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    [Plugin] Control points ver. 1.6.

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    • wind-borneW Offline
      wind-borne
      last edited by

      kirill,

      Thanks for your response, the problem is that the plugin only appears in the first file of a session, be it opening Sketchup with an old file or a new one. If I open an old or new after the initial startup, plugin is simply not there, curves or curves/faces selected doesn't make any difference( works both ways in first file opened).

      The strange behavior is that the plugin follows the copy/paste and works on the original object (even though I have deleted it after pasting) in the new file but not on anything newly drawn.

      Actually by thinking out loud I can see now how to do what I need to, just a cumbersome path.

      The plugin, itself, has a nice feel. 😄

      "To read between the lines was easier than to follow the text."OSX 10.11.6

      %(#BF80BF)[SU 8 pro

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      • halroachH Offline
        halroach
        last edited by

        very nice plugin!
        but, there's always a but... 😄

        1. would be nice if copying and pasting a controlled object between documents would work.
        2. doesn't work within components
        3. undo function doesn't quite work well... takes many undos to go back one visual step.

        keep up the good work!

        FlexTools - Super Quick Windows, Doors, Slats...

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        • P Offline
          Panga
          last edited by

          Thanks a lot for this one, it'll be very usefull !!

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          • pep75P Offline
            pep75
            last edited by

            ☀

            GREAT WORK!!!!!

            grtzzzz

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            • MALAISEM Offline
              MALAISE
              last edited by

              Kirill , allways a new idea, on the way to interactiv drawing. 😍

              MALAISE 👍

              La Connaissance n'a de valeur que partagée

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              • K Offline
                kirill2008
                last edited by

                Deformation of geometry groups in the current version (1.2) has plastic nature. It means when the control point places back to its previous position, previous deformation does not disappear completely (some rest deformation remains).

                [flash=425,344:166or01q]http://www.youtube.com/v/mXYjIT-YVRQ&hl=ru_RU&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:166or01q]

                I'll try to make deformation nature optional (plastic or elastic) in future versions.

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                • pilouP Offline
                  pilou
                  last edited by

                  Cynetic 😄

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • R Offline
                    REGIS
                    last edited by

                    Nice Plugin and thanks for your hard work

                    Works fine but sometime SU6 suddenly crash.
                    Unfortunately it doesn(t works with SU7(mac).

                    Cheers

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                    • N Offline
                      notareal
                      last edited by

                      Thanks!

                      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                      • CarrozzaC Offline
                        Carrozza
                        last edited by

                        One of the most powerful plugins I've seen to date! Bravo Kirill!

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                        • A Offline
                          AcesHigh
                          last edited by

                          FANTASTIC!

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                          • A Offline
                            AcesHigh
                            last edited by

                            actually, not so fantastic 😞

                            I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

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                            • mitcorbM Offline
                              mitcorb
                              last edited by

                              Can this script recognize and utilize construction/control points placed by another ruby script?

                              I take the slow, deliberate approach in my aimless wandering.

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                @aceshigh said:

                                actually, not so fantastic 😞

                                I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

                                DIY fix: open the script in a plain text editor, find the 6 occurrences of 'model.entities' in the script and edit it to 'model.active_entities' - it will then work inside group edits etc...

                                TIG

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                                • K Offline
                                  kirill2008
                                  last edited by

                                  @tig said:

                                  DIY fix: open the script in a plain text editor, find the 6 occurrences of 'model.entities' in the script and edit it to 'model.active_entities' - it will then work inside group edits etc...

                                  Cool 👍

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                                  • mitcorbM Offline
                                    mitcorb
                                    last edited by

                                    Let us hope that this (TIG's suggestion) is being considered by the author in a revision.
                                    And, I see that it is acknowledged.

                                    I take the slow, deliberate approach in my aimless wandering.

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                                    • X Offline
                                      xrok1
                                      last edited by

                                      can't beleive i missed this one! f'n incredible.
                                      i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                      http://www.Twilightrender.com try it!

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                                      • A Offline
                                        AcesHigh
                                        last edited by

                                        @xrok1 said:

                                        can't beleive i missed this one! f'n incredible.
                                        i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                        as far as I know, you can select more than 1 point at a time.

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                                        • R Offline
                                          REGIS
                                          last edited by

                                          @xrok1 said:

                                          i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                          😄
                                          Not sure I wouldn't need FFD anymore, I was thinking in a combination with control points and FFD

                                          @ Kirill

                                          Any idea if this plugin could work in SU7 on mac ?

                                          Cheers

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                                          • X Offline
                                            xrok1
                                            last edited by

                                            @aceshigh said:

                                            @xrok1 said:

                                            can't beleive i missed this one! f'n incredible.
                                            i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                            as far as I know, you can select more than 1 point at a time.

                                            well i tried making a cylinder; putting a point on each side, then scaling so they got further apart? it allways tends to pull more to one than the other.

                                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                            http://www.Twilightrender.com try it!

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