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Animator Gallery

Scheduled Pinned Locked Moved Animator Beta
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  • J Offline
    JQL
    last edited by 6 Oct 2016, 17:59

    Ok, thanks! Then I guess I'll wait for other kind of implementation...

    I've got a certain project wich would really benefit from texture animation, particularly .exr/.hdr files for animated hdri skies.

    Alas, I will probably learn Unreal engine someday.

    www.casca.pt
    Visit us on facebook!

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    • P Offline
      pilou
      last edited by 6 Oct 2016, 19:52

      Unreal is some more difficult than Unity! πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • J Offline
        JQL
        last edited by 6 Oct 2016, 21:27

        I've seen nicer images from Unreal than Unity. Basically, lighting is better. However I've heard something about Unity having revamped their lighting... Why is it easier?

        www.casca.pt
        Visit us on facebook!

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        • N Offline
          ntxdave
          last edited by 6 Oct 2016, 21:45

          @rich o brien said:

          No point. The image sequence plays in the viewport so it would not sync with the frame rate.

          Only direct viewport recording would work.

          So, are you saying this would not work with Animator or was you animation generated with Animator?

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          • R Offline
            Rich O Brien Moderator
            last edited by 6 Oct 2016, 21:48

            I'm saying to only way to capture the animated texture is to record the viewport.

            Exporting the animation won't export the animation applied with SKMtools.

            Download the free D'oh Book for SketchUp πŸ“–

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            • N Offline
              ntxdave
              last edited by 6 Oct 2016, 21:52

              @rich o brien said:

              I'm saying to only way to capture the animated texture is to record the viewport.

              Exporting the animation won't export the animation applied with SKMtools.

              That is what I thought you were saying. What did you use to create the animated gif?

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              • R Offline
                Rich O Brien Moderator
                last edited by 6 Oct 2016, 22:07

                It's not a gif. It's an image sequence of pngs.

                If you google fire image sequence you get a result for them at opengameart

                You could even try for water spray to see if you can find something for your car wash

                Download the free D'oh Book for SketchUp πŸ“–

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                • topic:timeago-later,22 days
                • S Offline
                  S1919
                  last edited by 29 Oct 2016, 08:58

                  RHas any one worked with Maxwell Render and this plugin?
                  Would be great to hear the workflow!

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                  • F Offline
                    fredo6
                    last edited by 29 Oct 2016, 10:15

                    @s1919 said:

                    RHas any one worked with Maxwell Render and this plugin?
                    Would be great to hear the workflow!

                    I does not how how to contact Maxwell developers. So today, it is not interfaced with it.

                    Fredo

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                    • topic:timeago-later,2 months
                    • M Offline
                      M3one
                      last edited by 22 Dec 2016, 19:17

                      This is what I've been doing lately.

                      Thanks for the development

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                      • N Offline
                        ntxdave
                        last edited by 22 Dec 2016, 21:07

                        Nice animation. The sound affect adds a lot to it. πŸ˜„

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                        • topic:timeago-later,28 days
                        • T Offline
                          Treadshot A1
                          last edited by 19 Jan 2017, 15:49

                          Made this animation to illustrate how an action figure of mine transforms. Haven't got it properly rendered yet, but it works.

                          For reference, the action figure is Trinity .

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                          • R Offline
                            Rich O Brien Moderator
                            last edited by 19 Jan 2017, 16:55

                            That's fab!

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • P Offline
                              pilou
                              last edited by 19 Jan 2017, 17:03

                              What a transformer! 😎

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • F Offline
                                fredo6
                                last edited by 19 Jan 2017, 22:27

                                @treadshot a1 said:

                                Made this animation to illustrate how an action figure of mine transforms. Haven't got it properly rendered yet, but it works.

                                Impressive work, both the model and the design of the animation for so many objects!

                                Fredo

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                                • topic:timeago-later,17 days
                                • C Offline
                                  chri
                                  last edited by 5 Feb 2017, 19:56

                                  @ithil said:

                                  Hi.
                                  My test animation.

                                  Beautiful explanation.
                                  Any complex assembly should be explained like this.
                                  So now,I wonder if I will not build a fireplace πŸ’š

                                  Chri

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                                  • I Offline
                                    ithil
                                    last edited by 7 Feb 2017, 12:43

                                    Hi.
                                    My test animation.
                                    This instruction for installation concrete build-up fireplace

                                    PS. How I can make export a higher resolution?
                                    I was not able to export more than 1030 pixels.
                                    Usually I make a SketchUp render double the larger than needed for the video.
                                    And reduce it in the video editor. To achieve a good antialiasing
                                    https://youtu.be/qSyt4vN94VA

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                                    • topic:timeago-later,10 days
                                    • S Offline
                                      shahram67
                                      last edited by 17 Feb 2017, 21:20

                                      @fredo6 said:

                                      I would suggest that you, dear beta testers, post (almost) finished animations under this thread (as YouTube videos).

                                      Fredo

                                      hi all
                                      this is my first animation in sketchup , i make it with animator plugin in sketchup, work by this plugin is very simple ,Making this animation an hour, I thank fredo6

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                                      • F Offline
                                        fredo6
                                        last edited by 19 Feb 2017, 11:04

                                        Well done. really!

                                        I may be interested by the model at some point in time, because of the hydraulic piston. Actually, this is a good sample case for more sophisticated kinematics constraints.

                                        Fredo

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                                        • topic:timeago-later,26 days
                                        • T Offline
                                          Treadshot A1
                                          last edited by 17 Mar 2017, 15:22

                                          Here's the result of my testing with Animator v1.5b and trial Thea. Animator tested on [SU8Free Win8] and [SU8Free Win10]. Rendering achieved with Thea calling Animator, Thea settings [IR-Presto (AO) Interactive unchecked, 16 samples/px], rendered on [SU8Free Win10].

                                          Model: Data Minion Jaguar by Treadshot A1
                                          Fine print: As per trial version of Thea, Thea rendered video is set to Unlisted, uploaded solely for purpose of reporting results of beta test, and will NOT be used when Data Minion Jaguar is released to public. Natural Rendering video will be used for public release of Data Minion Jaguar, as it does not use Thea.

                                          Natural Rendering (Animator only)

                                          Thea Rendering

                                          Glitches: "Tail" part should rotate starting at 16.5 seconds. No other movements applied to "Tail", no movements referencing "Tail" geometry, "Tail" group is separate from all other components and NOT nested in any other group. Animated correctly with Natural settings; "Tail" unexpectedly moves down then snaps back into place when animated by Thea. *Note: Tail moves 180deg in Natural video, 165deg in Thea as result of trying to fix movement, angle rotated is not an error.

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