Tried both with the same result.
Posts
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RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25
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RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25
Perhaps it's my misunderstanding but it still goes along global, no local
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RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)
As in the screenshot, I cannot see Orange Back Arrow, no arrows at all. The tools gets stuck at the stage of generating geometry. It happens when I create a set of contours which is too difficult for the tool to process (precisely: to distinguish where one contour ends and starts next one - this is how I understand it). I still can select contours manually but I cannot adjust properties because the grey toolbar never appears.
Here's an example model - when I select contours and run Skin Contours, no surface is generated. Then I go back to contour selection, pick them manually and OK, the surface is being created but I cannot add sampling, interpolation etc.
What's more, if this happens, entire model gets "infected" and the grey toolbar doesn't appear anymore, even with other contour sets. Until I restart SU.
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SEARCH feature in Extension Manager
Like in the title. A thing very little. Very easy to do and very helpful if you have tons of plugins installed. Make SEARCH feature in Extension Manager. That's it.
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RE: [Plugin] SketchyFFD (Classic)
Closed the mesh, did some cleanup, my group is a solid, but still the same
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RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25
Thank you for update
but...
the behaviour of LOCAL XYZ vector extrusion didn't change. When we tick LOCAL, it still sticks to global axes.
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RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)
@fredo6 said:
@einstein said:
Referring to "preview mode bug":
when I select contours and run Skin Contours (or preselect the tool, regardless) I cannot bring the grey toolbar to set parameters. It goes straight to surface generation.
I tried various sets of contours, every time the same thing happens.That's not what I observe.
Your profile says you use SU2014. Is it the version you use for this buggy situation?Fredo
I'm using SU 2017 (updated my profile just now) and updated Curviloft to newest version.
I was thinking, if you have time, you could create another command in drop-down menu like "Go back to settings" next to "Go back to contour selection". -
RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)
@einstein said:
And secondly, there's this bug that when I use the tool, close it and open again, it doesn't bring that menu bar on viewport's top to adjust options but goes straight to generating junction. And I can't come back and set connection options. Have to open a new model and copy my geometry to it. I think it was already discussed somewhere so I'm just bringing it "in the board".
Not sure I understand. Curviloft never goes directly to generate Sketchup geometry. It ony goes to Preview mode when you have an initial selection.
Could you clarify and illustrate your case.Thanks
Fredo[/quote]
Referring to "preview mode bug":
when I select contours and run Skin Contours (or preselect the tool, regardless) I cannot bring the grey toolbar to set parameters. It goes straight to surface generation.
I tried various sets of contours, every time the same thing happens.
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RE: [Plugin] SketchyFFD (Classic)
Hi!
FFD generally works fine with me but in certain cases I get strange results of transformation. Could someone, please, take a look at my model and tell me if there's something wrong with my geometry. It's just a mesh, nothing special.
I moved a vertical row of 3 control points (selected yellow and yellow arrow on screenshot) but geometry went to the opposite side (white arrow).
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RE: [Extension][$] iSelect
Ok, thank you for info.
Can we send you a regular money transfer instead of PayPal payment?
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RE: [Extension][$] iSelect
Hi!
I visited your webpage to buy iSelect but when I click BUY NOW, there pops a message: "Oops! It looks like your trial has expired. Please upgrade to continue". I don't understand it - what should I upgrade? -
RE: [Plugin] Edge Tools
Very handy tool, thank you
I'd have a little upgrade suggestion - the first tool "Split faces into multiple pieces" could remember the last distance used and snap cursor to it -
RE: Jitter and Merge plugins
Pilou, I forgot to specify that I referred to Jitter, not Merge. I was wondering if Jitter could work with loose geometry. That would allow to make e.g. gradual jitters and lots of more applications.
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RE: Jitter and Merge plugins
Hi!
Thnaks for this brilliant script
Would it be difficult to make it work on loose geometry as well?
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RE: [Plugin] Scale and Rotate Multiple (UPDATED Dec 22, 09)
And also adding a feature of remembering settings and ability to rotate horizontally and vertically.
If you have any plans to continue developing this great plug -
RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)
Fredo, if you plan to make another update to Curviloft, could you please increase max. values of these parameters: Simplify from 0.15 to 0.8 or something (0.15 is very little, in some cases I'd need much more), Sampling and Interpolation from 40 to 100? With previous releases I would have done it by myself by simply editing CurviloftPalette.rb in Notepad but now these codes are encrypted.
And secondly, there's this bug that when I use the tool, close it and open again, it doesn't bring that menu bar on viewport's top to adjust options but goes straight to generating junction. And I can't come back and set connection options. Have to open a new model and copy my geometry to it. I think it was already discussed somewhere so I'm just bringing it "in the board".
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RE: [Plugin] TIG-Smart_offset
Hi TIG!
In my opinion your tool IS still necessary because sketchup is still not yet smart enough to support offsetting multiple faces
I think I tried out all free multi-offsetting plugins and, although Smart Offset is the slowest, it doesn't cause reversed offsets (going outsie face instead of inside). -
RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25
@fredo6 said:
I am not clear with your request.
But if you look for the old Joint Push Pull, here it is.
Fredo
Thank you.
I meant, if I choose "vector pushpull" and tick LOCAL, the extrusion along X, Y or Z still does not respect gropu's local axes but global axes of model. I am referring to the new version of plugin.
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RE: [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25
@fredo6 said:
@dtrarch said:
Dear Fredo
If it is at all possible please make the old JPP version work in SU2014?
The old version was so elegant and simple and while the new and improved will do more, for me it just crashes, loses object elements and the settings do not do what they are told to do.
I will be pleased to the first to add to your cookie jar if we could have the option to choose the JPP version to install.
SU user since V2 and honestly I did install the new JPP properly too.
I cleaned out the old version (.....roaming/sketchup and such as well)Thanks and please
dtr
The old version (v2.1a) is still available at the following post.
It is compatible with SU2014.
You can run the new and old versions concurrently.
Fredo
PS: do you get bugsplats or intercepted crashes (with a clean dialog box)? And If so, is it during the geometry generation?
Hi!
Sorry for bringing up oldish answers but the problem still remains. I have exactly the same problem as Xiombarg - cannot pushpull faces along group's local direction (X,Y,Z). I did what Dave suggested - "removed" all plugins (by renaming Plugins folder and creating a new one only for LibFredo ad JointPushPull) to see if any plugin influences behaviour of JPP - none of them does, I assume. (Only v-ray, laubwerk and adv camera tools remained) Then tried to use link you gave to download an old version of JPP - "the requested topis does not exis", says sketchucation.