sketchucation logo sketchucation
    • Login
    1. Home
    2. broomstick
    3. Posts
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 22
    • Posts 359
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: Reflection effects on perforated material

      hi there! You don't see reflections, because the lamp cage is a single surface. Try to give it some thickness and be sure to put positive normal faces facing the bulb πŸ˜‰

      posted in V-Ray
      broomstickB
      broomstick
    • RE: [WIP] Open-space kitchen

      These are good looking renders indeed. Only two things attract my attention:

      1 - work on lighting, try to give a color to the light that's coming through the windows. It's a bit too white right now.

      2 - Try improving the floor material, it's not very realistic right now

      other than that, nice job!!

      posted in WIP
      broomstickB
      broomstick
    • RE: Ghost Town

      @dkendig said:

      Couldn't get proxies in there (and presentable) in time for Basecamp, but they're on the way.

      Hallelujah..

      posted in V-Ray
      broomstickB
      broomstick
    • RE: Perfect Isometric View in Sketchup

      @snowy said:

      @unknownuser said:

      by HPW Β» Thu Oct 11, 2012 11:17 pm

      Got one more question about this:
      The Architecture projects i work on are mostly world orientated so they don't follow the sketchup basic axes.
      When i change the axes to follow the direction of the building and i want that view in isometric view. sketchup still shows the isometric view based on the basic axes.
      Do i something wrong here? or is that the only restriction that your model has to follow the basic axes.

      In this case I imagine that my solution should work, but you would have to try it out πŸ˜‰

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • RE: Perfect Isometric View in Sketchup

      @hpw said:

      Lets just say that the metod I showed allows you to do an ISO view in the direction you prefer...

      Hm, the Sketchup function let you do this also.
      Rotate fairly into the wanted view and choose ISO and it will be aligned exactly into the prefered view.

      I did not know that, that's why I came up with my solution

      thanks for pointing it out for me..

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • RE: Perfect Isometric View in Sketchup

      @hpw said:

      Is it not the same as menu:

      Camera\Standardviews\Iso

      ??

      wow, now I feel like an idiot.

      But yes, you're right. Lets just say that the metod I showed allows you to do an ISO view in the direction you prefer...

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • RE: Perfect Isometric View in Sketchup

      @paul russam said:

      That's so perfectly simple its almost painful that it never dawned on me before!!

      Well done on seeing the obvious and explaining it.

      The obvious is only seen when you need it. That's what I always think πŸ˜‰

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • Perfect Isometric View in Sketchup

      Hello everyone, I want to share a quick tip I concocted while doing one of my latest jobs. I had a request for a perfect isometric view and came up with a quick solution.

      What is an isometric view? It's a particular Parallel Line view where all 90Β° angles between lines are deformed to 120Β° like so:

      http://www.3dita.it/goodies/isometric/isometric1.jpg

      In this particular mode you get model views like this one:

      http://www.brynmawr.edu/cities/Cities/imgb/071/071d.gif

      source: http://www.brynmawr.edu/

      To setup this kind of view, you simply have to draw a cube starting from the Axis Origin, and then immediately view it in wireframe mode:

      http://www.3dita.it/goodies/isometric/cube1.jpg

      Now draw a line connecting the diagonal that starts from the axis origin to the opposite vertex going up (from vertex 1 to vertex 2 in the image:

      http://www.3dita.it/goodies/isometric/cube2.jpg

      And now, make sure you're using Parallel Projection and click on the "Position Camera" command

      http://www.3dita.it/goodies/isometric/cube3.jpg

      (You may find it in Camera Menu > Position camera, too)

      Now the only tricky part: click on vertex number 2, keep the mouse button pressed, and drag to point number 1. Then release.

      http://www.3dita.it/goodies/isometric/cube4.jpg

      If all is well, you will find yourself with this:

      http://www.3dita.it/goodies/isometric/cube5.jpg

      (you may need to click on zoom extents to reset the viewing clipping plane)

      Note that now vertexes 1 and 2 are overlapped!

      Try activating "Back edges" view and you get this:

      http://www.3dita.it/goodies/isometric/cube6.jpg

      Pro tip: you can save this scene to get back to it whenever you want. Also, if you save this view as 2D Autocad format, you get a perfect isometric view of your model transformed in 2D lines πŸ˜‰

      Happy isometric views, everyone πŸ˜„

      posted in SketchUp Tutorials sketchup
      broomstickB
      broomstick
    • RE: (TRICK) To re-enable skp file preview

      @thomthom said:

      @penumbra said:

      @ ThomThom. Yep. running the 32 bit IE. don't know why that is since i have 64 bit Win7...

      Think it's default as browser extensions are mainly available in 32bit... ...just guessing.

      you're right!

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • RE: (TRICK) To re-enable skp file preview

      @penumbra said:

      in Windows 7, at least on my machine, if you browse to a folder containing Sketchup files with say, internet explorer, the icons magically reappear.

      That IS weird. Normal explorer windows won't show preview. Explorer window from brows in internet explorer? There you go!

      Any registry hack we can think of to replicate the behaviour?

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • RE: Archicad to Sketchup + vray all gone Blue

      check the color slot in GI settings, also make sure you're using vray sky, otherwise you won't have sun shadows in your render πŸ˜‰

      posted in V-Ray
      broomstickB
      broomstick
    • RE: A brand new home for SketchUcation

      Hi all! Liking the new interface, but a bit overwhelmed by all the new sections... also I don't know if I like this premium membership thing.

      Also, where can I inquire how to sell some of my models?

      And I have to change my avatar, so it seems... Edited: no I don't πŸ˜›

      posted in Corner Bar
      broomstickB
      broomstick
    • RE: Italianiiii popolo di disegnatoriiiiiiiiii

      purtroppo, ed Γ¨ un peccato.

      Il problema Γ¨ che tutte le informazioni buone sono in inglese, e qualcuno dovrebbe mettersi e tradurre... ma Γ¨ un lavoraccio.

      Tu per cosa usi Sketchup?

      posted in Italiano
      broomstickB
      broomstick
    • RE: Reflections in Sketchup Model Method

      that's a nice little tweak on a trick I already knew.

      Maybe a little step more is that you can turn all your model in a component, and THEN flip the copy. This way if you modify something in the design, that change is immediately present in the copy πŸ˜‰

      posted in SketchUp Tutorials
      broomstickB
      broomstick
    • RE: Have I dreamt this .... ?

      hmmm, try looking on youtube for Sketchup and Photoshop, if it's still there...

      posted in Newbie Forum
      broomstickB
      broomstick
    • RE: [Example] V-Ray Displacement

      Hi there! Can you tell me exactly which siding material you are trying to use? I'll have a go to convert it into vismat πŸ˜‰

      posted in V-Ray
      broomstickB
      broomstick
    • RE: SketchUcation Member's NETWORK?

      I am not so active a participant as I would like to be, but this idea sounds really nice πŸ˜„

      posted in Corner Bar
      broomstickB
      broomstick
    • RE: The "Duh!" thread (aka the Doh! thread)

      @unknownuser said:

      Found a cool one today.

      Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

      What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

      However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

      -Brodie

      This, sir, just made my day!

      posted in SketchUp Discussions
      broomstickB
      broomstick
    • RE: Need help on american culture:

      that looks.... healthy!

      posted in Corner Bar
      broomstickB
      broomstick
    • Need help on american culture:

      come across this term in a Tv series I'm following: what are smore's??

      posted in Corner Bar
      broomstickB
      broomstick
    • 1
    • 2
    • 3
    • 4
    • 5
    • 17
    • 18
    • 3 / 18