you're right, I used shift in the images. Works great actually and saves rendertimes by getting the frame where you want it at wide angle views.
The PS work was just a afterthought really, For all images (5 in total) less than an hour. We are usually making these images in the designproces and so we are not all that good at the photowork with green and people. But I see some here spending proper time and talents to really work up a rendered image up to photorealism. I might get into that a little more when I have the time.