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    Kontroliora

    @Kontroliora

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    Latest posts made by Kontroliora

    • RE: Tree leaf material issue

      @gd3design said:

      You need to click the little advanced settings button to unhide the advanced stuff for bitmap settings, then turn off filtering. Do this for both diffuse & opacity maps. Here is file, but I use latest vray so might not be backwards compatible. https://www.dropbox.com/s/vjynl83pk516a9d/Tree%20-%202.skp?dl=0

      Thank you a lot man. You have 1 beer from me ๐Ÿ˜„ Be blessed!
      I wouldn't have guessed it could be that!

      posted in Gallery
      K
      Kontroliora
    • RE: Tree leaf material issue

      @gd3design said:

      Try turning off filtering for both diffuse & opacity bitmaps and make sure alpha map is set to linear space, 1.0, and not rendering space, rgb.

      also, easier to trouble shoot if you post skp file. cheers

      Hi, Thanks for reply. I cant understand exactly how to turn off the filltering... if it is the antializing when i turn off, nothings happened. Also i made everything on linear space but without success. This is the link with the file. Try it if you have time .
      Thanks in advance
      https://we.tl/t-iyWuMArUDF

      posted in Gallery
      K
      Kontroliora
    • RE: Tree leaf material issue

      Yes, It is happened when i render. Is there anyone with the same issue.
      Vray 4.20

      posted in Gallery
      K
      Kontroliora
    • Tree leaf material issue

      Hi, guys!
      I have some problems with the leaf material. Basicly it is the png texture that i use like transperancy, but its getting appears strange white lines around the leafs. I put a opacity map with erased 1 pixel from the all leaf from the textures but without succssed. The result are decent when i am zoom in to the tree but if i getting zoom out, the trees and liefs is geting became white and this green color is getting washed out. Why this white lines around the leafs is happened and did you khow how to fix this issue. Thks in advance!


      Leaf 1.jpg


      Leaf 2.jpg


      Leaf 3.jpg


      Leaf 4.jpg


      Leaf 5.JPG

      posted in Gallery
      K
      Kontroliora
    • Vray 3.4 light bounces issue

      Hi Folks!
      I have some struggles with new vray for sketchup.
      In version 2 was easy for me to set the light in interior cause there has multiplayer for primary and secondary bounces. When i increase the multiplayer, that makes more bounces and the scene fill with light / without burning the scene ! This is important the light to be smooth and natural/
      In Vray 3.40 this multiplayer for primary and secondary bounces missing or i cant find it.
      The only way to light up the scene /room/ is to increase intensity on rectangular light or increase iso or shutter etc. but this methods easily burning the white ares in scenes and i have to decrease it with exposure control after render has done which i dont like to do.
      Did you know where is this multiplayer for bounces IR and LC in vray 3.40


      del.jpg

      posted in V-Ray render plugins extensions
      K
      Kontroliora
    • RE: Darker image after save

      Problem solved! Thanks TedVitale_CG
      Whit tiff is ok

      posted in V-Ray
      K
      Kontroliora
    • Darker image after save

      I need your help. The problem is that:
      In frame buffer the render look good whit smooth shadows but when i save it (jpeg,png,...)
      I see that the output render is a little bit darker 5-10% from the image from the frame buffer. How can reduce this difference.
      Thanks in advance.

      posted in V-Ray render plugins extensions
      K
      Kontroliora
    • RE: Anti aliasing Problem

      Thanks you guys. The project is finished.I post it in the gallery.
      I never had that kind of problem until now.

      posted in V-Ray
      K
      Kontroliora
    • Restaurant design

      Restaurant by the sea....
      Skp 2013 / Vray 2.00 / PS


      A.jpg

      posted in Gallery
      K
      Kontroliora
    • RE: Anti aliasing Problem

      Doesnt anybody know ?

      posted in V-Ray
      K
      Kontroliora