๐Ÿ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Plugin "Beam Tool"

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    TIGT
    If it's not in the folder, look in the original installation set, and reinstall from scratch. BUT firstly also check that the new computer has FULL permissions set to the Plugins folder - Windows might have prevents some files being auto-installed, you need FULL permissions... See here... http://sketchucation.com/forums/viewtopic.php?p=508319#p508319 You can also get that .so file from SCF... http://sketchucation.com/forums/viewtopic.php?p=380121#p380121 Make sure you use the right one. Since you choose not to share your OS/version with use, please read the notes about usage and which version of the .so is needed for which Ruby etc...
  • Skelion not starting! "You need write privileges..."

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    A
    Great! thanks guys, and I'm terribly sorry for not looking before posting.
  • Merge/Combine Faces Plugin - Request.

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    pilouP
    @unknownuser said: I am having a problem of joining adjacent faces. Are you sure your adjacent faces are "Co-Planar" ? (same plane) And put always a file skp (v6) + images! Else answers are on like empty spaces!
  • Spinner

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    sdmitchS
    @tspco said: I have done a successful animation video using the spin view option, because it actually creates 400 DIFFERENT images, the spin object creates 400 copies of the SAME identical image In spin view, the "camera" is moved so the scene changes and you get a "different" image in each scene. In spin object, the camera position never changes so, even though you see the object rotate, the "scene" doesn't. To get the desired results, you need to save the image to a file after each rotation step. I have updated the Spin_It plugin on my blog to give you the option of creating the image files for Spin View and Spin Object. Works best for me on SU8. For some reason, on SU2013, the view doesn't get updated between each step.
  • Plugin Request - Keyboard & Mouse Navigation

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    mitcorbM
    So, until then, I would also suggest to look at the 3dconnexion products. I think you would appreciate the "joy-puck".
  • Change Model Folder

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    W
    I organize my hard drive such that each project gets its own folder. Every skp, dwg, rvt, and other drawing/model file that I produce specific to that project (along with their backups) go into that folder. Other relevant documents go into subfolders. This eliminates any confusion about what goes with what project and makes searches for project-related files easy. However, I usually have more than one project going at once. When I switch projects, I want SketchUp to look for files in, and save files to, the proper folder. Setting the "Start in" line in the shortcut should accomplish this goal. It does not. It can be done directly in SketchUp, though: just start SU, click on the "Window" drop down, click on "Preferences," click on "Files," manually change the "Models" location, click on "OK," shut SU down, and restart SU. What SketchUp does is save the Models location - along with other things - to the registry. What the batch file does is change the registry before SU starts. By using a different shortcut to the batch file for each project, one need enter the path to the model folder only once. Does that answer your question?
  • Locked by another user ????

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    H
    Thanks for your input. It seems if one open the file in "read only" mode and then save it under another name - the problem is solved? mac1, you may be right (I am not too strong in memory computer knowhow), anyway I am pretty happy, I can work again
  • Photoshop/Gimp paint plugin

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    masterpaulM
    @aerilius said: So you want to paint on the current view (ie. paint the object as you see it, rather than in unwrapped mode). Unwrapped meshes have often an unnatural shape, and what looks like a straight line on the model is not always a straight line in the uv map. That makes working with many uv-mapping tools challenging and requires to think in "uv space". Once I felt this would more fit the intuitive "SketchUp way". I have some experiments with how painting directly on the model would work. However it's rather a hackish solution and there are latency/precision problems and limitations of SketchUp's API. The procedure of editing screenshots of the current view works for faces that are faced to the viewer, but not for orthogonal faces (the texture on them would be stretched and low-resolution). I'm sure your workflow is easier to implement in an semi-automated plugin. This is also pretty cool, with different brushes and airbrushing this could be pretty powerful. Yeah some issues do arise with extreme angles, but this could be fixed by selectively choosing faces to paint on etc or by having some fading options (textures fade out on extreme angles/mix with existing ones) I unfortunately don't have the ability to create plugins etc but maybe one day... maybe.
  • Camera Control Plugin Idea

