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    • F

      Sweep a curved shape around the z axis

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      Dave RD
      Further to Dale's post, if you don't want a top and bottom when you are finished and want a single skin, draw the profile as in his first image and draw the circle at the bottom as he has shown but make its radius match that of the bottom of the profile. Also leave the face of the circle. Add a circle at the top which is the radius of the topmost point on the profile and in contact with the profile. When you run Follow Me, it will delete the faces of the circles leaving no top or bottom.
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      Done with soap bubble, bezier.rb, tools on surface, and JPP

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      Hi, soap ski bubble does still work on the Mac. I use all the latest versions. But instal soap into "tools" instead of "plugins" as the manual describes. This is a scale model of a building, the model is a work in progress, I will show the rest later. This building is about 60m high. The whole project is much bigger. I make a mass study first and then transform that model into a more photorealistic result. This is actually my first tryout modelling a fluent organic shape. I will update this thread later on, need to have some finished work to show for in about 2 weeks. Francois
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      Vray not for me ?

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      broomstickB
      @thomthom said: Whether I render or use Sketchy output all depends on the stage of the projects. We find that rendering realistic images too early on in the project get people too caught up in details that are yet not determined nor important. I strongly agree.
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      Photorealistic rendering wood

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      Maxwell trees with Sketchup

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      No, you can just update by reimporting parts of the SU model. Even texturemapping and assignments are kept while importing. Its actually very simple and fast. I just came to work like this since the current SU plugin for Maxwell was not functional anymore with the new v2 of Maxwell. So I had to work with Studio which so far I had avoided as much as possible. But forced to work from Studio I slowly came to the conclusion that Studiois a very powerful app to use in combination with Sketchup. Sketchup is bad with big models which is something Studio is very good at. Francois
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      New in VfSU (OSX) basic questions

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      thomthomT
      @frv said: I can't seem to make any light to work, for instance the rectangular light can be edited but the effect is none, no light. When you use Physical Camera the light usually needs to be bumped up. Exactly what value will depend on what light unit you are using. @frv said: were is the low priority setting for rendering as is mentioned in the manual I asked about this yesterday. It's missing from the new version. Hopefully they'll add it soon in a patch. But there has been no promise. @frv said: there is a difference, and sometimes big in the manual and the actual OSX plugin. I assume this is due to the newer version. Yes - things have changed and the old manual will not always be relevant. For reference to how V-Ray works you can use the V-Ray manual: http://www.spot3d.com/vray/help/150SP1/ @frv said: Is there a quick guide to good architecturel glass. I think there should be bundled example material with VfSU. In general you got two ways around it, if you use glass with thickness you can add refraction, and effects such as glass colour and make it frosted. But it does need thick faces. Faster way, if the effects are not needed is to use a single face with to refraction, and only use reflection. In both cases the diffuse should be 100% transparent. Use a Fresnel reflection map, in the default values the parallel value is comletely black, I like to add a little to this so you always get a faint reflection. @frv said: is there a quick guide to speedyhigh quality archviz settings for exterior work under the phycical sky. Speed and Quality is hard. That needs to be tailored to each scene. No holy grale there I'm afraid. But my most common setup starts with Irradiance Map and Light Cache as IR is faster than DMC.
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      How to import maps

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      tx again and yes , I have the current version which is The latest version of V-Ray for SketchUp is 01.48.66. according to the link you posted
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      Thoughts on Maxwell render

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      jason_marantoJ
      Set the smoothing angle you prefer (roughly the same as the soften smooth edges dialog in Sketchup) -- then hit recalculate. Best, Jason.
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      Help needed with deleting an unknown .rb

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      F
      tx Remus, once in a while, under workpressure I post a question I should have solved myself. I am now at home and its good to know that monday on the office I can quickly solve this issue. Really nice this forum is populated by helpful people and reply on a post like mine as well. Francois
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      Vray by Alex Roman

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      honoluludesktopH
      Beyond photo-real, enhanced reality?
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      Alex Roman and the 3rd 7th

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      EscapeArtistE
      Beautiful and atmospheric, I really liked the trees. I seem to recall seeing that library/page whirlwind somewhere before...
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      Who works with Maxwell and Vray ?

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      Yes, I saw the pre-order discount. But we had a hard time with Maxwell using the first versions. I am afraid I will pass this time and wait for the first signs of a solid and well tested version of VfSU on OSX. As I understand the current version VfSU (PC version) is not yet properly developed either. Francois
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      SU to Maxwell gallery

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      M
      frv, such a nice work from you, like it a lot ...and got a bit inspired as well... so thank you and keep up the good work
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      Material panel has list view as text unabled (OSX)

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      thomthomT
      Yea, I just need to get a couple of other projects out of the way first.
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      A ruby for a text list of materials for OSX users wanted

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      romboutR
      Its been a while since this video, but how did you switched the color picker?
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      Google Help forum, anyone go there as well ?

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      FrederikF
      @anssi said: I quite liked the original @Last forum with no eye candy at all. We all did - and I remember very well all the discussions we had, when Google decided to move to Google Groups... (which nolonger seem to exist in the form it had when they moved all the content...) The @Last forum was using the commercial vBulletin forum software, while the SCF is using the free Open Source phpBB forum solution...
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      SU to Maxwell glass facade

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      F
      I added a few new images. If you are inside a building like this you can hardly see the print, on the outside it will look like this. I should redo these images because on some the print looks like a snowy sticky powder.
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      Material/color panel needs an update (OSX)

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      D
      There are a few important features missing from the Mac version which are on the PC that I would like to see implemented. I guess the Mac version has the odd thing the pc guys would like also!
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      Default texture backside faces does not respond

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      GaieusG
      Hi frv, Is that part not grouped or inside a component by any chance? In this case, maybe that material is applied on group/component level. Try to paint the group/component also with the default material (this shouldn't affect any materials applied to the faces directly "inside").
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      SKindigo license policy problem

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      E
      It seems that the world is full of patent trolls nowadays. I think I'll go ahead and patent all my wild ideas so I'll be able to sue a few multinationals some years from now. Back to discussion, I bought, downloaded and installed Vue Pioneer's RenderUp module in Windows 7. So I switched to XP to see how automatic the synchronization would be. This is the result: [image: pAl3_vue8.jpg] I still have to figure out how to get the same module in XP. All I've been able to get is error messages. I guess their licensing system is not perfect after all. UPDATE: The message I posted went away after entering my e-mail and password again. Now I understand it works pretty much like Windows Live Messenge. And about the module, E-on gives you the option to download and keep an installer for each module. Even if you're such a clueless guy that you lose the downloaded installer, they allow you to download it again, up to five times.
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