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  • Lighting problem - only one spotlight working?

    V-Ray render plugins extensions
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    andybotA
    If you're using a demo version, then yes there are limits to how many lights you can add.
  • Pasting into new model

    Animator Beta render plugins extensions
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    fredo6F
    Animator does not work across models, because the objects and positioning references are not the same. Instead, the normal way to work would be that, within the same model, you create individual films. Then it is easy to assemble them into one bigger animation. Fredo
  • What Happened?

    Animator Beta render plugins extensions
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    ntxdaveN
    @fredo6 said: New version 1.0x is coming.... Thanks - will be good practice. Also looking at upgrading my Twilight license so I can look at that as well. Keep up the GREAT work Fredo. Do I need to be looking at a budget for the public version as well?
  • Vray light color kelvin value

    V-Ray render plugins extensions
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  • 0 Votes
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    R
    You should do a search for VRay Studio setups. Check out this video, its based on VRAY for 3Ds but the concepts should work for VraySU as well. http://viscorbel.com/studio-lighting-setup/ Rob
  • Assign Camera to Object?

    Animator Beta render plugins extensions
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  • Workflow - rendering small rooms

    V-Ray render plugins extensions
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    ntxdaveN
    @tuna1957 said: Dave, I'm going to sneak in here and try to help you out. First off Twilight won't render proper with the camera outside a wall that has a solid material on the front face and a transparent material on the back face. if memory serves Twilight only reads materials on front faces. Actually did a quick test, you only get a screen full of weirdness.If you have to render "looking through a wall" to get the scene set up you want. hide the wall or make it transparent both sides. Render with the sun disabled or light will pour in the open side. Use your interior lighting ( invisible emitter in ceiling or point lights ). position a plane outside your window and make that an emitter to give you light coming in the window. You can apply an appropriate image to the plane outside the window and then assign your light emitter properties to it. P.S. I think your getting the hard light and shadows in the image you posted because you have shadows enabled . Tuna, this is exactly the answer I was looking for. I have looked at the Twilight tutorials a bunch of times and never see anything like this. I will go work on it some more. I do not want to distract from this thread anymore so I will discuss it, if needed, on the Twilight forum. See you there......again, thanks very much.
  • Start at Scene

    Animator Beta render plugins extensions
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    boofredlayB
  • Save as - be carefull

    Animator Beta render plugins extensions
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  • How to rotate better

    Animator Beta render plugins extensions
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    chriC
    @fredo6 said: That's why it's better to wait for the function to be implemented in Animator! Fredo YES (in french) Congratulations PILOU, great job (I like the name of your file) Dave will surely be very happy. Bravo PILOU , beau boulot ( j'aime bien le nom de ton fichier ) Dave va surement être très content ! Chri [image: Ge4c_GIF_hell.gif]
  • Personal test

    Animator Beta render plugins extensions
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    chriC
    Hi Please find attached , a short tutorial to show how to do an assembly / disassembly animation with ANIMATOR. On the basis of a mounted assembly consisting of groups, 1 - Moves the objects in the disassembly order 2 - make à raz ( timeline to 0) 3 - Save the ANIMATOR sequence 4 - Choose "Play the clip From End to Start" 5 - Start the animation and ... miracle, the job is done! [highlight=#ffff40:2g2lmq7k]Click on images to animate[/highlight:2g2lmq7k] Recall: A click suspends an animation - a double click restart. Thank you Fredo Bonjour Veuillez trouver ci-joint un petit tuto pour montrer comment réaliser une animation MONTAGE/DEMONTAGE avec ANIMATOR. Sur la base d'un ensemble monté constitué de groupes , on : 1 - déplace les objets dans l'ordre du démontage 2 - On met à 0. 3 - on enregistre la séquence ANIMATOR 4 - on choisi l'option "Play the clip From End to Start" ( jouer le clip depuis la fin jusqu’à son début ) 5 - On lance l'animation et ... miracle , le job est fait ! [highlight=#ffff40:2g2lmq7k]Cliquer sur les images pour animer[/highlight:2g2lmq7k] Rappel: un clic suspend une animation - un double clic , la relance. Merci Fredo Chri [image: fvx7_00REMONTAGE.gif] MONTAGE KIOSQUE.skp MONTAGE KIOSQUE.rar [image: K5lB_DEMONTAGECOM.gif] [image: sr2v_REMONTAGECOM.gif]
  • Installation problem

    Animator Beta render plugins extensions
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    chriC
    @fredo6 said: Chri, I suggest you check the installation folder. If this is the very first installation, make sure you remove the folder Fredo6_!LibFredo6 before, because the versions 7.0x are now encrypted. Fredo your are right , now it works 1000 excuses Merci Fredo
  • Explosion ?

    Animator Beta render plugins extensions
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    fredo6F
    @pilou said: Can we have a "negative factor" for Explosion? (seems in the Rubiks Cube animation cubes are regrouped but maybe it was "Size" + translation ? ) Or does exist a trick for "re-group" the objects explosed? (copy the "ribbon" and reverse it ? ...) [attachment=1:28j47k65]<!-- ia1 -->GIF_anim.gif<!-- ia1 -->[/attachment:28j47k65] In your case, just re-use the same sequence, but with REVERSE, or Dim Factor = -1
  • Trace

    Animator Beta render plugins extensions
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    D
    Hi Fredo Move along path is what I had hoped for. Just insert "node" along same for action and camera views. Would tracing a path create an editable path too.?? Thanks dtr
  • Vray Frame Buffer History Freezing and Error

    V-Ray render plugins extensions
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    F
    Go to search and type the name of the file, make sure yo select the "this pc" option to search, that works for me.
  • 0 Votes
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    D
    does this also happen if you use a perspective view... it seems odd to me that your using PP to try to get a photorealistic look... john
  • Modify a sequence - add selection

    Animator Beta render plugins extensions
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    pilouP
    I believe you must wait the next version who will erase a general existing bug!
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  • Priorities

    Animator Beta render plugins extensions
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    JQLJ
    @ntxdave said: @solo said: So getting cameras to animate smoothly as well as basic animations will be a great start, IMO get the basics done and then add bells and whistles on future updates. Sorry everyone. I thought this was what I was suggesting. From posts I have seen in other threads, I thought that the multi-point translation (path), turning on the scale tool, and the camera to follow an object were some of the basics everyone does/would want in an animation tool. Kind of sorry I started this thread. Maybe it would be better if it were deleted. You did well Dave, you shouldn't feel bad. As I see it you are a Beta tester for some reason, I don't know how many of us there are but if we're 10 you're representing 10% of the future animator users. The way I see it it might be even more. I'm pretty sure what you wrote here will influence the way priorities are going to be set and I'm also sure if this post was useless, we wouldn't be discussing it.
  • Remove button

    Animator Beta render plugins extensions
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    pilouP
    Very cool! Only thing: the window is resizable but the bottom line Save Change Purge etc... stay at the bottom and don't follow the resize! [image: TmcN_glitch.jpg] Not resize shown on this follow animation! [image: Ne5B_GIF_manage.gif]