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  • Share and get feedback on your projects

    769 Topics
    17k Posts
    pixelcruncherP
    @krass Reinhard was the default before. Note that we are dropping it in the next release. It's just shit compared to the others It's a relic from a different time in computer graphics. I feel your pain. We're doing a release soon, so the presets won't make it into that one. But I try to get it into the next release.
  • Some statues in houses

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    N
    @massimo said: Really nice lighting, good job. I don't like the stone texture: it's distracting and also is bad placed on corners where the mortars don't join. Better a more "neutral" material IMHO. Oh and perhaps you can softening a bit the shadows in the last two renders. I am gonna try it again with your words~
  • [WIP] Sticky Note???

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    FletchF
    well, where's the render?!
  • An Office

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    michaliszissiouM
    And these last renders are just fine. IMO Design looks great.
  • House

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    C
    Thanks all for your interest and comments. I'm not the designer on this house and I never plan to be a designer (excuse the pun). I'm just the modeller and renderer, so those comments have been helpful. I know there is always room for improvements, and thats why I like to hear what you've said. I'll see if the next lot of renders can surpass this one. Cheers
  • Library

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    M
    @olishea said: mate less foreground and more sky would look better. you can also use the tree lines to create interesting foreground shadows...just place the tree line behind the camera and make sure the sun shines through it Good point, I'll see what I can do. I've got two tree between the sun and the building, trying to get the shadows to play across the front. Olishea those tree lines are very useful, much easier than stacking trees forever! thanks again
  • The Jimmy Hendrix Experience

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    HumpmetwiceH
    Looks great,if only we could add the purple haze!
  • The A show (post your Thea images)

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    X
    @arail1 said: Got it! Thanks. Now we need a good tutorial ... its pretty simple, turn it on in render settings and you get a slider and a color picker for each light. play away! (might not actually be that simple but it was for me ;~) )
  • My first post

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    M
    @dermotcoll said: ! Nice renders - welcome to the forum many thanks
  • :small roof deck:

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    RichardR
    Mate you really do have this style absolutely nailed. You've managed a really nice consistancy which is always the hardest thing to achieve!! Well done!
  • Tonka toy

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    FletchF
    Oli! great tonka models! thanks for sharing!
  • Article on 3D

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    A
    My approach is virtually the same as Adams. Like Solo, I typically reserve "wow'ing" or surprising the client with a rendering until it is a $30k+ project. However, I did render and sign two small $6k projects last week (but the pool contractor that referrred me was happy that he signed both pools). I invested about 2 hours in each rendering, which is a minimal loss of time if they did not buy (but they would not get my 2D or 3D plan if they did not contract). (Btw, I was quoted in the article - screen name 'Gtrplyr') Thanks to Adam, who has been a huge help and inspiration, along with all the great contributions here (I am usually a wallflower). Aaron H
  • Vecchio Carillon

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    ken28875K
    Pretty cool render, Luca. Love it.
  • Warm Exterior

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    N
    Thanks solo! that texture is great! not too flat, not too rough! i will definitely use it on my next white wall!
  • Bearcat race-version W.I.P.

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    U
    Thanks for the links numbthumb! I will try something tomorrow! Greetz, Fritz
  • "NEW render this" : lighter with sig.

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    S
    Whow, exactly. Yes it is true, it is all about the precision of the models. Only it's asking a lot of your computer. and you need a lot of patience. jeremy
  • Exterior

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    david57D
    Here's an update. RoofTiles look small and i might need to stretch them out in the x direction or i might try the Blender tiles, above. [image: UpDate.jpg]
  • Meh.

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    StinkieS
    Got me some Chartpak Ad markers and gouache. Still working on this, but I would like it to look somewhat unfinished. [image: 1a.jpg]
  • WHY??? (with model)

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    GaieusG
    Ha! And you even changed your avatar picture!
  • This is cool! SU render - yep SU!

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    RichardR
    Mate I think the two most important processes are to get two differing sun shadows - you can test this in SU by bringing your first image in as a watermark! Then the other is ensuring your light effects added in PS post pro match closely the sun directions from SU! Also obviously the choice of line type and density on at least one of the SU exports!
  • Watercolour day and night

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    TIGT
    So easy. So good.

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