⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • Share and get feedback on your projects

    758 Topics
    16k Posts
    hellnbakH
    @Rich-O-Brien So, the day after tomorrow then? Much appreciated!
  • Day and night render of a dwelling - Podium

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    RichardR
    Like mateo suggested I think the night shot is too dark, the interior could probably be brighter too. Although I get crit for not putting cars in scene, when they sit in the main focus of the image they really grab my attention. Maybe if the car colour was more inert it wouldn't be so distractive. I think the forground tree is a bit of a let down to your otherwise great image also. I would suggest trying one of the tree beibel created with my old "tree factory" file, and made them ready to use in podium. the leafs hang a little better! Look forward to see if you push these a little further!
  • Getting back into SketchUp - AK-74 model

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    plot-parisP
    you should definitely have a look at indigo - its an unbiased renderer, which results in an easy workflow (not much to do to create beautyful images) and very long render times. great thing is, you texture your model within SketchUp (thanks to whaats SkIndigo plugin) and even assign attributes like roughness and reflectivity in SU...
  • The slammer

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    T
    Very nice. I wouldn't be surprised to find it in a Half-Life episode...
  • Illustrator Rendering Style

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    P
    ah, cunning. he is right though about the creatine though. i still use it. lol pav
  • SketchUp All The Way+update

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    K
    Nice image Stefan. As Stinkie mentioned, there is indeed a slightly antialiasing issue. I think you either turned off AA or used a slightly too sharp Catmull Rom. (Catmull Rom is often a good choice when doing exteriors though). I think the steps could use a lower IOR and a little bump. Otherwise, wonderful output. Sorry for my 'techy' post
  • A bus shelter for a tropical city (wip)

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    Y
    nice presentation!
  • Roman theatre of Orange (France) Today.

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    P
    @avcesar said: nice job, pichuneke!! ¡NO, TU AQUÍ NO! (In English: No, you here no!)
  • Interior design competititon

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    Mike LuceyM
    Coen, Don't dig that hole any bigger, 'Washed Out' I think the word might be 'subdued'? Eeva, just spotted this thread, well done to you and your team Mike
  • A Sailplane from blueprints

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    T
    beautiful!
  • SubSmooth Raptor

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    T
    @malaise said: Do you use scientific features to model ? ( bones size, footprint...) I may get to the point one day where I can create "scientifically accurate" models of creatures, but for now I'm still working out the nuances of using SubSmooth. The models in this thread are inspired by 2D illustrations. As far as the process involved in creating a model from a flat drawing, it's fairly straightforward. The obvious one in this model is to create a flat outline on the 2D image of the Tylosaur, extrude it, sculpt the resulting blocky shape until it looks like the proxy shown, then run SubSmooth on it. SubSmooth is where the magic happens (thanks again, Whaat!). When the proxy has been smoothed, then I fuss with details until I come to a reasonable stopping point. Another view of the smoothed and detailed model: [image: 18m0_SUTylosaur2.jpg] And thank you all for the kind remarks...
  • Chair

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    plot-parisP
    I believe this is simply some noise, that occurs, when the rendering time was not long enough. give it more time and these effects will vanish...
  • Church rendering

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    G
    Thank you Allen and Tom for the very nice comments, I'll post some more when I have finished some of what I'm working on... gian
  • Flats

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    RichardR
    I find it just as easy to pan and drag my model to the side of the screen to ensure verts vertical
  • Alien earth

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    P
    Not at all Solo! Alienscapes are intriguing and fascinating! The only thing is that the often count so much on the atmosphere you give them, so i really think the winning program for this aim is vue!! Kepp posting, please!
  • SketchUpBBS-Subdivide&Smooth piugins test

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    urgenU
    ...thanks ,Bianhai and Solo!good topic
  • Homage image thread to recent contributors...

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    tinanneT
    Tom I like your last one the best! Awesome stuff! @jc, I really like your too!
  • Bonsai in the afternoon

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    N
    @richard said: Mate I can only see a bit of the pot, no towel but nice floor, wall in background is really shinny and looks way out of focus! hi richard, thanks man. okie the towel or rug or somthing is inserted in between the slats. yeah i think i did put too much bump on the wall.
  • The ugliest chair in the world...

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    R
    ah, i see, that is a little bit more tricky, although definetly possible using modelheads suggestion.
  • Instancing in indigo

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    soloS
    bobu, Vue standard (released version) only has the replicate function that can scatter objects of the same size, however the instancing brushes vary the sizes. There are a few Python scripts for instancing identical sizes with variations on twist, rotation etc. I have had no need for such a python as I need the randomized sizes for my ecosytem brushes however if I come across those scripts I wil send you the link (or if Chipp Walters sees this he may have such a script in his arsenal) Scatter method: [image: instanceph4.jpg]
  • Global warming

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    N
    thanks mark. yeah sometimes that rubbish fight attention with the main focue, nevertheless, i think ill just put it that way, perhaps just personal prefernce. i think one of the power to quickly good realistic model is really modelling from photo and projecting the image with it. the only downside is when you see the projecting image on the side. but if you have another texture of the side it doesnt matter then. if you will view the eyecandy of silvershadow, most of the model was done on this same. Just look how he carefully traced the coble stones, shich he said he took him some hours of doing it.

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