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    Teaser or not teaser ?

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    • Didier BurD Offline
      Didier Bur
      last edited by

      Here are the news of the development:

      Done:

      • up to 6 components to choose from,
      • "brush" shapes: point (click to drop a single random component),line, triangle, square, circle, face or faces set (select faces and the script will only drop on these, no matter their shapes)
      • brush pressure 0 to 100%
      • option: random rotation of components
      • option: allow or disallow components stacking
      • option: keep components vertical or let them follow the slope of faces they are dropped on,
      • option: put all new components on specified layer
      • option: allow/disallow random scaling, with min and max scaling values
      • option: allow/disallow mirroring of components (except along Z, to prevent upside-down components)
      • option: min and max steepness values (drop components only on a face if its slope is between min and max values)

      To do:

      • optimize algorithms for speed,
      • use/set default settings and advanced settings
      • drop components between min and max altitude values

      Regards,

      DB

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      • ToboboT Offline
        Tobobo
        last edited by

        We are definately not worthy!

        I can't wait, it's like having Christmas twice in one year!

        Toby

        Philippians 4:13

        I can do everything through him who gives me strength.

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        • GaieusG Offline
          Gaieus
          last edited by

          You're killing me, Didier... ๐Ÿ˜ฒ

          Gai...

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          • jujuJ Offline
            juju
            last edited by

            Damn, sounds exciting! I can't wait for this to be released "in the wild".

            Save the Earth, it's the only planet with chocolate.

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            • A Offline
              a4chitect
              last edited by

              man! didier! wonderful, perfect

              i hope that you would consider adding another important feature to let sketchup quickly design cities, populate roads (man i like it!!!) - alignment (rotation) based by the surface texture, or by any texture. this could help in large scale projects where you could just generate a texture for the road from its path (i created a script for the freeware GIMP that does just that and am willing to share).

              i know that ruby can access the average color of a texture, but am not sure if you can actually read the pixel color of texture at the point of your raytest interception

              anyways - maybe it's too much effort, then i'll gladly try to help with this

              thanks
              looking forward to the release

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              • A Offline
                a4chitect
                last edited by

                to further promote my point, here is the gimp script this is the gimp script (extract to "..\Gimp\share\gimp\2.0\scripts" and in gimp 'Filters\Render\Circles@Path') to generate path gradient from white to black depending on the orientation. it's not very mature but could be a good starting point for enhancements.

                there is only one limitation to this script: you are obliged to share any upgrades and modifications for free

                note: this plugin is already useful when using Vue, there it's possible to align ecosystem objects by texture

                note2: for a real road you should use 2 paths for each lane with opposite orientation


                original paths in gimp (for example roads)


                after the script is finished - ready to place and align components

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                • Didier BurD Offline
                  Didier Bur
                  last edited by

                  Virtual "coconut beach", with slope and altitude constraints, eh eh...
                  10 seconds process ๐Ÿ˜„


                  beach.jpg

                  DB

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                  • ToboboT Offline
                    Tobobo
                    last edited by

                    Thats amazing!

                    nuff said

                    Toby

                    Philippians 4:13

                    I can do everything through him who gives me strength.

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                    • I Offline
                      ilay7k
                      last edited by

                      Didier, nice place...skipy eco-system(like e-on vue) ๐Ÿ˜‰...
                      i see some ruby technologies from skpPhysics(solids), and ect - era of modificators! ๐Ÿ˜ฒ ๐Ÿ’ญ

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                      • ToboboT Offline
                        Tobobo
                        last edited by

                        http://sketchucation.com/forums/scf/sas/Ruby/Sandbox1.jpg

                        This is a mesh created by sandbox. The tool creates the contours as a component.

                        Toby

                        Philippians 4:13

                        I can do everything through him who gives me strength.

                        1 Reply Last reply Reply Quote 0
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