Hi, Sorry there was a little feature missing: when you don't group the BB, the tag you choose was not applied.
This one is correct:
core.rb
Regards
Hi, Sorry there was a little feature missing: when you don't group the BB, the tag you choose was not applied.
This one is correct:
core.rb
Regards
Hi all,
With this new rework of the script, you can choose to group the BB or not, and assign its entities the tag of your choice:

Oh and no more 3 duplicate cpoints at each corner... 
Once again I hope ThomThom won't mind.
Regards
Hi,
Which texture replacer are you using ?
ThomThom's 'material replacer' (works like a charm, although you need to replace materials one by one. It respects UV's if tou hit the Ctrl key.
[https://extensions.sketchup.com/extension/4137f7fc-a81f-4ef9-9ec8-b6dd8a0d9086/material-replacer](link url)
Hi Dan,
I agree with all what you say about Sketchup being a polygonal modeler, but what is not consistent IMHO is the fact that the circumference (outer loop of a disc) of a circle is exact while the area of the circular face is not.
If SU 'knows' how the perimeter of a circle is calculated, why doesn't it know how to compute the area (assuming the outer loop of a face is a circle).

Math::PI x 2 x 50
=> 314.1592653589793

Math::PI x 0.5 x 0.5
=> 0.7853981633974483
Hi all,
Version 1.1.0 of Quick selection is released here:
[link https://sketchucation.com/plugin/2930-quick_selection]
It introduces selection criteria such as length, area, diameter, radius, volume, side, perimeter...

and logic operators such as:

Please see DBUR_QuickSelectionHelp.pdf in the Resources folder or click on the '?' button of the dialog, for more information.
Enjoy !
@alexpacio2013
OK I got it. Currently I'm working on an update of my 'Scenes Tools' plugin and it will do almost what you're after.
If time permits, I'll develop a script to choose a scene and to activate (or not) a section plane for that scene and update the scene.
Regards,
Maybe my Section Manager could help you a bit, to easily find, activate/de-activate your section planes.

It's free and can be found at the Plugin Store and at the EW.
Hi all,

Look at these 2 circles: one made of 16 segments and the other made of 50 segments, both have a radius of 50cm.
Faces within these circles have the same circumference, but not the same area.
None of these areas are exact, and even a circle made of 10000 segments will not output the exact area.
PI * R * R gives 0.7853981633974483 m²
The less the number of segments, the greater the error…
Same goes for any face that have curve(s) in its outer loop, and this is a great issue when we need accurate areas calculations.
Disapointed…
When will SketchUp have a good integral calculator ?
Hi:
Most of the spline commands can generate a face when they are closed:

If this is not the case, select the spline and type in the Ruby console:
spline=Sketchup.active_model.selection[0]
# will return something like => #<Sketchup::Edge:0x000001a70b1968e8>
face = spline.find_faces
# will return something like => 1 (1 being the number of face(s) created
or simply redraw a segment of the spline and the face will also be created.

Regards
Hi,
FYI, you can try my Query+ plugin:
[https://sketchucation.com/plugin/2654-queryplus](link url)

It can give you lots of informations (angles, volumes, distances...) about various objects of your model, not only edges 

Regards
To convert images into 'shapes' without having to trace over them, look at this: [https://sketchucation.com/plugin/2893-pic2shape]
Hi,
Attached here is a rework of this old script.
Unzip vbfr.zip and just put the RBE into your Plugins folder.
Options are now available in the Tools menu, under the submenu "Automatic face reverser".
Hope this helps.
Hi all,
This is a rework of an old script I published about 10 years ago.
Enhanced dialog, more selection modes options, more criteria to choose from.
Please read the help file: click on the '?' button of the dialog.


Download it here: [https://sketchucation.com/plugin/2930-quick_selection](link url)
Enjoy!
Above is a little enhancement: select the material before typing matTexture in the console.
Regards
Here is a little snipet
Open the console, load the RB and type: matTexture
def matTexture()
model = Sketchup.active_model
materials = model.materials
mat = Sketchup.active_model.materials.current
mat_name = mat.display_name
texture = mat.texture
if texture
t_height = texture.height
t_width = texture.width
UI.messagebox( "Material " + mat_name + "\n\nCurrent size:\n" + "Height: " + t_height.to_s + " inches\n" + "Width: " + t_width.to_s + " inches")
else
UI.messagebox("No texture applied to this material",MB_OK)
end
end
Please select a material first
Retrieved values are in INCHES
Hope this helps
Hi,
I made it work with SU2023, there were 2 syntax errors with the Ruby version used at that time (2023). Try it with 2024/2025.
Hi,
Maybe one of my projection tools will do what you are asking for:
[https://extensions.sketchup.com/extension/8f66e284-c0e3-45a9-be6e-e86911a3cf5e/projections-tools](link url)
(an old version is on the plugin store but the latest in on the extensions warehouse)
Click on the second icon (starting from left) to project a face perpendicularly on another face plane.
Hope this helps,
Me again,
Same goes for door_lintel.rb
Hi all,
My baby is quite old now 
Here is the non-encrypted version. Please unpack in your Plugins dir.
No update because I haven't SU2024.
Regards,DBUR_Lines2Tubes.zip
Your library of custom third-party extensions created to optimize your SketchUp workflow.
(extensions.sketchup.com)