sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

    Scheduled Pinned Locked Moved Plugins
    451 Posts 143 Posters 669.2k Views 142 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • fredo6F Offline
      fredo6
      last edited by

      Orei,

      Your cloud points data includes these sharp peaks and deeps. Because TopoShaper Cloud ensures that the terrain surface goes through ALL the points, these peaks will be reflected in the terrain.

      Orei terrain.png

      If they do not correspond to the reality, then simply discard the points or change their altitude.

      Attached is the file with your original points in both Triangular and Quad Mesh mode.

      Fredo


      SKP file

      1 Reply Last reply Reply Quote 0
      • pbacotP Offline
        pbacot
        last edited by

        @orei said:

        @fredo6 said:

        @orei: the spikes are due to singular points with very different altitudes compared with immediate neighbours. TopoShaper CloudPoints generates a surface passing through the points.

        My suggestion would be that:

        • you generate the group of isocontours from the triangular mesh (an option in TopoShaper Cloud)
        • then from the isocontours group, you generate a quad mesh terrain, using the other tool of TopoShaper.

        This will smooth the spikes

        Sorry Fredo, tried to do what you suggest, but nothing change. I generate the group with triangular mesh (how always i did) and peek and deep are present. After that, used the quad mesh terrain, but peek and deep still present.

        Could you, please, verify those things with my skp file previously attached to last post?

        Thanks mate. You are the best!!!

        I find that if you to as Fredo suggests: generate terrain from the isocontours, you get a much more regular terrain and you can smooth the few remaining anomalies more easily. If you have bad points in the cloud, there is nothing the plugin can do to change that, but the above procedures helps to "average" them out some.

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

        1 Reply Last reply Reply Quote 0
        • T Offline
          tulacong
          last edited by

          good...cool...cool good ....hehehehe

          1 Reply Last reply Reply Quote 0
          • T Offline
            tomaszdrgas
            last edited by

            One suggestion.. Can you make option maybe in the next reliese.. "Stick with orriginal contours" for triangulated mesh.. So the plugin would not make triangles between not adjacent contour lines (for example one point of triangle on hight=2m another h=3m and third h=5m). Could be done by inforcing engine to require for points two the same hights and fird different.. simple check.. I'm crab with programming but could be nice add on.. I usually have to stick with orriginal contours...

            1 Reply Last reply Reply Quote 0
            • R Offline
              rv1974
              last edited by

              http://www.scriptspot.com/files/u1362/remesh.gif

              http://www.scriptspot.com/3ds-max/scripts/instant-meshes-bridge
              Fredo, could Toposhaper follow the contours as shown on attached gif?
              And, generally speaking, is doable to make a bridge to this external free retopologizer?
              (https://github.com/wjakob/instant-meshes)
              Or make something similar but independent 😉 ?

              1 Reply Last reply Reply Quote 0
              • fredo6F Offline
                fredo6
                last edited by

                Well. I know how to constrain the triangulation to the contours. Simply, that's not a trivial development and it requires some time. But it should come.

                Fredo

                1 Reply Last reply Reply Quote 0
                • P Offline
                  penumbra
                  last edited by

                  Getting some Ruby errors with latest version,

                  Date: 28-Aug-16 15:37:45
                  An error occurred in CALCULATING TERRAINS
                  The operation is fully aborted

                  undefined method `x' for nil:NilClass

                  mesh.rb: 134 -- ==
                  TopoShaperAlgo.rb: 1996 -- block (2 levels) in hull_exclude_nodes_outside
                  TopoShaperAlgo.rb: 1996 -- each
                  TopoShaperAlgo.rb: 1996 -- block in hull_exclude_nodes_outside
                  TopoShaperAlgo.rb: 1979 -- each
                  TopoShaperAlgo.rb: 1979 -- hull_exclude_nodes_outside
                  TopoShaperAlgo.rb: 1089 -- grid_mark_contours
                  TopoShaperAlgo.rb: 535 -- top_analysis_contour
                  TopoShaperAlgo.rb: 418 -- top_processing
                  TopoShaperTool.rb: 574 -- algo_processing
                  TopoShaperTool.rb: 666 -- execute_validate
                  TopoShaperPalette.rb: 130 -- execute_from_palette
                  TopoShaperPalette.rb: 76 -- notify_from_palette
                  TopoShaperPalette.rb: 518 -- call
                  TopoShaperPalette.rb: 518 -- block (2 levels) in palette_validate
                  body_Lib6Palette.rb: 3058 -- call
                  body_Lib6Palette.rb: 3058 -- execute_button
                  body_Lib6Palette.rb: 2865 -- onLButtonUp
                  Lib6Palette.rb: 93 -- onLButtonUp
                  TopoShaperTool.rb: 984 -- onLButtonUp

