Rayscaper New Releases
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and thank you for removing the pixel resolution limitation
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@Krass said in Rayscaper New Releases:
Hello, Pixelcruncher,
I updated the rbz from sketchucation, but I don't have this option to choose the thumbnail size.(very good improvement)
But I didn't uninstall rayscaper before reinstalling,Hey @Krass ,
Can you check the version you are running?
If it's 0.9.44 or higher, you should be able to configure the thumbnails via the settings dialog:
After updating the plugin in SketchUp, a restart of SketchUp is required. Otherwise, you will continue to run the older version of Rayscaper.
Regards,
Thomas -
Hello, thomas,
sorry for the late reply
I will try to answer tonight -

I've stopped rendering for now, I'm stuck with this problematic project that I sent you screenshots of. These spots in the shadows
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@Krass I'm looking into this, and the other bugs you reported. Will provide an update soon.
To confirm, is this the only scene where you see the black smears (taches)? Or are there other scenes where you are seeing the same thing?
Cheers,
Thomas -
Helo Thomas,
Yes, other renderings have the same problem, but I remember that this one down below didn't pose any problems even though the light sources were significantly less powerful. Maybe further away?
https://jskup.fr/wp-content/uploads/2025/03/loft-cuisine-grise-web.jpg -
Hello, with better settings (transparent shadows) and a little cleaning (5 mn, photoshop), another render, I am very satisfied with it
https://jskup.fr/wp-content/uploads/2025/04/rendu-9.48.jpg -
Hey, Rayscaper users!
Another release!
Rayscaper 0.9.50 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.
What Changed?
- Bring back the transparency shadows option for the glass material. This option makes the glass material invisible to
shadow rays, allowing direct light to pass through the glass. This is useful for allowing direct light through glass
in indoor scenes. - Add extra logging to help diagnose failed installations.
- Cyrillic glyph support: The user interface now supports Cyrillic characters.
- Improved pixel filtering: Fixed an issue where edges appeared overly jagged with the default settings.
- Enhanced texture sliders: Scale and translation sliders now have more intuitive ranges.
Help me build the community
If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and will help me showcase its capabilities to new users.
Happy Rendering!
- Bring back the transparency shadows option for the glass material. This option makes the glass material invisible to
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Those renders are lovely!
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Great!
Thank you! -
@pixelcruncher I DMed you, do you mind checking it please?
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I notice that your new default HDRI map intensity settings are excellent, almost no adjustments needed, it's a huge improvement
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@Krass Great to hear that! Still more good stuff coming.
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How may I share a "carpaint" material pack?
If it is easier to make it in another app and share (online or locally) or use the RS?
How may I set a castum "preview" for the materials? If it is possible to change the "internal" material test scene? -
If you go to C:\Users\SomeName\AppData\Roaming\Rayscaper\UserAssets you will find the custom materials you have made zipped.
If you unzipped you will see the preview image. If you change that image and zip it making sure to delete the original zip and name the new one the same you get custom icons.
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Back from a holiday, but whatever Rich says makes sense
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hello,
I thought I read above that Rayscaper had become free, exactly I read that there was no longer a limitation on rendering size. Thank you for confirming this. -
Not heard that and frankly it is nonsensical.
Rayscaper is being developed by one very hard working human being in his off work hours.You need to be very careful when using the internet for information, spelling and slight word differences can lead you right up the garden path into the manure pile.
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To clarify, Rayscaper is commercial software. A license costs $99 or $74.99 for SketchUcation users.
You can use Rayscaper for free, but then it has a watermark over the render. I removed the limitation on rendering size, as I didn't want to spend my energy on crippling the experience in the free version. I still want you to have a great experience, even with the free version, in the hope that that can convince you to support the work and buy a license (which you both did, so thanks for that!). And if you don't want to buy the license, that's cool too.
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@pixelcruncher is hard at work crushing bugs and adding quality of life stuff for the next release....
Above was 5000 samples at 2k resolution on a 4080 card with no denoising in 14.5mins
Below was 500 samples at 2k resolution on a 4080 card with denoising in 1.5mins
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