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    Topics

    • Didier BurD

      Divide with construction points

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      jujuJ
      Thx Didier!
    • Didier BurD

      Quick access to help files

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      Didier BurD
    • Didier BurD

      [Plugin] Plugins help script

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      OxerO
      Thanks for the info!! I'll try to delete html, htm so they'll appear my pdf help files only, because generally you can access to the help files with html or htm extension through the plugins' menus. [image: CTMZ_Pdfhelpfiles.jpg]
    • Didier BurD

      [Plugin] Automatic Face Reverser

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      P
      Hi! Can someone update this plugin or recommend one with the same effect. I found Fredo tools but I don't want to install all the stuffs that I don't use. Thanks.
    • Didier BurD

      Component Spray Tool released

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      Hi Didier I would like to use your 'component spray tool' to add life to my models. For that 'point spray' would be greate. But the problem is, when I 'spray' inside a bulding, the people I add are placed outside the group and on top of the roof, not inside the building as I would like. I'm I doing something wrong or is it not possible ? Thanks
    • Didier BurD

      [Obsolete] Component Spray Tool

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      Didier BurD
      Hi all, Here is the new toy. Enjoy 04.11.08 Hi there, Here is a release of the spray tool, including a layer mask option, and some bug fixes (very high models with sky domes, active_layer automatically put in the dialog box, etc). French version coming soon. Enjoy,
    • Didier BurD

      Forum icon

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      boofredlayB
      @unknownuser said: Oh c'mon guys. Pencils in the Corner Bar? I'll gladly add a pencil to the Murphy, but don't you guys know how to chill out from work? ... um, I am at work.
    • Didier BurD

      Teaser or not teaser ?

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      ToboboT
      [image: Sandbox1.jpg] This is a mesh created by sandbox. The tool creates the contours as a component.
    • Didier BurD

      Points cloud script update

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      Didier BurD
      Here (New Board) http://www.sketchucation.com/forums/scf/index.php
    • Didier BurD

      New script: cutting windows/doors

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      TIGT
      Well done Didier. A relatively painless way to give any cutting component some attributes so that it will punch a hole of the desired shape through a twin skinned wall - but only if you want it to... I see that you have ### disabled the observers (CuttingWindowWatch) till you get your head around them. They will need to be convoluted. To get the observers to work you'll need to attach themselves to each of the component instances as they cut the hole, AND also auto-load them in later sessions at startup to get them to continue to 'report' on those components as they change... Note how you need to add an observer to each instance [NOT the component's definition] for them to be useful later... You also need to add similar observers to all of the faces forming the reveal of the hole that the instance cuts. The hole's faces AND the matching instance all need to have a unique random-number attribute ID to tie them together - set at the moment the hole is cut. Later on, if an observer spots that the instance is moving it reads the transformation (you might need to remember the 'at rest' transformation when these attribs are first set and save that as an attribute too ?) The initial 'at rest' attrib can be read and updated to suit. A dialog could then ask if you want to keep this window and its hole linked together. If 'No' then their linking attributes and observers can be deleted: if 'Yes' then the associated faces with the same ID move by the same amount. Also these faces' transformations are also storable and can be updated to suit. This way you can choose to keep them linked and move together. You would also need an observer to spot them being copied so that the linking attribute IDs are either eased from the copies OR replaced with new unique IDs. If any one of the linked faces or the window instance are deleted then all of the remaining observers and attributes also need clearing from what's remaining - perhaps with a warning messing ? Scaling of the window should alos be reflected in rescaled reveal faces when the link is kept ? If a face of the hole moves then the other faces and the associated window should move with it IF they are to be kept linked... This linking by attributes and observers is like a weak grouping that lets you change some things that affect others as you work...
    • Didier BurD

      [Plugin] Cutting Windows script

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      J
      the windows isn't cutting holes in the walls after installed.
    • Didier BurD

      New script to draw ARCS

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      G
      @jim said: One does not exist, but it could be done. Each Arc is made of line segments, and each arc has its own radius point. The line segments of any one of the Arcs should all have the same length. Therefore it is possible to find the lines that make up each arc, get the end points, center point, and radius; and finally re-create the arc. Would be very interesting if it will be developed. Personally I have very low practice with ruby scripting, but I think for the experts here in this forum wouldn't be a matter. Replying to Dave R, I already know weld.rb but the problem with that is the curves you joined together aren't editable like arcs (if you pick the middle point on an arc you can stretch it and change his shape)
    • Didier BurD

      Multi-layers wall tool is back !

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      JClementsJ
      Didier, Thanks. It seems to work as you described. Appreciated the PDF instructions as well. John
    • Didier BurD

      [Plugin] MultiWall Tool v3.1

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      TIGT
      Didier has agreed that I might update some of his scripts in the PluginStore to become v2014/2015 compatible. Please get the latest version from the PluginStore http://sketchucation.com/pluginstore?pln=multiwalltool
    • Didier BurD

      Material import

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      tbdT
      dezip library for SU Ruby - download it can be used to check .skm files and unzip textures it will evolve in a .skm sometime - if anyone wants to jump in, feel free
    • Didier BurD

      Help with Observers

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      Didier BurD
      Aaaah TIG it's good to have your brain beside me... Thanks (and merry Christmas) !
    • Didier BurD

      Doc for Component Definition

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    • Didier BurD

      New script Ellipse uploaded

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      G
      Very nice. Thank you, Glenn
    • Didier BurD

      Wall "cutter" for windows

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      F
      count me in!
    • Didier BurD

      New script: Munsell colors maker

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      Dave RD
      Bug fixed indeed! That's cool Didier. Thank you.
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