                  Thoughts? If it is helpful i have attached the file i am having trouble with.


                  Topo File

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    penumbra
                    last edited by

                    OK upon further inspection the errors above were causd by a conflict between toposhaper and the flux.io plugin for sketchup. Hope this is helpful for someone.

                    1 Reply Last reply Reply Quote 0
                    • array81A Offline
                      array81
                      last edited by

                      After created a terrain, is there a way to show the "grid" on it? I see only the surface but would be nice to see the points of the grid for editing.

                      1 Reply Last reply Reply Quote 0
                      • fredo6F Offline
                        fredo6
                        last edited by

                        Are you generating the terrain

                        • from Isocontours
                        • or from a point cloud ?

                        And what is exactly the "grid" you mention. Is it the 'flat' horizontal grid used for projection ?

                        Fredo

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          smhbrv
                          last edited by

                          Hi everyone.
                          I am an architect in Turkey.
                          I model my terrain but I dont put my road in my terrain.
                          It gives an error. (Unable to triangulate road surface. Try using smaller max road Segment Lenght.)

                          I try lots of times but it gives same error.

                          http://1.1m.yt/z6LbBUo.jpg

                          Please look at attachment. Pls help me.


                          My project

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            smhbrv
                            last edited by

                            @smhbrv said:

                            Hi everyone.
                            I am an architect in Turkey.
                            I model my terrain but I dont put my road in my terrain.
                            It gives an error. (Unable to triangulate road surface. Try using smaller max road Segment Lenght.)

                            I try lots of times but it gives same error.

                            http://1.1m.yt/z6LbBUo.jpg

                            Please look at attachment. Pls help me.

                            Who can help me ?

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Why not use the SandBox / Project ?

                              sand_box.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                cyclefanatic
                                last edited by

                                Hello Fredo: I just started using Toposhaper. It works fine, but the dialog box text is so small I can hardly see the text. Is there a way to adjust the text size? I am using an iMac with Retina display.

                                Thank you for all your contributions...
                                Jim S

                                1 Reply Last reply Reply Quote 0
                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  NEW RELEASE: TopoShaper v1.3a - 17 Jan 17

                                  This is a minor release with SU2017 certification

                                  See main post of this thread for Download.

                                  Fredo

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    dvdstwrt
                                    last edited by

                                    I am having trouble installing the toposhaper extension in SUMaker2017 and get the following after restarting SU. Any suggestions would be appreciated

                                    1 Reply Last reply Reply Quote 0
                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      @dvdstwrt said:

                                      I am having trouble installing the toposhaper extension in SUMaker2017 and get the following after restarting SU. Any suggestions would be appreciated
                                      You seem to have missed off the error message ?
                                      Have you also installed the needed LibFredo?
                                      Also check that both Extensions are activated and restart SketchUp to ensure any changes/additions are fully integrated...

                                      TIG

                                      1 Reply Last reply Reply Quote 0
                                      • E Offline
                                        Einstein
                                        last edited by

                                        Fredo, your plugins are mindblowing!

                                        1 Reply Last reply Reply Quote 0
                                        • john2J Offline
                                          john2
                                          last edited by

                                          Every time I start sketchup I am receiving the following pop up.
                                          topo shaper.jpg

                                          All my fredo plugins are updated. I checked it with the feature of fredo tools itself.

                                          What should I do to resolve this issue?

                                          Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

                                          1 Reply Last reply Reply Quote 0
                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Have you also installed the very latest LibFredo ?

                                            TIG

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 22
                                            • 23
                                            • 12 / 23
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement