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  • Share and get feedback on your projects

    760 Topics
    17k Posts
    D
    Would you be willing to share the file?
  • Alpine hotel Models

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    7 Posts
    4k Views
    duanekempD
    Thank you Tuna.
  • Alpine Village - Study in photorealism with Thea Render

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    15 Posts
    9k Views
    duanekempD
    Thank you Tuna.
  • Old Stuff: Praetorium Ingressum Magnas Pelagus

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    13 Posts
    5k Views
    duanekempD
    Thanks Tuna
  • Subway station

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    18 Posts
    6k Views
    Bryan KB
    Thanks tuna.
  • Space cruiser

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    9 Posts
    4k Views
    Bryan KB
    Thanks tuna.
  • The 'Entrance'

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    10 Posts
    4k Views
    tuna1957T
    Wow !
  • House Flowers

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    17 Posts
    6k Views
    tuna1957T
    like to see older work being revisited
  • Aviva Chair

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    13 Posts
    4k Views
    tuna1957T
    Simple clean and great
  • SIMPLE SHELF

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    7 Posts
    3k Views
    Bryan KB
    That turned out quite nice! Great design.
  • Did someone say tractors?

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    2 Posts
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    Bryan KB
    SU model. [image: LWB0_newhollandSU.jpg]
  • Small restaurant

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    3 Posts
    3k Views
    Bryan KB
    Thanks garystan!
  • Sports Room

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    2 Posts
    2k Views
    Bryan KB
    Looking good. I can only wish I had 4 TVs.
  • Large Torii!

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    4 Posts
    3k Views
    Bryan KB
    Very cool!
  • Swiss Cottage

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    8 Posts
    5k Views
    Mike AmosM
    Shhhhh!, he OWNS the chalet...... Normally he's OK but occasionally he can be a real bear.
  • SketchUp 3DJ-5000

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    6 Posts
    3k Views
    Mike AmosM
    Very cool, icy in fact.
  • Yongbyon ELWR nuclear reactor - Two renders for 38 North

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    8 Posts
    4k Views
    Bryan KB
    Very cool and interesting!
  • New car, new studio.

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    16 Posts
    7k Views
    Mike AmosM
    Thanks folks, much appreciated.
  • Sketchup+Blender+Krita

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    9 Posts
    4k Views
    majidM
    Thank you, mates! will give it a go later,as my mind may not improve it now...
  • Wires

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    13 Posts
    3k Views
    duanekempD
    Thank you very much. This is a current project that has several levels of development. The implosion device with this wire configuration was completed last year and a second variation has been finalised, which has the bomb in place/installed in support rings and frame within a warhead, which is part of one half of the final presentation that includes a different device. The two bombs together are meant to show the direct comparison between the two weapons within their respective warheads with shrouds. This also meant the wiring had to be done a second time for it to be presented within the "case" or protective covering while sitting in the warhead, with the wires' socket connected to a control box. Once published, I'll be able to share renders so that these wires will have a bit more visual context or explanation/reason to be modelled.
  • Foggy night street

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    3 Posts
    1k Views
    Bryan KB
    Well see, that's the part of "not quite how I envisioned it." While Raylectron is good, volumetrics is not an option, wet streets have to be done manually and this model was barely responsive as it is, fog has serious drop-off and can't be adjusted in Raylectron nor can density. No HDRI as the fog would not allow it to show. Also, the green lights were supposed to be lasers, but without volumetrics, it didn't work. As for colors I have no idea why the white robots turned grey. Not the effect I wanted. I'll come back to this one day when I have a more powerful PC. Thanks for the suggestions.

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