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    [Plugin] Make Fur v.2.1.0(20140323)

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    • Mike LuceyM 離線
      Mike Lucey
      最後由 編輯

      Thanks tak2hata,

      I can see this plugin becoming a great favorite 👍

      Mike

      Support us so we can support you! Upgrade to Premium Membership!

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      • utilerU 離線
        utiler
        最後由 編輯

        No way!!

        Now I can see what a woman looks like with a beard.

        purpose/expression/purpose/....

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        • W 離線
          Whaat
          最後由 編輯

          Great plugin! Thanks for sharing!

          SketchUp Plugins for Professionals

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          • CadFatherC 離線
            CadFather
            最後由 編輯

            Just when you think you've seen it all.. tak2hata comes along with another great idea...thanks! ☀

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            • CadFatherC 離線
              CadFather
              最後由 編輯

              yes please.. 👍

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              • thomthomT 離線
                thomthom
                最後由 編輯

                @unknownuser said:

                I have a request as a developer. Can you add an option to attach a fur parameters to a SU material as attributes. Multiple exporters to rendering programs could call your plugin to receive info on location and parameters of the fur. Instead of choking SU, an exporter would get the geometry info from your plugin and translate it into the rendering program entities, without creating it inside SU.

                Oooh! Good idea. Keep all data as attributes per face. And use simple lines (in reduced numbers) to represent the fur.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • N 離線
                  notareal
                  最後由 編輯

                  @unknownuser said:

                  I have a request as a developer. Can you add an option to attach a fur parameters to a SU material as attributes. Multiple exporters to rendering programs could call your plugin to receive info on location and parameters of the fur. Instead of choking SU, an exporter would get the geometry info from your plugin and translate it into the rendering program entities, without creating it inside SU.

                  Would it be possible?

                  Cheers
                  Tomasz

                  That would be great!

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                  • T 離線
                    tomasz
                    最後由 編輯

                    Hi, Thanks a lot for such an interesting plugin!

                    @tak2hata said:

                    Creating Too Much Polygon is very slow.
                    And to use code "entities.fill_from_mesh" must need blank Group.
                    This Plugin executes each selected faces.
                    Creating Group each new 800 polygons.
                    so it parts.

                    I have a request as a developer. Can you add an option to attach a fur parameters to a SU material as attributes. Multiple exporters to rendering programs could call your plugin to receive info on location and parameters of the fur. Instead of choking SU, an exporter would get the geometry info (EDIT: transformations of components) from your plugin and translate it into the rendering program entities, without creating it inside SU.

                    Would it be possible?

                    Cheers
                    Tomasz

                    Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                    • olisheaO 離線
                      olishea
                      最後由 編輯

                      one of the best plugins around!!

                      i'm making everything furry! 😎

                      render cooking 😄

                      oli

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                      • T 離線
                        tomasz
                        最後由 編輯

                        I am testing the plugin and have noticed that it doesn't take an area of a triangle into account. It think it won't be that hard to fix. 😄


                        unequal density.jpg

                        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          That's probably because of MaxNumber(/Face) setting you have set. The Dencity(Num/m2) appears to deal with the area, but larger faces needs more fur, so you need to increase the MaxNumber.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • tridemT 離線
                            tridem
                            最後由 編輯

                            one more THANK YOU
                            ...and one more request 😆 in such a tool it's usefull having the Esc key available, to stop the process if it take too long than expected

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              @tridem said:

                              ...and one more request 😆 in such a tool it's usefull having the Esc key available, to stop the process if it take too long than expected

                              That is easier said than done. It's difficult to get any key press events while scripts are running. Though I thing Fredo has some feature like that...

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • massimoM 離線
                                massimo Moderator
                                最後由 編輯

                                Really funny thank you tak2hata! 👍

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                                • K 離線
                                  KarinaGM
                                  最後由 編輯

                                  Wow!
                                  Amazing tool.
                                  I've just downloaded it and can't wait to start (playing) experimenting

                                  THANKS!

                                  **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                  -Benjamín Franklin.**

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                                  • olisheaO 離線
                                    olishea
                                    最後由 編輯

                                    so much fun!!

                                    would be nice if there was a "set defaults" button....and if it remembered your settings between tweaking.

                                    would also be good if the grass was automatically placed on a new layer so you can quickly turn it off or on....you could render the scene without the geometry even being present.

                                    Sketchup view of an old model of mine:

                                    http://i654.photobucket.com/albums/uu269/olishea/urchin_hairy.jpg

                                    oli

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                                    • tridemT 離線
                                      tridem
                                      最後由 編輯

                                      @thomthom said:

                                      ..
                                      Though I thing Fredo has some feature like that...

                                      I believe so... eg 'round corner' can do it

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                                      • T 離線
                                        tak2hata
                                        最後由 編輯

                                        I updated the plugin. it's version 1.0.

                                        I saw some requests now.
                                        It seems to be difficult in my skill.
                                        Hereafter, I will study Ruby more.


                                        by TAK2HATA

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          @tak2hata said:

                                          I updated the plugin. it's version 1.0.

                                          I saw some requests now.
                                          It seems to be difficult in my skill.
                                          Hereafter, I will study Ruby more.

                                          😄 Yea, you've started something. 😄
                                          If you need help with anything just ask at this forum, people are happy to help.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • olisheaO 離線
                                            olishea
                                            最後由 編輯

                                            beautiful plugin.

                                            I placed the grass on hidden layer and replaced the component with a single line. Then rendered in twilight using "render all hidden layers" option.

                                            so each line represents blade of grass.

                                            close up of components

                                            http://i654.photobucket.com/albums/uu269/olishea/FUR2.jpg

                                            twilight render

                                            http://i654.photobucket.com/albums/uu269/olishea/FUR.jpg

                                            oli

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