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    mitcorbM
    From the thread: [Plugin]Axes Tools. " mitcorb wrote:I noticed this the other day: viewtopic.php?f=323&t=51366#p463659 Not sure if this is exactly what you are looking for." Hi Tim, The Fly through works yes, thank you for that itโ€™s not exactly the same. The mouse still needs to be clicked but it will give me some help. Thanks for the fast response." ---Appears to have partially settled the issue?
  • [Plugin] Lamella Roofs

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    F
    Dear Tim, Im an old fart just looking for old school equations for lamella roof construction, ie formulae for timber member outer radius , length ,end bevel angles etc given a roof width and height, cant find anything under Zollinger or Junkers. Regards, Fred
  • Layers Panel - Kettle Icon Function

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    SolarwiseLLCS
    Thanks so much for your response. Can't wait to play with this feature.
  • Upcoming Revizto version 2.2

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    KrisidiousK
    Very nice... this will be great for the sketch and preliminary phases.
  • Custom SketchUp Plug-in

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    BrunoNitzkeB
    Thanks for reply!
  • Illegal resellers

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    TIGT
    @Juantxo So you are a victim ! I assume if I were to click on the 'buy' button it wouldn't pay you one cent ! Complain to them directly. They are blatantly stealing. If they sell a product without its author's permission, and don't pass on the money it's plain wrong ! Also complain directly to Trimble. If they do not have an agreement to sell SketchUp in Poland then Trimble will take a dim view of this. If they do have an agreement to sell SketchUp in Poland then Trimble will take an even dimmer view of them pirating other related products. If they are based in the EU [Poland?] then they ought to be subject to some laws about 'counterfeiting' etc
  • [Plugin] Profile Builder Free Edition

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    atelierpaarA
    Hello there, i bought profilbuilder 1.0. long time ago. Until SU Version 8.0 everything went well. With SU 8.0 i cant create new librarys. Whenever I try to I get the following error message:"unable to add Profile to favourites" Whats wrong here? Perhaps I`ve got an old Version here - if so, is there a download of a newer Version for those of us that bought the "pro version" thanks for your comments Uli
  • [Plugin] ZbylsXExporter (1.3) - 23 January 2013

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    Z
    Exporting texture coordinates from SketchUp is tricky. There are other exporters you can try - I've seen some that do it right. Unfortunately I don't have time to fix this. Fixing the comma problem would be easier, but at the moment I can't promise anything... Subscribe to this thread. If I'll find time to improve this exporter I'll post an update here.
  • 3D Editable Text

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    ntxdaveN
    @ntxdave said: @box said: Not at all, you just need to add thickness or intesect it to remove the ZFighting, it is designed as 3D text. You will find Tig's Text Tags more useful for 2D text. They are also editable. http://sketchucation.com/forums/viewtopic.php?p=47399#p47399 I tried the intersect faces and it did not work well and the text was no longer editable. Does Tis's 2D text tag allow you to "tie" it to a face so that if I rotate the object (say box) the text rotates with it or does it behave like the standard 2D text which stays in place no matter how I rotate the model or object? Thanks - I just downloaded Tig's tool and I can make it work exactly the way I want for the text I am adding to my models much easier that the other tools. Now I need to understand how to use the rest of his 2D tool set.
  • Multiple Offset?

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    BoxB
    No worries Carsten, but next time it breaks it's your turn to fix it and tell me how.
  • [Plugin] Voronoi - Convex Hull

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    DareDevilD
    It's a security problem. The plugin must write the points.txt in the qhull directory, but it's in programfile directory and the plug have'nt the autorization to write there... So Qhull can't read the file because don't exist ! 2 solutions : give full autorization to the Qhull directory (bad thing but works) change the place to the qhull directory and modify the .rb to point it (I don't try...)
  • Shadows - odds and ends

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    M
    That, and an rbz are the next stage. I haven't because l) Lack of skills - hopefully fixable. 2) It would be best if I could include the scene exporter (not mine in any way, so I would prefer to have Author's permission)

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