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    Topics

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      Lifting the resolution limitations on the Image set export

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Feature Requests sketchup
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      My 50 cents - grouping/foldering of layers and scenes

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Feature Requests sketchup
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      jujuJ
      @frederik said: Those plugins sure are great, Juju! However, I also feel that it should be a native SU feature rather than a 3rd party plugin... True, true. But what are you to do when the native SketchUp just isn't interested in developing the Pro tools? I'm super grateful for the efforts of the developers, both of free and commercial extensions.
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      Help - layout ignores shadow to groundplane settings

      Watching Ignoring Scheduled Pinned Locked Moved LayOut Discussions layout
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      D
      Thanks, I was thinking something along these lines. Funny is, that it is my integrated graphic card even though i have another nvidia card. I probalby need to change the priority or renstal drivers for both of them. It good to now that, problem is on my side and i can focus on fixing it. D.
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      Style by layer in style manager toolbar

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Feature Requests sketchup
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      Stretch or scale by two points

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      D
      thanks guys !
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      Paste in place is ignoring layers

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      Dave RD
      There's already a ton of power there for controlling visibility. You can associate the parent component with one layer and the child components with other layers. This gives you all sorts of options for controlling what is visible and what isn't.
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      Better fog tools ?

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      renderizaR
      Thanks everyone for the encouragement, I will try my best. @jolran said: Looks like there are some hints from TIG dealing with raytests and camera positions, etc in the links. Thomthom where on to something there as well. Maybe that could help. Hope you manage to find something, Renderiza. The camera position in relation to the markers on floor is something to be explored indeed but its going to be a mess trying to have formula that can give you the right value for fog. Depth of Field with SkethcUP and Photoshop Here is little experiment using Fog and the style options for making an alpha type image that I could use in Photoshop to make depth of field. Alpha 1 (from SketchUp) [image: image.jpg] This is an exported image from SketchUp which was made to look like that using Styles options to modify fog color and few other parameters. This output image will then serve me as alpha channel to apply lens blur in Photoshop. Original (from SketchUp) [image: image.jpg] Result (from Photoshop) [image: image.jpg] This is how it will look with depth of field applied, please keep in mind that you have full control of the amount and you can even invert it so that the blur area is the front. Apart from the blur effect I also did an inner shadow type of effect just in case anyone wanted to know. Maybe I will make a tutorial so that it becomes more clear how to do this. Thanks, Renderiza
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      SketchUp 2013 wish list

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      arail1A
      Adding to wishlist - Make Layout and SketchUp file icons different so I'm not continually opening one thinking it's the other.
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      Texture position question

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      D
      TIG thank you for your answer. I did little research, but could have been better. I am aware odf your plug in, but as you noticed I want to randomize texture painted on multiple copies of one component. And the workaroud you suggested I use, but I hoped there is better way to do it.
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      Make mask plugin request

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      cottyC
      @cotty said: Renderers often have a "material-ID" option which can be used to generate masks... I thought of something like described here (page 37).
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      Layers plugin request - or just good advice

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      thomthomT
      Sorry, no. That stuff is something rooted deep into the SketchUp core.
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      Sketchup and GoSimulate

      Watching Ignoring Scheduled Pinned Locked Moved Plugins
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      A
      Cool video.
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