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    • eidam655E

      PhotoMatch Oddyssey

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions
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      Dave RD
      @unknownuser said: Your suggestion to reset the model axes seemed like it would be helpful, it at least sounded like it could be the solution. However, the option to reset the axes is greyed out; I presume they are then already in their default state. I did write, "If the model axes have been shifted ..." Since you haven't shared the SketchUp file there's no way I could know whether you had moved the axes or not. @unknownuser said: There's two sets of coordinate systems at play. One is the photomatch - pair of red and green dashed lines, red and green vanishing points, the yellow horizon and the yellow Origin point. The other is the model, or 3D space, with red, green and yellow axes, meeting at their own Zero point. Not really. When you are setting up the image for Match Photo you are setting up the camera to match the lens used to make the photo and aligning the image to the model axes. I have no way to identify how you got it shifted. I guess I will leave you to it.
    • eidam655E

      V-Ray 3.4 non-tiled textures not showing up?

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    • eidam655E

      Generate ivy along a path

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      pilouP
      Maze is to find the good modules! MC Eisher had loved this sort of thing! [image: K3EP_es.png]
    • eidam655E

      How to set camera FOV according to geometry in the model?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      HieruH
      That isn't the FOV (not how it works when setting FOV in Sketchup anyway). You are describing a viewing position dictated by the middle distance between two points. You could temporarily draw a plane between the two lines and then use that with Align View.
    • eidam655E

      Convert VRay 1 materials to VRay 2

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      andybotA
      @eidam655 said: ...write a converter for the old materials It may be worth asking this request on the Chaos Group forums. Maybe they can figure out something that can write the old materials with the reflection and refraction layers into one BRDF layer. That would in fact be quite useful. @unknownuser said: Thanks for the answer. You're welcome!
    • eidam655E

      GTX 1060 performance?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      sketch3d.deS
      full-quoting is regularly not required for answering but bloats the forum with no benefit.
    • eidam655E

      Increasing Sandbox precision

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      pbacotP
      That's a stumper because I don't think it will be easy to do in sections and put together aftewards. Instant Terrain by Valiarchitect might give a finer grid but I don't know if it can show more accurate detail. I couldn't say without seeing the file, but you do realize that contours are only approximations themselves. They don't represent reality and your model doesn't either. For example, parts that (I suspect) are absolutely flat in your model are not coming out perfectly flat in the results, but is it still reasonably close and usable for your modeling? I've suggested to Fredo that the grid be set by dimension and always orientated to the x-y axis. Then one could do smaller portions and join them more easily, with the grid lining up. I have no idea if that is a reasonable request.
    • eidam655E

      VRay 2 ignoring min/max rate for Irradiance Map

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      andybotA
      I just now read on the Chaos Group forum that with DR, each bucket calculates all the irmap passes individually, so you don't see the multiple pass with DR enabled. It is expected behavior apparently. http://forums.chaosgroup.com/showthread.php?80428-Only-one-irradiance-map-pass-! (registration required)
    • eidam655E

      Interior WIP

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      eidam655E
      hi andy, thanks for the reply. I tried another render with everything you suggested (except linear color mapping & resetting the gamma), and I even moved the TV stand 1mm further from the wall (which mathematically should resolve the same normals problem), but it looks almost the same and it took two minutes longer to render Also, I need to add, that in my previous post I ended with 32 subdivisions on the dome light; I'll probably edit that in. [image: 0dDMiaq.png]
    • eidam655E

      Software for remote desktop viewing?

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      eidam655E
      3 recommendations for the same software? i'm definitely trying that out then... thanks, i'll let you know how it goes
    • eidam655E

      Save render as 16-bit?

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      eidam655E
      so you suggest rendering to vrimage and then convert it... interesting. i'm gonna try it.
    • eidam655E

      Set layers for nested objects

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      TIGT
      This one-liner, when run in the Ruby Console, assigns every entity inside every group/component definition to 'Layer0' - irrespective of the depth of the nesting - i.e. geometry, other instances/groups etc... m=Sketchup.active_model;m.start_operation('!');m.definitions.each{|d|next if d.image?;d.entities.each{|e|e.layer=nil}};m.commit_operation It is one step undo-able. Objects within the model.entities itself are not changed...
    • eidam655E

      Export PDF with textures from sketchup?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      eidam655E
      @pbacot said: [..] do you mean you want to be able to manipulate the textures, as textures or patterns, in another SW? Is that possible? basically, yes. i tried out the Layout's hybrid rendering again, and it's pretty close to what i would like, but the only flaw it has is that the textures (and colors!) are rendered in arbitrary regions in the pdf, overlapping (or underlying) the pdf's lines. [image: PY2B_layout-hybrid-output.png] I was hoping each 'closed face' in the pdf would have its own texture, so in a time crunch i could, say, swap every second floor's texture... The main advantages I see is the ability to edit in post processing, and being able to print at both A4 and A1 formats with textures downscaled appropriately and having the crisp vector output. (or am I behind and in 2014 edition of Sketchup & Layout this already works as I would like it to?)
    • eidam655E

      Find out what object is a material assigned to

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      M
      There's a plugin called Material Maintenance by Myhand. I use it daily, and if I understand what you need out of it, it'll do exactly what you need. http://sketchucation.com/forums/viewtopic.php?f=323&t=48933&hilit=material+maintenance#p437121 Hope that helps! Matt
    • eidam655E

      Vray 1.6 matte shadow

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      V
      There is a post about this very thing over on the Chaos forums.
    • eidam655E

      Searching for Red Robin 3D tree

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles sketchup
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      daforumD
      This is the only one I know of: http://www.formfonts.com/2D-Model/1/4788/1/life-forms/h30-plants/photinia-config/ Hope it helps
    • eidam655E

      Night render test

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      eidam655E
      thanks, HDRi probably is the way to go with night scenes... i still have to find my workflow though, so thanks for the tip
    • eidam655E

      Import materials from 3DSMax

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      TIGT
      The 'colors' are set within the 3ds file. The 3ds file will be looking for any textures' image files in a certain place. So either keep the relevant folder of images with the 3ds file OR put the images in the same folder as the 3ds file. If the 3ds file has an absolute path set inside it, then I'm unclear how we might find that out...
    • eidam655E

      Dynamic component - window with materials

      Watching Ignoring Scheduled Pinned Locked Moved Dynamic Components sketchup
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      beginnerB
      Hi eidam655, Marvelous... Based on your hard work, I did some low-poly version of the window. [image: 7zp3_20120901-DCWindow.png] window-dyn-comp-test-small-deconstructe LOW-POLY.zip
    • eidam655E

      Dynamic shingles

      Watching Ignoring Scheduled Pinned Locked Moved Dynamic Components sketchup
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      eidam655E
      is there any way i could time the creation of the dynamic component?
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