Sketchup as the likes of the Twilight renderer, or so easy to get a satisfactory image.
It's probably best that you model & render everything in MAX.
The modelling tools are fantastic, although your brain can melt trying to remember were all the options are! -
RE: Revit Architecture 2010
Scott,
Thanks for the information, I didn't know that any colour information could be transferred across.Regards,
JGA -
RE: Revit Architecture 2010
SkUP is OK for creating "dumb" objects for entourage & can be used for forming the basis for creating masses in Revit (where you can change vertical planes to walls & sloping faces to roof objects), but there is little you can do with the SKUP objects in Revit. I wouldn't go to the length of creating doors & windows in SKUP, for instance.
On the otherhand, Revit models export to DWG with no problem & can be exported into SKUP for NPR presentations & rendering with the likes of Twilight Renderer.
Adding a lot of entourage into Revit really slows it down (it is designed for production drawings more than presentation purposes), while SKUP is purpose buit for this. -
RE: Useful Excel spreadsheets for Architecture
Following on from Frederik's comment, THANKS!
-
RE: Podium VS IDX Renditioner VS Twilight. Which To Buy?
Align,
Take heed of the sensible advise from Pilou & Solo.
The software gets you so far, but there is still a "black art" in getting the output to match the examples from the other repliers.
Podium can give very good results, as can Twilight which has the advantage of different rendering methods which gives a bit more control over the output result/render time balancing act; & a built in template system which reduces the grief of setting up realistic materials.
I can't vouch one way or another for IDX. -
RE: Sketchup preset for the NVIDIA Quadro 1700
TaffGoch,
Thanks, I'll have to give this a try. -
RE: Revit to Sketchup: missing geometry
@kwistenbiebel said:
...Revit becomes a real nut cracker.
Ahh, it's good that someone else feels the same as myself!
Perhaps once I've completed the training & online tutorials, it'll make more sense.