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SubD examples and models

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  • T Offline
    thomthom
    last edited by 30 Jan 2016, 18:35

    Ely - you're teasing us! Can't wait to see the whole model you're working on!

    cuttingedge: That's looking really nice. Good topology flow. I would have loved to see how you modelled that. Ever considered doing a timelaps video?

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • T Offline
      thomthom
      last edited by 30 Jan 2016, 18:38

      @ely862me said:

      In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?

      I'm in the progress of implementing OpenSubdiv. It does has something called adaptive subdivision - that might do what you want. But I suspect it will be at the expense of live creasing (or any live editing of the subdivided mesh). So one would have to choose if you want uniform subd that us denser but allow tweaking of the subdivided results, or adaptive for optimal polycount.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • C Offline
        cotty
        last edited by 31 Jan 2016, 09:55

        SCF_Cotty_subd30.png


        SCF_Cotty_subd30.skp

        my SketchUp gallery

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        • J Offline
          jiminy-billy-bob
          last edited by 31 Jan 2016, 12:28

          @jql said:

          @jiminy-billy-bob said:

          @jql said:

          It would be cool to have render engines integrated in the workflow

          This is already in the pipes!

          Bah Jiminy, you're always ahead of my cool ideas...

          I didn't came up to the idea. I just happened to follow the discussion πŸ˜„

          25% off Skatter for SketchUcation Premium Members

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          • C Offline
            cuttingedge
            last edited by 31 Jan 2016, 15:37

            Cotty how do you display the subquads without the triangulation showing?

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            • R Online
              Rich O Brien Moderator
              last edited by 31 Jan 2016, 15:49

              @cuttingedge said:

              Cotty how do you display the subquads without the triangulation showing?

              QuadFace Tools > Unsmooth Quads

              Download the free D'oh Book for SketchUp πŸ“–

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              • T Offline
                thomthom
                last edited by 31 Jan 2016, 17:45

                @cotty said:

                [attachment=1:1vpqla6u]<!-- ia1 -->SCF_Cotty_subd30.png<!-- ia1 -->[/attachment:1vpqla6u]

                That's a great example of blending shapes with creases. I'm thinking I should set up a dedicated section on the website for these types of studies.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • T Offline
                  thomthom
                  last edited by 31 Jan 2016, 17:47

                  @rich o brien said:

                  @cuttingedge said:

                  Cotty how do you display the subquads without the triangulation showing?

                  QuadFace Tools > Unsmooth Quads

                  But what about the thicker lines in that render - representing the original edges? How is that done? Multiple passes?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • C Offline
                    cotty
                    last edited by 31 Jan 2016, 18:31

                    @rich o brien said:

                    @cuttingedge said:

                    Cotty how do you display the subquads without the triangulation showing?

                    QuadFace Tools > Unsmooth Quads

                    Yes, screenshot here: http://sketchucation.com/forums/viewtopic.php?f=397%26amp;t=63826%26amp;start=30#p585747

                    @thomthom said:

                    But what about the thicker lines in that render - representing the original edges? How is that done? Multiple passes?

                    Since two of your plugins are not enough πŸ˜‰ :

                    • SubD
                    • Edit group
                    • Select all
                    • SeletionToys: Select only -> Edges
                    • Group selected edges
                    • Gropued edges without faces are treated as profiles
                    • Increase profile width in the style settings
                    • Exit SubD group
                    • Unsmooth quads

                    my SketchUp gallery

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                    • H Offline
                      HornOxx
                      last edited by 31 Jan 2016, 20:26

                      not a plane but at least a wing


                      Collage 1600.jpg


                      plane wing.skp

                      never trust a skinny cook

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                      • J Offline
                        JQL
                        last edited by 31 Jan 2016, 20:51

                        That wing rocks HornOxx!

                        www.casca.pt
                        Visit us on facebook!

