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[Plugin] Control points ver. 1.6.

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  • W Offline
    wind-borne
    last edited by 15 Oct 2009, 06:20

    kirill,

    Thanks for your response, the problem is that the plugin only appears in the first file of a session, be it opening Sketchup with an old file or a new one. If I open an old or new after the initial startup, plugin is simply not there, curves or curves/faces selected doesn't make any difference( works both ways in first file opened).

    The strange behavior is that the plugin follows the copy/paste and works on the original object (even though I have deleted it after pasting) in the new file but not on anything newly drawn.

    Actually by thinking out loud I can see now how to do what I need to, just a cumbersome path.

    The plugin, itself, has a nice feel. ๐Ÿ˜„

    "To read between the lines was easier than to follow the text."OSX 10.11.6

    %(#BF80BF)[SU 8 pro

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    • H Offline
      halroach
      last edited by 15 Oct 2009, 06:53

      very nice plugin!
      but, there's always a but... ๐Ÿ˜„

      1. would be nice if copying and pasting a controlled object between documents would work.
      2. doesn't work within components
      3. undo function doesn't quite work well... takes many undos to go back one visual step.

      keep up the good work!

      FlexTools - Super Quick Windows, Doors, Slats...

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      • P Offline
        Panga
        last edited by 15 Oct 2009, 06:55

        Thanks a lot for this one, it'll be very usefull !!

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        • P Offline
          pep75
          last edited by 16 Oct 2009, 15:13

          โ˜€

          GREAT WORK!!!!!

          grtzzzz

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          • M Offline
            MALAISE
            last edited by 17 Oct 2009, 09:14

            Kirill , allways a new idea, on the way to interactiv drawing. ๐Ÿ˜

            MALAISE ๐Ÿ‘

            La Connaissance n'a de valeur que partagรฉe

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            • K Offline
              kirill2008
              last edited by 12 Dec 2009, 06:33

              Deformation of geometry groups in the current version (1.2) has plastic nature. It means when the control point places back to its previous position, previous deformation does not disappear completely (some rest deformation remains).

              [flash=425,344:166or01q]http://www.youtube.com/v/mXYjIT-YVRQ&hl=ru_RU&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:166or01q]

              I'll try to make deformation nature optional (plastic or elastic) in future versions.

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              • P Offline
                pilou
                last edited by 12 Dec 2009, 13:45

                Cynetic ๐Ÿ˜„

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • R Offline
                  REGIS
                  last edited by 12 Dec 2009, 18:29

                  Nice Plugin and thanks for your hard work

                  Works fine but sometime SU6 suddenly crash.
                  Unfortunately it doesn(t works with SU7(mac).

                  Cheers

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                  • N Offline
                    notareal
                    last edited by 12 Dec 2009, 21:35

                    Thanks!

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • C Offline
                      Carrozza
                      last edited by 12 Dec 2009, 21:48

                      One of the most powerful plugins I've seen to date! Bravo Kirill!

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                      • A Offline
                        AcesHigh
                        last edited by 14 Dec 2009, 10:47

                        FANTASTIC!

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                        • A Offline
                          AcesHigh
                          last edited by 14 Dec 2009, 11:06

                          actually, not so fantastic ๐Ÿ˜ž

                          I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

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                          • mitcorbM Offline
                            mitcorb
                            last edited by 14 Dec 2009, 15:19

                            Can this script recognize and utilize construction/control points placed by another ruby script?

                            I take the slow, deliberate approach in my aimless wandering.

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                            • TIGT Offline
                              TIG Moderator
                              last edited by 14 Dec 2009, 15:37

                              @aceshigh said:

                              actually, not so fantastic ๐Ÿ˜ž

                              I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

                              DIY fix: open the script in a plain text editor, find the 6 occurrences of 'model.entities' in the script and edit it to 'model.active_entities' - it will then work inside group edits etc...

                              TIG

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                              • K Offline
                                kirill2008
                                last edited by 14 Dec 2009, 15:49

                                @tig said:

                                DIY fix: open the script in a plain text editor, find the 6 occurrences of 'model.entities' in the script and edit it to 'model.active_entities' - it will then work inside group edits etc...

                                Cool ๐Ÿ‘

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                                • mitcorbM Offline
                                  mitcorb
                                  last edited by 14 Dec 2009, 15:51

                                  Let us hope that this (TIG's suggestion) is being considered by the author in a revision.
                                  And, I see that it is acknowledged.

                                  I take the slow, deliberate approach in my aimless wandering.

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                                  • X Offline
                                    xrok1
                                    last edited by 14 Dec 2009, 20:01

                                    can't beleive i missed this one! f'n incredible.
                                    i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                    โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                    http://www.Twilightrender.com try it!

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                                    • A Offline
                                      AcesHigh
                                      last edited by 14 Dec 2009, 21:54

                                      @xrok1 said:

                                      can't beleive i missed this one! f'n incredible.
                                      i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                      as far as I know, you can select more than 1 point at a time.

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                                      • R Offline
                                        REGIS
                                        last edited by 14 Dec 2009, 22:08

                                        @xrok1 said:

                                        i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                        ๐Ÿ˜„
                                        Not sure I wouldn't need FFD anymore, I was thinking in a combination with control points and FFD

                                        @ Kirill

                                        Any idea if this plugin could work in SU7 on mac ?

                                        Cheers

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                                        • X Offline
                                          xrok1
                                          last edited by 15 Dec 2009, 02:02

                                          @aceshigh said:

                                          @xrok1 said:

                                          can't beleive i missed this one! f'n incredible.
                                          i would love to be able to select more than 1 point at a time though(wouldn't need FFD anymore)

                                          as far as I know, you can select more than 1 point at a time.

                                          well i tried making a cylinder; putting a point on each side, then scaling so they got further apart? it allways tends to pull more to one than the other.

                                          โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                                          http://www.Twilightrender.com try it!

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