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Scheduled Pinned Locked Moved Animator Beta
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  • R Online
    Rich O Brien Moderator
    last edited by 2 Jun 2016, 12:11

    click to play...

    turtle.gif

    Download the free D'oh Book for SketchUp

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    • J Offline
      JQL
      last edited by 2 Jun 2016, 12:18

      So simple! So Cool! Just translations and rotations! What about making it move forward too?

      www.casca.pt
      Visit us on facebook!

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      • R Online
        Rich O Brien Moderator
        last edited by 3 Jun 2016, 13:37

        Download the free D'oh Book for SketchUp

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        • N Offline
          ntxdave
          last edited by 3 Jun 2016, 13:45

          Nice Rick - I like this one. Bet it would look good in a rendered version so the paint could take on a bit of a metallic look.

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          • F Offline
            fluid
            last edited by 6 Jun 2016, 10:03

            Forklift animation with SketchFX using AmbientOcclusion integration:

            [flash 640,480:3e6jsrr6]https://www.youtube.com/v/WeFZ08I3TD8[/flash:3e6jsrr6]

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            • N Offline
              ntxdave
              last edited by 10 Jun 2016, 16:42

              Car Wash - Pendulum with sprays

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              • topic:timeago-later,27 days
              • T Offline
                TwilightRender
                last edited by 7 Jul 2016, 15:59

                Here is the forklift demo rendered in Twilight Render with SketchUp screenshot overlay. I believe support for Twilight Render animation rendering should be in the next version ( > 1.0v) We will post soon an installer (for Windows at first) for Twilight Render V2 Pro that supports Animator inter-operation for beta testers to try it out (this will be a Pro feature). Again, it will require both an update from Animator and TWR, which should be available pretty soon.

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                • N Offline
                  ntxdave
                  last edited by 7 Jul 2016, 16:32

                  Even though I do not have a Twilight Pro license, I am exciting announcement and hope that some Pro users will post some samples.

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                  • N Offline
                    ntxdave
                    last edited by 13 Jul 2016, 00:34

                    @Falstaff, if you edit your post and remove the "s" and just make it http:// in the URLthen the videos will show up inline.

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                    • F Offline
                      Falstaff
                      last edited by 13 Jul 2016, 17:31

                      Just tested the new tracking camera movement.

                      Vehicle POV

                      Cyclist POV

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                      • N Offline
                        ntxdave
                        last edited by 18 Jul 2016, 22:28

                        @Falstaff I really like you examples of the camera following an object. I am going to work on one for learning purposes but I think you have a perfect example.

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                        • F Offline
                          faust07
                          last edited by 19 Jul 2016, 08:39

                          @Falstaff: this are really impressing examples for the use of Animator. The walking and gesturing people are well made. The SketchUp design is simple and clear.

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                          • topic:timeago-later,3 months
                          • R Online
                            Rich O Brien Moderator
                            last edited by 6 Oct 2016, 14:28

                            click to watch....

                            fire.gif

                            interesting that TIG SKMtools works with Animator.

                            Download the free D'oh Book for SketchUp

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                            • J Offline
                              JQL
                              last edited by 6 Oct 2016, 14:40

                              Could you try rendering that with Thea Rich? Please?

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                              • R Online
                                Rich O Brien Moderator
                                last edited by 6 Oct 2016, 15:01

                                No point. The image sequence plays in the viewport so it would not sync with the frame rate.

                                Only direct viewport recording would work.

                                Download the free D'oh Book for SketchUp

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                                • J Offline
                                  JQL
                                  last edited by 6 Oct 2016, 17:59

                                  Ok, thanks! Then I guess I'll wait for other kind of implementation...

                                  I've got a certain project wich would really benefit from texture animation, particularly .exr/.hdr files for animated hdri skies.

                                  Alas, I will probably learn Unreal engine someday.

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • P Offline
                                    pilou
                                    last edited by 6 Oct 2016, 19:52

                                    Unreal is some more difficult than Unity! 😉

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • J Offline
                                      JQL
                                      last edited by 6 Oct 2016, 21:27

                                      I've seen nicer images from Unreal than Unity. Basically, lighting is better. However I've heard something about Unity having revamped their lighting... Why is it easier?

                                      www.casca.pt
                                      Visit us on facebook!

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                                      • N Offline
                                        ntxdave
                                        last edited by 6 Oct 2016, 21:45

                                        @rich o brien said:

                                        No point. The image sequence plays in the viewport so it would not sync with the frame rate.

                                        Only direct viewport recording would work.

                                        So, are you saying this would not work with Animator or was you animation generated with Animator?

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                                        • R Online
                                          Rich O Brien Moderator
                                          last edited by 6 Oct 2016, 21:48

                                          I'm saying to only way to capture the animated texture is to record the viewport.

                                          Exporting the animation won't export the animation applied with SKMtools.

                                          Download the free D'oh Book for SketchUp

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