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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • My first renders

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    F
    Thks, I tried twilight but forget about it. I will give it a try today and post some tests. Thanks for making it back to me
  • Vray 1st version Living room...

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    N
    Im more into the minimal style.. but i must say you did a great job with light and textures, specially the curtains. the inferior left side of the image is my favorite. great job! im very glad you got inspired by our renders.
  • Exterior w. lighting

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    X
    thanks Adam, i now have a new site to waste countless hours at. may way, new member coming through. eww, that doesn't sound very good.
  • Bathroom

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    S
    @robert111 said: nektares but how do Zdepht map in Chanal in photoshop , i dont know that can you make picture to explain how do add zdepht map in chanal in photoshop thanks nektares There is a great video from asgvis on youtube comparing Depth of Field vs. D-Depth. There you will find how to use the zdepht map. http://www.youtube.com/watch?v=XQr8b8OSQlU
  • Movie Render sketchup and V-Ray plugin demo

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    Hi Vincent, Very good modeling work, and "Movie" effect Skills. But you can do the same render and even better with a cheaper renderer engine than Vray... like Twilight render, Thea, indigo etc... Like this you will not need to cadge money at the end of your video...
  • My first project/render

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    E
    Well, here's something a bit fancier: http://www.youtube.com/watch?v=PjQZORhNuGM I still haven't figured out how to do spotlights (I fail, I know).
  • Kitchen

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    X
    island
  • Render this: Neon cube

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    S
    hey, Thanx urgen. BTW I like your quote "pupil for ever"
  • Silo and container

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    pilouP
    Very realist except color of the road and the ground
  • Home 8

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    pmolsonP
    Thanks Markus. I like the $tone too. I have little to do with design decisions on this one though, I am just modeling and producing construction docs. I am sending you a PM. p
  • Quickie Fit Up

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    X
    yes, sometimes we challenge ourselves for no other reason but the challenge. we forget that in most cases simple is better.
  • Concept art / matte paintings with SketchUp

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    A
    Hey Alex - wondered where you'd been hiding. Obviously hard at work. Great work as usual, and always nice to see SU integrated into a production pipeline. Always look forward to your posts. Andy.
  • Tranquility

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    R
    So we know the way the building is facing now with that little statue addition! As others have said - interesting design. The pool needs to have 12 oxen below it Rick
  • Sketchyphysics + twilightrender / jeep wrangler

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    daleD
    Really fun to watch. Great stuff
  • Eagle One

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    numbthumbN
    Thanks, Ken! Hope you have a terrific day too!
  • Night Ext and Day Interior

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    T
    fymoro: i use skp 6 and vray 1.00 for me the best version of vray till now Malaise: thx bro
  • Lego SU instructions

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    X
    i think if anyone has a copy it would be nice if they posted it and Jim could get a copy back. Maybe you could list all the plugins you lost. i'm sure there are copies hangin around.
  • Watercolour Style Floor Plan

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    RichardR
    @anssi said: To me it seems to be part of your professional ethics to do it well even if you don't like the client's idea. I have always admired the way you work with SU output. Anssi Thanks mate! Funny though if I don't like the way the client wants to do it I just tell them sure, I can do it that way it will just take longer and cost more! Hopeful!!!
  • What is it?

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    F
    the materials and lighting are everything now, as you have a good model (I believe) I don't think the materials have a realistic look to them at all currently. perhaps if you were to find a trusted 'buddy' over at the KT forum to help work out the mats, you could have a killer render. definitely look at the aged metal library they have for download.
  • Dutch bungalow (kerkythea update)

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    majidM
    and what would be the result if I change the hi-poly center axis, usilg Alt+klick on it, at the refrence instance?

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