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  • C Offline
    cuttingedge
    last edited by 31 Jan 2016, 15:37

    Cotty how do you display the subquads without the triangulation showing?

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    • R Offline
      Rich O Brien Moderator
      last edited by 31 Jan 2016, 15:49

      @cuttingedge said:

      Cotty how do you display the subquads without the triangulation showing?

      QuadFace Tools > Unsmooth Quads

      Download the free D'oh Book for SketchUp πŸ“–

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      • T Offline
        thomthom
        last edited by 31 Jan 2016, 17:45

        @cotty said:

        [attachment=1:1vpqla6u]<!-- ia1 -->SCF_Cotty_subd30.png<!-- ia1 -->[/attachment:1vpqla6u]

        That's a great example of blending shapes with creases. I'm thinking I should set up a dedicated section on the website for these types of studies.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • T Offline
          thomthom
          last edited by 31 Jan 2016, 17:47

          @rich o brien said:

          @cuttingedge said:

          Cotty how do you display the subquads without the triangulation showing?

          QuadFace Tools > Unsmooth Quads

          But what about the thicker lines in that render - representing the original edges? How is that done? Multiple passes?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • C Offline
            cotty
            last edited by 31 Jan 2016, 18:31

            @rich o brien said:

            @cuttingedge said:

            Cotty how do you display the subquads without the triangulation showing?

            QuadFace Tools > Unsmooth Quads

            Yes, screenshot here: http://sketchucation.com/forums/viewtopic.php?f=397%26amp;t=63826%26amp;start=30#p585747

            @thomthom said:

            But what about the thicker lines in that render - representing the original edges? How is that done? Multiple passes?

            Since two of your plugins are not enough πŸ˜‰ :

            • SubD
            • Edit group
            • Select all
            • SeletionToys: Select only -> Edges
            • Group selected edges
            • Gropued edges without faces are treated as profiles
            • Increase profile width in the style settings
            • Exit SubD group
            • Unsmooth quads

            my SketchUp gallery

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            • H Offline
              HornOxx
              last edited by 31 Jan 2016, 20:26

              not a plane but at least a wing


              Collage 1600.jpg


              plane wing.skp

              never trust a skinny cook

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              • J Offline
                JQL
                last edited by 31 Jan 2016, 20:51

                That wing rocks HornOxx!

                www.casca.pt
                Visit us on facebook!

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                • A Offline
                  alvis
                  last edited by 31 Jan 2016, 20:55

                  Can you explain to me, why the first attempt fails. Why I should select one edge of triangulated face, that the second attemt must be fine.
                  https://youtu.be/XiUtriWV_lo

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                  • T Offline
                    thomthom
                    last edited by 31 Jan 2016, 21:11

                    @alvis said:

                    Can you explain to me, why the first attempt fails. Why I should select one edge of triangulated face, that the second attemt must be fine.
                    https://youtu.be/XiUtriWV_lo

                    The Convert triangulated Mesh to Quads function doesn't always succeed. It's hard, impossible, to reliable determine exactly how the mesh should be converted as it would require AI understanding of the mesh's topology. In your example it's easy for use humans to see what should be a quad, but not for a script. The script doesn't even take into account soft/smooth/hidden properties - it just sees a set of triangles.

                    In the case of your mesh there it looks like you have hard edges and then some soft+smooth edges between triangles pairs. Then you want to use the Convert SandboxTools Quads to QuadFace Tools quads instead. (left to the monkey icon). If those edges where hidden you you'd want to use the Blender Quads to QFT Quads function (the monkey icon).

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • D Offline
                      derei
                      last edited by 31 Jan 2016, 23:18

                      @thomthom said:

                      @alvis said:

                      Can you explain to me, why the first attempt fails. Why I should select one edge of triangulated face, that the second attemt must be fine.
                      https://youtu.be/XiUtriWV_lo

                      The Convert triangulated Mesh to Quads function doesn't always succeed. It's hard, impossible, to reliable determine exactly how the mesh should be converted as it would require AI understanding of the mesh's topology. In your example it's easy for use humans to see what should be a quad, but not for a script. The script doesn't even take into account soft/smooth/hidden properties - it just sees a set of triangles.

