sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
    151 Posts 9 Posters 1.2k Views 10 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Rich O BrienR Offline
      Rich O Brien Moderator @Mike Amos
      last edited by

      @Mike-Amos said in Rayscaper New Releases:

      OK, with the replacement of mats, some issues have been resolved. I have lightened this image to demonstrate what I think it a problem/issue. The cabinet doors here have a texture to them they have not had selected by me. Is this part of the ai changes? If it is, I am not a fan.

      Can you add more exact info like the number of passes?

      That to me is not a texture. Looks like that area of the model is dark and RS is struggling to resolve fully.

      Download the free D'oh Book for SketchUp ๐Ÿ“–

      Mike AmosM 1 Reply Last reply Reply Quote 0
      • K Offline
        Krass
        last edited by

        an old project, rendered with Rayscaper photoshop retouching and AI upscale
        rayscaper-upscaled.jpg

        Krass

        pixelcruncherP 1 Reply Last reply Reply Quote 1
        • K Offline
          Krass
          last edited by Krass

          new project with last rayscaper version and light upscale
          rascaper-web3.jpg

          rascaper-web4.jpg

          Krass

          pixelcruncherP 1 Reply Last reply Reply Quote 0
          • Mike AmosM Offline
            Mike Amos @Rich O Brien
            last edited by

            @Rich-O-Brien

            Sorry, missed this, I go for the standard setting of 1,000 passes.

            1 Reply Last reply Reply Quote 0
            • pixelcruncherP Offline
              pixelcruncher Extension Creator @Mike Amos
              last edited by

              @Mike-Amos

              Are you talking about the black splotches in the area I annotated below? They are not different textures, just artifacts.

              d87fb458-2587-43f0-808d-c56560088637-image.png

              Rich already mentioned it, but I think what's happening is that you still have a really noisy render, and then the denoiser will generate these black splotches. You can confirm that by disabling the denoiser and looking at the original image:

              d77632c7-6291-4f20-a26e-b6b2b32da2f3-image.png

              Rayscaper is a path tracer and needs to find a path to the light sources. In case it's challenging to find the light source (for example, because they are blocked or can only reach secondary light sources), you would see a lot of noise in the render. As Rich mentioned, Raysaper might be struggling with the glass in the windows and finding it hard to find good light paths to your HDRI image, which is providing the ambient light for your scene.

              Check that the windows are made of a glass material that has the transparent option checked. This will ensure that the rays that are looking for lights don't see the glass at all. It's as if you don't have any glass for light rays. Of course, you would still see the reflections in the glass when you look at it directly. It's the best of both worlds, although not physically correct.

              a48f70e6-e1af-40b2-9e6a-be22e1e2c341-image.png

              You can also increase the number of samples/px, which will increase the render time.

              a663ffdd-99c4-42ee-96cb-5a8dc5439243-image.png

              Let me know if this helps. I know it's a bit technical, so I'm happy to clarify.

              All the best,
              Thomas

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              1 Reply Last reply Reply Quote 0
              • pixelcruncherP Offline
                pixelcruncher Extension Creator @Krass
                last edited by

                @Krass

                Good to see you are getting great results with Rayscaper!

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                1 Reply Last reply Reply Quote 0
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @Krass
                  last edited by

                  @Krass Fantastic, a good showcase for Rayscaper!

                  I hope you don't mind, but I shared them on my X account.

                  0fd825be-dc64-4973-b238-131659f15c63-image.png

                  Link Preview Image

                  favicon

                  X (formerly Twitter) (x.com)

                  Regards,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    Krass
                    last edited by

                    With pleasure.
                    Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time.

                    Krass

                    1 Reply Last reply Reply Quote 0
                    • pixelcruncherP Offline
                      pixelcruncher Extension Creator
                      last edited by

                      Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time.

                      @Krass - I'm not sure if you've already noticed, but the denoiser is no longer destructive. You can disable/enable it in the viewport without having to restart the render. So you can actually check if the image looks good without having to go all the way to 35,000 samples/px:

                      image.png

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      1 Reply Last reply Reply Quote 0
                      • pixelcruncherP Offline
                        pixelcruncher Extension Creator
                        last edited by

                        Hey, Rayscaper users!

                        A quick hotfix release. More good things are coming later, but this solves some immediate issues that users reported.

                        Rayscaper 0.9.62 Beta is available in the SketchUcation store. I recommend upgrading to the latest version.

                        What Changed?

                        • Make sure there's no watermark for licensed users.
                        • Fix the render time counter in the viewport.
                        • Fix a crash happening occasionally when updating geometry.

                        Help Me Build the Community ๐Ÿ‘

                        If you like Rayscaper, please share your renders (final or work-in-progress, it doesnโ€™t matter)! This is motivating
                        and helps me showcase its capabilities to new users.

                        Follow me on X.

                        Happy Rendering!

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          nickchun @pixelcruncher
                          last edited by

                          @pixelcruncher I've just downloaded the latest version but now cannot get any materials to show up at all. Using the colour picker tool doesn't highlight any material in particular. Everything else seems to work, just no textures on renders..no colour.jpg textures.jpg

                          block.skp

                          pixelcruncherP 1 Reply Last reply Reply Quote 0
                          • K Offline
                            Krass
                            last edited by

                            I did the same. I am now on 0.9.62 and no problem

                            Krass

                            pixelcruncherP 1 Reply Last reply Reply Quote 0
                            • pixelcruncherP Offline
                              pixelcruncher Extension Creator @nickchun
                              last edited by

                              @nickchun Sorry about that!

                              Are the materials directly assigned to the faces, or are they assigned to the component/group? If you assign a material to a component/group, then they are not applied to the face. That's a regression reported by @sashapepperspray last week, but I haven't addressed it yet with this release.

                              Can you confirm that this is the problem, i.e., that the problem is fixed by directly assigning materials to the faces? You can use Fredo's Thrupaint to make it easier: https://sketchucation.com/plugin/2561-thrupaint.

                              If that doesn't help, there's something seriously botched in this release, and I will investigate further. Anybody else seeing this?

                              Thanks,
                              Thomas

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                              N 1 Reply Last reply Reply Quote 0
                              • pixelcruncherP Offline
                                pixelcruncher Extension Creator @Krass
                                last edited by

                                @Krass said in Rayscaper New Releases:

                                I did the same. I am now on 0.9.62 and no problem

                                Not following @Krass - To which post was this a reply?

                                Cheers,
                                Thomas

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  nickchun @pixelcruncher
                                  last edited by

                                  @pixelcruncher Yes that was it, with the faces painted it works. ๐Ÿ‘

                                  pixelcruncherP 1 Reply Last reply Reply Quote 1
                                  • pixelcruncherP Offline
                                    pixelcruncher Extension Creator @nickchun
                                    last edited by

                                    @nickchun Great! I plan to fix that bug soon.

                                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      nickchun @pixelcruncher
                                      last edited by

                                      @pixelcruncher Just found another strange one. Objects that are hidden or under non visible tags, are showing up in the render.

                                      1 Reply Last reply Reply Quote 0
                                      • 1
                                      • 2
                                      • 3
                                      • 4
                                      • 5
                                      • 6
                                      • 7
                                      • 8
                                      • 6 / 8
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement