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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • O Offline
      orei
      last edited by

      @fredo6 said:

      @orei: the spikes are due to singular points with very different altitudes compared with immediate neighbours. TopoShaper CloudPoints generates a surface passing through the points.

      My suggestion would be that:

      • you generate the group of isocontours from the triangular mesh (an option in TopoShaper Cloud)
      • then from the isocontours group, you generate a quad mesh terrain, using the other tool of TopoShaper.

      This will smooth the spikes

      Sorry Fredo, tried to do what you suggest, but nothing change. I generate the group with triangular mesh (how always i did) and peek and deep are present. After that, used the quad mesh terrain, but peek and deep still present.

      Could you, please, verify those things with my skp file previously attached to last post?

      Thanks mate. You are the best!!!

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      • fredo6F Offline
        fredo6
        last edited by

        Orei,

        Your cloud points data includes these sharp peaks and deeps. Because TopoShaper Cloud ensures that the terrain surface goes through ALL the points, these peaks will be reflected in the terrain.

        Orei terrain.png

        If they do not correspond to the reality, then simply discard the points or change their altitude.

        Attached is the file with your original points in both Triangular and Quad Mesh mode.

        Fredo


        SKP file

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        • pbacotP Offline
          pbacot
          last edited by

          @orei said:

          @fredo6 said:

          @orei: the spikes are due to singular points with very different altitudes compared with immediate neighbours. TopoShaper CloudPoints generates a surface passing through the points.

          My suggestion would be that:

          • you generate the group of isocontours from the triangular mesh (an option in TopoShaper Cloud)
          • then from the isocontours group, you generate a quad mesh terrain, using the other tool of TopoShaper.

          This will smooth the spikes

          Sorry Fredo, tried to do what you suggest, but nothing change. I generate the group with triangular mesh (how always i did) and peek and deep are present. After that, used the quad mesh terrain, but peek and deep still present.

          Could you, please, verify those things with my skp file previously attached to last post?

          Thanks mate. You are the best!!!

          I find that if you to as Fredo suggests: generate terrain from the isocontours, you get a much more regular terrain and you can smooth the few remaining anomalies more easily. If you have bad points in the cloud, there is nothing the plugin can do to change that, but the above procedures helps to "average" them out some.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • T Offline
            tulacong
            last edited by

            good...cool...cool good ....hehehehe

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            • T Offline
              tomaszdrgas
              last edited by

              One suggestion.. Can you make option maybe in the next reliese.. "Stick with orriginal contours" for triangulated mesh.. So the plugin would not make triangles between not adjacent contour lines (for example one point of triangle on hight=2m another h=3m and third h=5m). Could be done by inforcing engine to require for points two the same hights and fird different.. simple check.. I'm crab with programming but could be nice add on.. I usually have to stick with orriginal contours...

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              • R Offline
                rv1974
                last edited by

                http://www.scriptspot.com/files/u1362/remesh.gif

                http://www.scriptspot.com/3ds-max/scripts/instant-meshes-bridge
                Fredo, could Toposhaper follow the contours as shown on attached gif?
                And, generally speaking, is doable to make a bridge to this external free retopologizer?
                (https://github.com/wjakob/instant-meshes)
                Or make something similar but independent ๐Ÿ˜‰ ?

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                • fredo6F Offline
                  fredo6
                  last edited by

                  Well. I know how to constrain the triangulation to the contours. Simply, that's not a trivial development and it requires some time. But it should come.

                  Fredo

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                  • P Offline
                    penumbra
                    last edited by

                    Getting some Ruby errors with latest version,

                    Date: 28-Aug-16 15:37:45
                    An error occurred in CALCULATING TERRAINS
                    The operation is fully aborted

                    undefined method `x' for nil:NilClass

                    mesh.rb: 134 -- ==
                    TopoShaperAlgo.rb: 1996 -- block (2 levels) in hull_exclude_nodes_outside
                    TopoShaperAlgo.rb: 1996 -- each
                    TopoShaperAlgo.rb: 1996 -- block in hull_exclude_nodes_outside
                    TopoShaperAlgo.rb: 1979 -- each
                    TopoShaperAlgo.rb: 1979 -- hull_exclude_nodes_outside
                    TopoShaperAlgo.rb: 1089 -- grid_mark_contours
                    TopoShaperAlgo.rb: 535 -- top_analysis_contour
                    TopoShaperAlgo.rb: 418 -- top_processing
                    TopoShaperTool.rb: 574 -- algo_processing
                    TopoShaperTool.rb: 666 -- execute_validate
                    TopoShaperPalette.rb: 130 -- execute_from_palette
                    TopoShaperPalette.rb: 76 -- notify_from_palette
                    TopoShaperPalette.rb: 518 -- call
                    TopoShaperPalette.rb: 518 -- block (2 levels) in palette_validate
                    body_Lib6Palette.rb: 3058 -- call
                    body_Lib6Palette.rb: 3058 -- execute_button
                    body_Lib6Palette.rb: 2865 -- onLButtonUp
                    Lib6Palette.rb: 93 -- onLButtonUp
                    TopoShaperTool.rb: 984 -- onLButtonUp

                    Thoughts? If it is helpful i have attached the file i am having trouble with.


                    Topo File

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                    • P Offline
                      penumbra
                      last edited by

                      OK upon further inspection the errors above were causd by a conflict between toposhaper and the flux.io plugin for sketchup. Hope this is helpful for someone.

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                      • array81A Offline
                        array81
                        last edited by

                        After created a terrain, is there a way to show the "grid" on it? I see only the surface but would be nice to see the points of the grid for editing.

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          Are you generating the terrain

                          • from Isocontours
                          • or from a point cloud ?

                          And what is exactly the "grid" you mention. Is it the 'flat' horizontal grid used for projection ?

                          Fredo

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                          • S Offline
                            smhbrv
                            last edited by

                            Hi everyone.
                            I am an architect in Turkey.
                            I model my terrain but I dont put my road in my terrain.
                            It gives an error. (Unable to triangulate road surface. Try using smaller max road Segment Lenght.)

                            I try lots of times but it gives same error.

                            http://1.1m.yt/z6LbBUo.jpg

                            Please look at attachment. Pls help me.


                            My project

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                            • S Offline
                              smhbrv
                              last edited by

                              @smhbrv said:

                              Hi everyone.
                              I am an architect in Turkey.
                              I model my terrain but I dont put my road in my terrain.
                              It gives an error. (Unable to triangulate road surface. Try using smaller max road Segment Lenght.)

                              I try lots of times but it gives same error.

                              http://1.1m.yt/z6LbBUo.jpg

                              Please look at attachment. Pls help me.

                              Who can help me ?

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                              • pilouP Offline
                                pilou
                                last edited by

                                Why not use the SandBox / Project ?

                                sand_box.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • C Offline
                                  cyclefanatic
                                  last edited by

                                  Hello Fredo: I just started using Toposhaper. It works fine, but the dialog box text is so small I can hardly see the text. Is there a way to adjust the text size? I am using an iMac with Retina display.

                                  Thank you for all your contributions...
                                  Jim S

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    NEW RELEASE: TopoShaper v1.3a - 17 Jan 17

                                    This is a minor release with SU2017 certification

                                    See main post of this thread for Download.

                                    Fredo

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                                    • D Offline
                                      dvdstwrt
                                      last edited by

                                      I am having trouble installing the toposhaper extension in SUMaker2017 and get the following after restarting SU. Any suggestions would be appreciated

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                                      • TIGT Online
                                        TIG Moderator
                                        last edited by

                                        @dvdstwrt said:

                                        I am having trouble installing the toposhaper extension in SUMaker2017 and get the following after restarting SU. Any suggestions would be appreciated
                                        You seem to have missed off the error message ?
                                        Have you also installed the needed LibFredo?
                                        Also check that both Extensions are activated and restart SketchUp to ensure any changes/additions are fully integrated...

                                        TIG

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                                        • E Offline
                                          Einstein
                                          last edited by

                                          Fredo, your plugins are mindblowing!

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                                          • john2J Offline
                                            john2
                                            last edited by

                                            Every time I start sketchup I am receiving the following pop up.
                                            topo shaper.jpg

                                            All my fredo plugins are updated. I checked it with the feature of fredo tools itself.

                                            What should I do to resolve this issue?

                                            Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 โ€“ 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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