D'oh! What a great Homer!
Posts
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RE: SubD examples and models
Hi everyone! Here's a recent exercise I made with SketchUp 2019, SUbD, VertexTools and QuadFace Tools. It's the head of a corinthian column. I used Thea for SketchUp v2 for the rendered pic.


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RE: Wrap-R for SketchUp
What about the possibility of setting a minimum margin between islands.
Sometimes the resultant ones are too close one to another. If that happens, I usually have to face some color contamination when I'm painting the model -
RE: Wrap-R for SketchUp
@kaas said:
Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?
+1
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RE: SubD examples and models
So it looks like dinosaurs have taken this forum. Really awesome stuff, congratulations mate!
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RE: SubD examples and models
@hornoxx said:
You are showing a lot of pyramids on your geometry which seem like triangles to me. - is this no longer a problem for SubD?
Nope! SUbD first subdivision divides the triangles into three quads. So the Β«problemΒ» is solved.
This pic is from the SUbD website:

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RE: SubD examples and models
This time I've tried to create a GIF like the ones made by Box.

A couple of before/after SUbD pics.


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RE: SubD examples and models
Work in progress. A knife, maybe a short sword. QFT + VT + SUbD.



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RE: Old Clay Pot
Hi there, thank you for your comments! You're really kind.
There's a related tutorial made by Chipp Walters, it really helped me. I recommend it to anyone interested in a workflow between SketchUp and Substance Painter (the software I've used to texturize the model).
I agree about the background, it would work better.
Here's the tutorial I've mentioned.

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Old Clay Pot
Hello mates, this is an Old Clay Pot modelled with SketchUp (VertexTools + SUbD + WrapR). Textured and rendered with Substance Painter. I hope you like it! Greetings!


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RE: [Plugin][$] FredoCorner - v2.7a - 31 Mar 24
A really nice improvement! Thank you so much for this new extension!
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RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024
@chippwalters said:
Just so everyone understands, Anton's plugin is not intended as an animation tool. Animating cloth is part of the simulation to achieve proper draping and is used in pretty much all cloth draping toolsets I know of.
So, if you've ever used Marvelous Designer, Blender, or even Poser, you'll find a similar workflow where you position the cloth and then let the affectors act on it (like gravity, wind, elasticity, density, etc..) until it comes to a final resting position (or before if you stop the simulation).
The animations seen above are just screen captures of the simulation as it happens. Sometimes, depending on the complexity of the simulation, the frames go by very slow-- and in those cases the screen capture video is later sped up. Hope that helps.
But it can generate animations! Once the simulation is done, you can export all the frames to files (like jpg, png, etc) and put them together into a video file. Have a look to the last video I've uploaded (a couple of posts above) -
RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024
I tried to combine animations from SketchUp and ClockWorks with a rendered pic made with Thea Render. I used Photoshop to put them all together into a video file. The bust model is from Three D Scans.
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RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024
@box said:
Somewhat reminiscent of Priscilla queen of the desert......
Anyway it's a good refecence, isn't it?


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RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024
I really love this extension. Thank you so much Anton!

Here's my last test using ClothWorks and Thea Render. The statue I've used is "Le Transi de Rene de Chalon" from Three D Scans

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RE: SubD examples and models
@hornoxx said:
especially the increase of 4 up to so many needed loops which is a good SubD modeling principle...
Thank you, it's a quick way to avoid a large number of quads in a narrow area.
