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Animator Gallery

Scheduled Pinned Locked Moved Animator Beta
renderpluginsextensions
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  • T Offline
    TwilightRender
    last edited by 7 Jul 2016, 15:59

    Here is the forklift demo rendered in Twilight Render with SketchUp screenshot overlay. I believe support for Twilight Render animation rendering should be in the next version ( > 1.0v) We will post soon an installer (for Windows at first) for Twilight Render V2 Pro that supports Animator inter-operation for beta testers to try it out (this will be a Pro feature). Again, it will require both an update from Animator and TWR, which should be available pretty soon.

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    • N Offline
      ntxdave
      last edited by 7 Jul 2016, 16:32

      Even though I do not have a Twilight Pro license, I am exciting announcement and hope that some Pro users will post some samples.

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      • N Offline
        ntxdave
        last edited by 13 Jul 2016, 00:34

        @Falstaff, if you edit your post and remove the "s" and just make it http:// in the URLthen the videos will show up inline.

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        • F Offline
          Falstaff
          last edited by 13 Jul 2016, 17:31

          Just tested the new tracking camera movement.

          Vehicle POV

          Cyclist POV

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          • N Offline
            ntxdave
            last edited by 18 Jul 2016, 22:28

            @Falstaff I really like you examples of the camera following an object. I am going to work on one for learning purposes but I think you have a perfect example.

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            • F Offline
              faust07
              last edited by 19 Jul 2016, 08:39

              @Falstaff: this are really impressing examples for the use of Animator. The walking and gesturing people are well made. The SketchUp design is simple and clear.

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              • topic:timeago-later,3 months
              • R Offline
                Rich O Brien Moderator
                last edited by 6 Oct 2016, 14:28

                click to watch....

                fire.gif

                interesting that TIG SKMtools works with Animator.

                Download the free D'oh Book for SketchUp

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                • J Offline
                  JQL
                  last edited by 6 Oct 2016, 14:40

                  Could you try rendering that with Thea Rich? Please?

                  www.casca.pt
                  Visit us on facebook!

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                  • R Offline
                    Rich O Brien Moderator
                    last edited by 6 Oct 2016, 15:01

                    No point. The image sequence plays in the viewport so it would not sync with the frame rate.

                    Only direct viewport recording would work.

                    Download the free D'oh Book for SketchUp

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                    • J Offline
                      JQL
                      last edited by 6 Oct 2016, 17:59

                      Ok, thanks! Then I guess I'll wait for other kind of implementation...

                      I've got a certain project wich would really benefit from texture animation, particularly .exr/.hdr files for animated hdri skies.

                      Alas, I will probably learn Unreal engine someday.

                      www.casca.pt
                      Visit us on facebook!

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                      • P Offline
                        pilou
                        last edited by 6 Oct 2016, 19:52

                        Unreal is some more difficult than Unity! ๐Ÿ˜‰

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • J Offline
                          JQL
                          last edited by 6 Oct 2016, 21:27

                          I've seen nicer images from Unreal than Unity. Basically, lighting is better. However I've heard something about Unity having revamped their lighting... Why is it easier?

                          www.casca.pt
                          Visit us on facebook!

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                          • N Offline
                            ntxdave
                            last edited by 6 Oct 2016, 21:45

                            @rich o brien said:

                            No point. The image sequence plays in the viewport so it would not sync with the frame rate.

                            Only direct viewport recording would work.

                            So, are you saying this would not work with Animator or was you animation generated with Animator?

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                            • R Offline
                              Rich O Brien Moderator
                              last edited by 6 Oct 2016, 21:48

                              I'm saying to only way to capture the animated texture is to record the viewport.

                              Exporting the animation won't export the animation applied with SKMtools.

                              Download the free D'oh Book for SketchUp

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                              • N Offline
                                ntxdave
                                last edited by 6 Oct 2016, 21:52

                                @rich o brien said:

                                I'm saying to only way to capture the animated texture is to record the viewport.

                                Exporting the animation won't export the animation applied with SKMtools.

                                That is what I thought you were saying. What did you use to create the animated gif?

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                                • R Offline
                                  Rich O Brien Moderator
                                  last edited by 6 Oct 2016, 22:07

                                  It's not a gif. It's an image sequence of pngs.

                                  If you google fire image sequence you get a result for them at opengameart

                                  You could even try for water spray to see if you can find something for your car wash

                                  Download the free D'oh Book for SketchUp

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                                  • topic:timeago-later,22 days
                                  • S Offline
                                    S1919
                                    last edited by 29 Oct 2016, 08:58

                                    RHas any one worked with Maxwell Render and this plugin?
                                    Would be great to hear the workflow!

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by 29 Oct 2016, 10:15

                                      @s1919 said:

                                      RHas any one worked with Maxwell Render and this plugin?
                                      Would be great to hear the workflow!

                                      I does not how how to contact Maxwell developers. So today, it is not interfaced with it.

                                      Fredo

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                                      • topic:timeago-later,2 months
                                      • M Offline
                                        M3one
                                        last edited by 22 Dec 2016, 19:17

                                        This is what I've been doing lately.

                                        Thanks for the development

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                                        • N Offline
                                          ntxdave
                                          last edited by 22 Dec 2016, 21:07

                                          Nice animation. The sound affect adds a lot to it. ๐Ÿ˜„

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