                      In the case of your mesh there it looks like you have hard edges and then some soft+smooth edges between triangles pairs. Then you want to use the Convert SandboxTools Quads to QuadFace Tools quads instead. (left to the monkey icon). If those edges where hidden you you'd want to use the Blender Quads to QFT Quads function (the monkey icon).

                      Humm, i was in similar situations... means that either more documentation is needed to make it easier to understand when to use each function, or maybe if you would think appropriate, to make the quad-detection script to be more "intelligent", so it can take into consideration multiple parameters at the same time. For example not all Fredo Tools are good in creating or preserving quads... but they do smoothing. So, would be good to rely better on conversion.
                      Thank you! Keep up the good work ! πŸŽ‰

                      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                      • T Offline
                        thomthom
                        last edited by 31 Jan 2016, 23:42

                        Yes, better documentation is indeed in need - as well as improving the tools. But docs are on the top of my list when I get home from my travels next week.

                        I plan to set up a new site for QFT - move away from the BitBucket wiki.
                        Better text and visuals describing the various features of QFT. GIFs to illustrate common topology pattern.

                        And extend SUbD's site to include more examples of how various topology patterns subdivide.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • C Offline
                          cuttingedge
                          last edited by 2 Feb 2016, 04:32

                          I was thrilled by the panton chair example shared by Ithil3d on youtube. I thought I'll build one trying slightly different method. A good few minutes and here's what i got.

                          model

                          test render

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                          • H Offline
                            HornOxx
                            last edited by 2 Feb 2016, 06:33

                            @cuttingedge said:

                            ... I thought I'll build one trying slightly different method. A good few minutes and here's what i got...

                            This is a very good SubD example!
                            how often and unsuccessfully I tried exactly this chair πŸ˜›

                            never trust a skinny cook

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                            • P Offline
                              pilou
                              last edited by 2 Feb 2016, 10:55

                              Yes the difficulty with Subdivision modeling against the Nurbs modeling where you have yet all the curves of the model, is to imagine the "rustic" cubic form before it's transformation! πŸ˜„

                              https://s-media-cache-ak0.pinimg.com/236x/1a/d5/a5/1ad5a5b1e29b783619d44f7751f6c285.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • M Offline
                                miikka1978
                                last edited by 2 Feb 2016, 15:32

                                Is there any plugin working like Blender's Add Loop cut, see link below? I think that this would be really useful when using SubD.

                                https://www.blender.org/manual/modeling/meshes/editing/subdividing/loop_subdivide.html
                                https://www.youtube.com/watch?v=_f4XKe8lZEU

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                                • E Offline
                                  ely862me
                                  last edited by 2 Feb 2016, 15:38

                                  If you look back a little you will see that we talk about that too, it's called Quad face tools, you can find it in the plugins library.

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • H Offline
                                    HornOxx
                                    last edited by 3 Feb 2016, 21:29

                                    ...completed the wing to a plane - certainly not a beauty πŸ˜•


                                    _Render 1600.jpg


                                    plane4_proxy.skp

                                    never trust a skinny cook

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                                    • J Offline
                                      JQL
                                      last edited by 3 Feb 2016, 21:32

                                      @hornoxx said:

                                      ...completed the wing to a plane - certainly not a beauty πŸ˜•

                                      Not bad either... but it was a very promising wing

                                      www.casca.pt
                                      Visit us on facebook!

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                                      • H Offline
                                        HornOxx
                                        last edited by 3 Feb 2016, 21:40

                                        @jql said:

                                        ... but it was a very promising wing...

                                        thanks
                                        πŸ˜† ok - give this wing an other try

                                        never trust a skinny cook

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                                        • P Offline
                                          pilou
                                          last edited by 3 Feb 2016, 22:44

                                          @unknownuser said:

                                          certainly not a beauty

                                          Yet a charm certain! πŸ˜‰

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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