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    • RE: Spherify a loop?

      @box said:

      How about this.

      Thank you for your response Box.
      That's the way I'm doing it right now (more or less), but I think they're too many steps and time (it supposed to be a recurrent operation). Using 3DS MAX/Blender it can be done in a single click, so I was wondering if is there an equivalent tool for SketchUp.

      posted in SketchUp Discussions
      alsomarA
      alsomar
    • Spherify a loop?

      Is there any extension to spherify a loop (keeping the same number of edges and quads)? Does it exists? Thanks in advance!

      https://alejandrosoriano.xyz/wp-content/uploads/2018/02/spherify.jpg

      posted in SketchUp Discussions sketchup
      alsomarA
      alsomar
    • RE: Charles D Rhodes aka JediCharles

      @rich o brien said:

      Some sad news to share regards JediCharles.

      Charles ran the SketchUp 3D Challenge the past few years but sadly passed away on Christmas Eve after a long and brave fight with muscular dystrophy.

      Link Preview Image
      SketchUp 3D Challenge

      SketchUp 3D Challenge. 6,602 likes. The SketchUp 3D Challenge is all about improving your 3D modeling skills through community challenge

      favicon

      (www.facebook.com)

      His contributions here, on his FB group and to SketchUp will be missed.
      So sad... rest in peace and may the force be with you, Charles.

      posted in SketchUp Discussions
      alsomarA
      alsomar
    • RE: SubD examples and models

      A couple of pics of a model I'm trying to complete.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/12/fingers-e1514106284746.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/12/hand_excellent-e1514106295372.png

      Greetings and happy holidays!

      posted in SUbD
      alsomarA
      alsomar
    • RE: SubD examples and models

      @hornoxx said:

      Alejandro - thanks for the compliment β˜€

      @alsomar said:

      Here's a chess piece I've made using SUbD and Vertex Tools...
      a nice model btw πŸ‘ this cool film animation - is it made with native SketchUp only?
      There's several scenes and a couple of styles involved. I'll try to share the file next week (I'm off until monday)

      posted in SUbD
      alsomarA
      alsomar
    • RE: SubD examples and models

      Nice work, HornOxx! Looks great.

      posted in SUbD
      alsomarA
      alsomar
    • RE: SubD examples and models

      Here's a chess piece I've made using SUbD and Vertex Tools.
      Greetings!

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/SQ01_A01_w.jpg

      posted in SUbD
      alsomarA
      alsomar
    • RE: [Plugin] QuadFaceTools

      @rich o brien said:

      Tools > QuadFace Tools > Analyse > Count Polygons

      Thank you Rich! I was sure there was a way πŸ˜„

      posted in Plugins
      alsomarA
      alsomar
    • RE: [Plugin] QuadFaceTools

      Is there any way to quantify how many quads a component has?
      Thank you!

      posted in Plugins
      alsomarA
      alsomar
    • RE: Renovation Project

      @hieru said:

      The glass texture is added in order to use bump. I do this to add the same distortion seen with real glazing.

      Thank you David, nice trick! πŸ˜„

      posted in Gallery
      alsomarA
      alsomar
    • RE: SubD examples and models

      @cuttingedge said:

      did the quads break-up after twisting / deformation?

      Vertex Tools is a quad-friendly extension so it keeps the quads after the twist or any other further operation. It's a great tool!

      posted in SUbD
      alsomarA
      alsomar
    • RE: Renovation Project

      I just realized this: why do you use that texture for glass? Is there any reason? Is it a secret trick?

      posted in Gallery
      alsomarA
      alsomar
    • RE: Renovation Project

      Good work, really nice! I love how you use proxies. And these aerials look fine to me πŸ˜„

      posted in Gallery
      alsomarA
      alsomar
    • RE: SubD examples and models

      @thomthom said:

      Thank you very much for this detailed breakdown of your workflow.

      It's my pleasure! Thank you for your kind words πŸ˜„

      posted in SUbD
      alsomarA
      alsomar
    • RE: SubD examples and models

      @hornoxx said:

      :thumb: 😲 - this is a most impressive geometry exercise and the fly-through effect in the video: just overwhelming! Thanks for this wonderful contribution!
      (no idea how you made the curved origin geometry, so this fits together as a loop ? πŸ˜„ )

      Thank you for your kind words πŸ˜„
      I'm attaching some pics of how I made the curved geometry.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_31.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_32.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_33.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_34.jpg

      Here's a gif of how I twisted the curved shape using Vertex Tools.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_41.gif

      Once I got the shape, I made a symmetry, so the beginning and the end of the shape can fit in. If you need any other explanation, please ask πŸ˜„

      posted in SUbD
      alsomarA
      alsomar
    • RE: SubD examples and models

      Hello pals πŸ˜„
      I've modeled an abstract shape made with SUbD and Vertex Tools. Then I've played a little with that shape to get a tunnel. Here's the process:

      Here you can see some standart views of the original shape.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_01.jpg

      Then I've copied and rotated the shape. That's how I get the first ring of the tunnel.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_02.jpg

      Here's a couple of iso views of the first ring.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_03.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_04.jpg

      I've copied the ring several times using symmetries to create the tunnel.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_05.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_06.jpg

      Once the tunnel is created, the space generated is pretty nice. These two pics were taken inside the tunnel. The second one is subdivided with SUbD.

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_11.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2017/11/QL_12.jpg

      Finally, here's an animation through the tunnel.

      posted in SUbD
      alsomarA
      alsomar
    • RE: [Preview] Wrap-R Video #2

      @rich o brien said:

      This month we open up the beta to test as many OS as we can.

      Great! πŸ˜„

      posted in Extensions & Applications Discussions
      alsomarA
      alsomar
    • RE: [Preview] Wrap-R Video #2

      Any new about this? I'm sure it will be a game changer!
      Greetings!

      posted in Extensions & Applications Discussions
      alsomarA
      alsomar
    • Importing obj models or large stl files to SketchUp

      Hello there! I've written a post explaining an easy way to import obj models or large stl files to SketchUp. Hope you like it!

      http://domografica.com/2016/11/obj-stl-import-sketchup/

      http://domografica.com/wp-content/uploads/2016/11/obj-skp.jpg

      posted in SketchUp Tutorials sketchup
      alsomarA
      alsomar
    • RE: SubD examples and models

      @hornoxx said:

      :thumb: πŸ‘
      Hey, that looks great !! - is this a SubD test or any real project?

      This one is just a test but I have to do something similar. I'll try to post the final model once it's done.

      posted in SUbD
      alsomarA
      alsomar
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