eventually to list: Twilight Renderer (99 $ and a free "Home" version), Blender (free), Indigo RT (145 β¬) and Mitsuba (free, Exporter Plugin from Tak2hata)
Posts
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RE: SketchUp Plugins for Architecture
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RE: SketchyPhysics 3.5.6 (26 January 2015)
If You add option readback collision geometry to the wheels You will sea that it happens only with flipped objects/groups ...
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RE: SketchyPhysics 3.5.6 (26 January 2015)
Hi Anton, thanks for resolving the significant errors in Sketchy Physics! A dream has come true. I tested an older large Model (was running but regularly crashed in version 3.2) with animated vehicles and animated camera and it runs almost flawlessly. To change I had only connected mirrored groups or components, whose collision geometry the new Physics (3.5) misinterpreted. The import of Replay Data into Twilight 1.5 and 2.0 seems to be working very well too. My goal is to simulate a futuristic urban space (WIP) with animated vehicles, aircraft, ships, people and cameras, which seems possible now. There is only the problem of time (leisure and rendering speed) ... Once again Thank you!
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RE: Another Bar/Restaurant
what renderer an post processing app did You use? Man on the table in the sixth shot
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RE: Mountain home
Let it snow ... Want to see me and my snowboard there ... Nice first post!
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RE: [Plugin] Camera Settings Export/Import
Thank you careca and TIG - this plugin has saved my day!
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RE: SketchyPhysics 3.3 (Unofficial Release)
Mr.K. has posted working solutions for camera recording and Sketchy Replay in this forum. Maybe you can integrate them in to your improved version of SP. Thank you for bringing Sketchy Physics back to life!
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RE: Truck & trailer application?
Would be great if the modifications for camera recording (Mr.K.) could be integrated in to the improved version of SP by AntonS, if it isn't yet.
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RE: [Plugin] Eneroth Railroad System (v 0.1.21)
This is unbelievable! Is this still SketchUp or already The next level? I love to visit this very effective modelling and the implementation of Your own animation system! Thank You that we were allowed to see this! Sorry for my bad english...
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RE: SketchyPhysics working in SU 2013
Only a hint:
Under Board index ... Plugins the author Anton_S is working on MSPhysics (0.1.0 Alpha)on the base of SketchyPhysics.
It would be the hammer if you could combine your forces. -
RE: New TwilightRender can render Sketchyphysics animations.
@ owen1204:
To help you, we need more information about your workflow. What settings did you use in Twilight to run the rendering of the SketchyPhysics animation? -
RE: SketchyPhysics working in SU 2013
Sounds good! It's always funny to play with SketchyPhysics. What happened to Chris Phillips?
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RE: Apply Material to ALL Entities on a Layer.
Look at this plugins:
convert_materials_to_layer_names.rb (Al Hart) -
http://sketchucation.com/forums/viewtopic.php?t=36715#p323129
or
layers_materials.rb (Didier Bur) -
http://rhin.crai.archi.fr/rld/plugin_details.php?id=219 -
RE: My very first V-ray renderings.
Well done! You should be the winner of the competition. I like the architecture (clear and simple wooden house in the mountains) and the renders - not too realistic, a little bit abstract.
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RE: SketchyPhysics working in SU 2013
Oh, that sounds good! I'm glad to hear that SketchyPhysics will not die. Perhaps the bann is then taken away from this brilliant Plugin sometime ...
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RE: Panorama- project: bedroom
Well done. What renderer and panoramasoftware did you use?