Another attempt to add individual moving people.
Posts
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RE: Urban simulation with MSPhysics
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RE: 20 Reasons for SketchUp artists to consider Blender
I also think that I am slowly getting to the technical limits of the simulation and animation possibilities in SketchUp and that such ventures could well be continued with Blender, Unity or Unreal. That's why I like to watch how savvy SketchUp users show these ways. Thanks Chipp!
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RE: Urban simulation with MSPhysics
Improvement of the effect of the wind from the copter rotors on the leaves and branches.
And improved the particle simulation to reduce the storage volume and rendering effort for the many surfaces.
The raindrops, splashes and water marks appear only in the field of view of the camera depending on speed and direction of movement.
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RE: Harbor Station 2042
The future of Venezia...
please tell us something more about the process: rendering, postpro.. . -
RE: Urban simulation with MSPhysics
Thank you all for your "wow".
Fixed camera and only a few moving objects are the best for quick GIF output.
Modeling, animation and rendering for the short final full HD NPR film need a bit more time...
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Urban simulation with MSPhysics
Two exemplary frames of NPR video sequences - day and night simulation - and a GIF snippet of the pure rendering.
The MSPhysics model and the NPR film are still in work. I want to see a few moving branches and relaxed walking people...
Used: MSPhysics, indigo RT, FotoSketcher, VirtualDub, Shotcut and a few models from 3D-Warehouse
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RE: Set the last column of a Geom::Transformation
You may find information on this in:
"Automatic SketchUp - Creating 3-D Models in Ruby"
by Mathew Scarpino
Permissions may be sought directly from Eclipse Engineering LLC:
Fax: (925) 262-1757
E-mail: info@eclipseengineer.comAppendix B: Advanced Geometry..................................... 391
B.3 Introduction to Transformation Matrices .........................................406
B.4 Combinations of Transformations...................................................415
B.5 Transforming Points and Vectors....................................................418
B.6 Mathematics of Combining Transformations....................................423You may find helpful links here:
http://sketchucation.com/forums/viewtopic.php?f=180&t=10142&p=573943&hilit=automatic+sketchup#p269709 -
RE: Export Animation w/Transparency
Here is the reduced code to export scenes in one go as single images with transparent background. This is not a plugin.
Important: Disable Scene Transition, name scenes properly, switch off sky and floor in the SketchUp style used, include the scenes to be exported in the animation
Copy the code to the Ruby console and press Enter
The images end up in the directory where the model is stored.
Sources for code snippets: the above mentioned free plugins from Thomas Thomassen (thomthom) and Rick Wilsonmodel = Sketchup.active_model pages = model.pages original_page = pages.selected_page model.start_operation "ExportScenes" path = (model.path.sub(/.skp/," - ")) pages.each do |page| if page.name==page.label pname = path+(page.name.to_s)+".png" Sketchup.set_status_text("Writing #{pname}") pages.selected_page = page options = { ;filename => pname, ;width => 1920, ;height => 1080, ;antialias => true, ;compression => 0.9, ;transparent => true } model.active_view.write_image(options) end end pages.selected_page = original_page model.abort_operation
Unfortunately, the exporter does not work for my purpose, the export of hidden line stiles on a completely transparent viewport. For this I would have to be able to make a Color (White)transparent before exporting. But luckily there are video editing programs that can be used to overlay animations in different styles.
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RE: Export Animation w/Transparency
Yeah, that's what I thought. Spontaneous customization of existing plugins for your own purposes may go too far. Maybe I should only post the changed or used code snippets to disclose and discuss the interventions. Maybe oceanembers can make something out of it for himself.
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RE: Export Animation w/Transparency
Since I thought I could also realize my own wish - animations as line style representations with transparent background to overlay them with rendered animations - I combined 2 plugins.
Thomthom's tt_export.rbz and Rick Wilson's sceneExporter.rb have been turned into a scene exporter that outputs all animated scenes as one 2D PNG files with transparent background (tested under SketchUp 2016 Pro and 2017 Make).
Since I don't know if I'm violating copyright, I wanted to ask if I can post the modified plugin here?
The original posts with much usefull hints:
https://sketchucation.com/forums/viewtopic.php?f=323&t=30819&hilit=tt_export
https://sketchucation.com/forums/viewtopic.php?f=323&t=11173&hilit=sceneExporter -
RE: Site modeling madness
The easiest drawing exercise imaginable in SketchUp obviously doesn't work anymore since some versions (as I see, fortunately not only for me) - dividing flat and textured surfaces with drawn straight lines.
Another problem when drawing lines on textured surfaces is that SketchUp often creates multiple coplanar faces and also deletes adjacent textures. It's quite a fiddle editing this tangle. Usually it works better not to draw the lines, but to copy adjacent longer lines to the desired place and to delete protruding parts.
Plugins such as 2D Tools (TIG), Edge Tools (Thomthom) or Fredo Tools (Fredo6) are also helpful when drawing or editing lines on flat surfaces. -
RE: Site modeling madness
After grouping, rotating I used the same plugin - then reverse faces, transfer textures, move back and turn, explode..
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RE: Site modeling madness
Have often the same problem.
I use tt_flatten.rb (thomthom).
You'll get a new group and then have to revert faces, draw lines to generate faces and bring the textures back... (5 min)
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RE: [Plugin] Sketchup Ivy
Have found a solution for my problems rendering ivy instances with indigo/indigoRT.
The reason is, Indigo cannot place this instances correctly if the last element in the transformation matrix is not equal to 1.0.
The code replaces leave component instances generatet with the "LiveIvy" plugin with there definition.
The trick is to position the definition at exactly the same place with the same transformations like the original instance but with a scale factor of 1.0.
The code is a modification of "scale_reinit" by Matt666 under use of "Scale Reset", "Reset Scale Rotation" by sdmitch and code lines of "Scale Definition" by TIG.
It's use is the same like scale_reinit. With selected instances you find Replace_CI_Definition in the context menu.
If someone uses indigo to render LiveIvy models, he can test it with the model in a previous post.
But don't worry - after using the plugin the model looks exactly the same as before..

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RE: MSPhysics 1.0.3 (16 October 2017)
Oh, I don't think I've explained my problem clearly enough. I have to work on the translation. I meant the permanent storage of manipulations to subgroups in replay files. These are lost after closing the model file and later opening and loading the replay data.
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RE: MSPhysics 1.0.3 (16 October 2017)
Hi Anton,
A question for functions of a next version of MSPhysics:
Could it be possible to store transformations (translation, rotation, scaling) and manipulations off visibility on nested groups in the replay record data?
At present, these changes can be retained during an MSP session, played back and exported as a movie (frames), but disappear after saving, closing and reloading the replay data.
Here is an example of manipulating the visibility of embedded groups to achieve the effect of winking, if you want to test it.
Thanks!
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RE: Membership Info has Disappeared
The same here. All of my posts are gone..
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RE: Industrial style loft
Congratulations - fantastic light, beautiful furniture and plants, excellent renderings...
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RE: [Plugin] Sketchup Ivy
Is there a plugin that resets the scaling of several components selected at the same time? The native SketchUp function for a bunch of "extremely" scaled ivy leaves, for example. If you reset the scaling of the ivy leaves, the render program (e.g. Indigo) can calculate the positions correctly. However, resetting the scaling individually for thousands of sheets is very laborious.
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RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024
If that's what I think, I'm glad I only tasted it, but I didn't step on it...