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                        • A Offline
                          alvis
                          last edited by 31 Jan 2016, 20:55

                          Can you explain to me, why the first attempt fails. Why I should select one edge of triangulated face, that the second attemt must be fine.
                          https://youtu.be/XiUtriWV_lo

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                          • T Offline
                            thomthom
                            last edited by 31 Jan 2016, 21:11

                            @alvis said:

                            Can you explain to me, why the first attempt fails. Why I should select one edge of triangulated face, that the second attemt must be fine.
                            https://youtu.be/XiUtriWV_lo

                            The Convert triangulated Mesh to Quads function doesn't always succeed. It's hard, impossible, to reliable determine exactly how the mesh should be converted as it would require AI understanding of the mesh's topology. In your example it's easy for use humans to see what should be a quad, but not for a script. The script doesn't even take into account soft/smooth/hidden properties - it just sees a set of triangles.

                            In the case of your mesh there it looks like you have hard edges and then some soft+smooth edges between triangles pairs. Then you want to use the Convert SandboxTools Quads to QuadFace Tools quads instead. (left to the monkey icon). If those edges where hidden you you'd want to use the Blender Quads to QFT Quads function (the monkey icon).

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • D Offline
                              derei
                              last edited by 31 Jan 2016, 23:18

                              @thomthom said:

                              @alvis said:

                              Can you explain to me, why the first attempt fails. Why I should select one edge of triangulated face, that the second attemt must be fine.
                              https://youtu.be/XiUtriWV_lo

                              The Convert triangulated Mesh to Quads function doesn't always succeed. It's hard, impossible, to reliable determine exactly how the mesh should be converted as it would require AI understanding of the mesh's topology. In your example it's easy for use humans to see what should be a quad, but not for a script. The script doesn't even take into account soft/smooth/hidden properties - it just sees a set of triangles.

                              In the case of your mesh there it looks like you have hard edges and then some soft+smooth edges between triangles pairs. Then you want to use the Convert SandboxTools Quads to QuadFace Tools quads instead. (left to the monkey icon). If those edges where hidden you you'd want to use the Blender Quads to QFT Quads function (the monkey icon).

                              Humm, i was in similar situations... means that either more documentation is needed to make it easier to understand when to use each function, or maybe if you would think appropriate, to make the quad-detection script to be more "intelligent", so it can take into consideration multiple parameters at the same time. For example not all Fredo Tools are good in creating or preserving quads... but they do smoothing. So, would be good to rely better on conversion.
                              Thank you! Keep up the good work ! πŸŽ‰

                              DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                              • T Offline
                                thomthom
                                last edited by 31 Jan 2016, 23:42

                                Yes, better documentation is indeed in need - as well as improving the tools. But docs are on the top of my list when I get home from my travels next week.

                                I plan to set up a new site for QFT - move away from the BitBucket wiki.
                                Better text and visuals describing the various features of QFT. GIFs to illustrate common topology pattern.

                                And extend SUbD's site to include more examples of how various topology patterns subdivide.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • C Offline
                                  cuttingedge
                                  last edited by 2 Feb 2016, 04:32

                                  I was thrilled by the panton chair example shared by Ithil3d on youtube. I thought I'll build one trying slightly different method. A good few minutes and here's what i got.

                                  model

                                  test render

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                                  • H Offline
                                    HornOxx
                                    last edited by 2 Feb 2016, 06:33

                                    @cuttingedge said:

                                    ... I thought I'll build one trying slightly different method. A good few minutes and here's what i got...

                                    This is a very good SubD example!
                                    how often and unsuccessfully I tried exactly this chair πŸ˜›

                                    never trust a skinny cook

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                                    • P Offline
                                      pilou
                                      last edited by 2 Feb 2016, 10:55

                                      Yes the difficulty with Subdivision modeling against the Nurbs modeling where you have yet all the curves of the model, is to imagine the "rustic" cubic form before it's transformation! πŸ˜„

                                      https://s-media-cache-ak0.pinimg.com/236x/1a/d5/a5/1ad5a5b1e29b783619d44f7751f6c285.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • M Offline
                                        miikka1978
                                        last edited by 2 Feb 2016, 15:32

                                        Is there any plugin working like Blender's Add Loop cut, see link below? I think that this would be really useful when using SubD.

                                        https://www.blender.org/manual/modeling/meshes/editing/subdividing/loop_subdivide.html
                                        https://www.youtube.com/watch?v=_f4XKe8lZEU

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by 2 Feb 2016, 15:38

                                          If you look back a little you will see that we talk about that too, it's called Quad face tools, you can find it in the plugins library.

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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