@L-i-am Great news! In the last months, I've been doing some renders with Lumen so it's really nice to have Twinmotion for free.
Posts made by alsomar
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RE: Twinmotion is free from late April
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RE: NEW Forum Software Issues
@gullfo said in NEW Forum Software Issues:
ok, that did it - adding 3 posts enabled the signature and site link options.
Good to know, thank you!
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RE: NEW Forum Software Issues
@Box said in NEW Forum Software Issues:
@alsomar Click your Avatar, top right and choose Edit Profile then scroll down to Signature and then to save changes.
I don't have this option now, I think I had it in the old syle. Anyway, thank you for answering.
@Rich-O-Brien said in NEW Forum Software Issues:
@alsomar I believe you maybe behind the reputation system this newer forum uses.
So maybe @Box suggestion is unavailable to you. If you are unable to change it let me know and I'll see what we can do.
I'd be interested to know if you are able or not.
The option doesn't exist in my profile, so I gues I have a bad reputation
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RE: NEW Forum Software Issues
Hi there! I like the new look, but I can't find where to change my signature.
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RE: FaceUp v1.1.0
@rv1974 said:
if you'd apply summon extruder on a damaged cylinder it'd reverse the back of the faces (area A) on the cylinder's back - seen on area B (reversed).
About face orientation: FaceUp orients the face to the viewer point of view. That means it reverses the back faces of the cylinder. You should have in mind this extension is meant made easier the workflow with 2D dwg files,
@rv1974 said:
Also, is it possible to implement faces as components (insted of groups) with axes aligned to the face plane. Currently they are aligned to the global UCS which is not good (C).
I don't think I can manage to convert the faces into components. An algorithm to identify faces with same area, sizes and different orientations and positions goes far beyond my knowledge. On the other hand, groups aligned with the face (or the solid group) can be a nice feature to add.
Thank you for your feedback!
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RE: FaceUp v1.1.0
@rv1974 said:
Oh summon+extruder with extrude 0 is especially useful
Could you make this command to remember the last extrude value (say 0)?
Thank youWell, that's a bug! FaceUp can remember last length except 0. Thank you for the heads up! I'll try to fix it.
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RE: FaceUp v1.1.0
Hi there, Rich! Thank you for your kind words
@rich o brien said:
Random heights between a min/max value or range would be great.
During the initial stages of FaceUp's design, I considered this feature, and it would indeed be a nice addition to the extension. I'll definitely give it a try in the future.
@rich o brien said:
Also, if faces are separated by a soft/smooth edge, then treat those faces as a surface and create an extrusion from that.
Actually, there was an alpha build of FaceUp that included a feature like this, but it didn't work out very well (I'm not exactly a top-notch developer, hehe). However, I can envision a future version of FaceUp incorporating this feature.
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RE: FaceUp v1.1.0
@rv1974 said:
I know at least 3 or 4 "make faces" plugins and there's also "loose to groups" and JPP, but its nice to see
other alternatives and, more important - new plugin creatorsHi there, thank your for leaving a comment.
I know there's a bunch of extensions creating faces from edges (Eneroth Face Creator, a feature from Tools on surface by Fredo6, MakeFaces, etc.), but I needed something slightly different. Summon Faces creates faces oriented to the viewer. That was the only way to make Summon + Extruder work fine: -
FaceUp v1.1.0
Hi there! After years of using and benefiting from the vast array of extensions on SketchUcation, I'm really happy to share my first upload to the PluginStore. This extension was designed to improve my own workflow with DWG files. I hope it proves useful to someone else.
FaceUp is a SketchUp extension aimed at simplifying the process of face creation from edges and offering efficient face extrusion capabilities.
FaceUp has three tools:
- Summon Faces: Creates faces from closed planar edge loops.
- Extruder: Creates solid groups from faces.
- Summon + Extruder: Creates solid groups from closed planar edge loops.
Three ways to access FaceUp:
-Toolbar: Go to View > Toolbars > FaceUp.
-Context menu: Right-click on selected faces/edges and go to FaceUp context menu.
-Extensions menu: Go to Extensions > FaceUp.Links
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RE: Ye Old Classroom
@hornoxx said:
...this is so good! I love it, itยดs richness of detail and itยดs sketchy style
Hi HornOxx! Thank you so much, so kind!
Glad you liked it -
Ye Old Classroom
Hi there folks!
I want to share a personal project Iโve made during these last two weeks. I want to share a personal project Iโve made during the last two weeks. I always loved this kind of drawning, but I never give it a try (until now!). Iโm really happy with the results and Iโm sure Iโm going to try again in the future. Hope you like it!3D model (SketchUp)
Lineart (Photoshop)
Final artwork (Photoshop)
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Sci-fi corridor
Hi there! There's been a while since my last post
Here's a sci-fi corridor I made during a live streaming.
Modeled with SketchUp 2021, it was about three hours of work
The stream can be watched here (spanish language). -
RE: SubD examples and models
Hello there!
Here's a vintage fan I modelled yesterday. Besides SUbD I used some other extensions like VertexTools and QuadFace Tools.
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RE: SubD examples and models
Hi everyone! Here's a recent exercise I made with SketchUp 2019, SUbD, VertexTools and QuadFace Tools. It's the head of a corinthian column. I used Thea for SketchUp v2 for the rendered pic.
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RE: Wrap-R for SketchUp
What about the possibility of setting a minimum margin between islands.
Sometimes the resultant ones are too close one to another. If that happens, I usually have to face some color contamination when I'm painting the model -
RE: Wrap-R for SketchUp
@kaas said:
Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?
+1
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RE: SubD examples and models
So it looks like dinosaurs have taken this forum. Really awesome stuff, congratulations mate!