🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Bugsplats

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    A better streamlining for ruby apps would look good on the to-do-list for the Google sketchup dev. team...
  • Podium Rendering Reflecting

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    All you need to do is draw a plane and move it just above the grass ha is causing the problem. If you then paint it with a material with a very low opacity so you can harldy see it, and perhaps add a tiny bit of reflection.
  • New material

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    Hi Ray, Have a look at the tutorial section on KT's forum : http://www.kerkythea.net/joomla/index.php?option=com_openwiki&Itemid=75&id=tutorials
  • Really having difficulties...

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    @kwistenbiebel said: Thanks for the reply Remus. The thing is that when I apply subsmooth it generates a small group of just 4 triangles. The rest of the model doesn't get subdivided at all.... This happens on occasion when you are doing a subD with 'copy materials' turned on. SketchUp will throw an error if it tries to create a face that is excessively small. If you had the Ruby Console window turned on, you would see an error message about 'points not being co-planar'. One workaround is to group the geometry according to material and avoid using 'copy materials'. Then, just apply the material to the 'group', not the individual faces.
  • Holding textures: how?

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    @kwistenbiebel said: By the way, could someone please tell me what the hell I just modeled here? ...or at least point me the direction the rest of the chicken went? It looks to me like something you'd find in an cough adult boutique cough.
  • What does the Smooth all connected geometry do?

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    As far as i can tell subd and smooth is really 2 operations, one that subdivides all the geometry and then one that smooths it. The plugin lets you do both of these at the same time or just one at a time. So if youve got some geometry that youve already subdividedbut hasnt been smoothed you can smooth it without having to subdivide further, which would produce no-quite-right results and very high poly geometry. One more slight difference is that when it (smooth) has finished changing the geometry it doesnt soften all the lines.
  • Graphics problem or wrong rendered?

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    Yey! After a quick look at page 22 and 17 I managed to scale and get my material quite the way I wanted. Thank you so much Fredrik for the guide. It's getting printed first thing tomorrow morning at school //Henrik [image: OGZi_studio_master7.jpg] [image: 5mE0_studio_master6.jpg]
  • Lower Poly?

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    James, OK, I did some with 1 iteration. That results in a much lower poly count. Thanks again, Tom
  • RP Tools: What is it? Helpful?

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    You are too kind.
  • Diffused shadow exterior render

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    @bigstick said: The latest version of Podium supports soft (diffused) shadows, unlike earlier versions. There is no way to change the sunlight implementation, but if you want the shadows even softer, you might be able to position some transparent geometry in front of the sun. I haven't ried it, so I'm not sure if it will work. Might be worth a try though. Thank you very much. It works. I also found a solution using a lot of omnilights (500) in the direction of sun but needs 28 min to render and not only 5 min. Arspi, Greece
  • How do i do good renders

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    @rayochoa said: I had to ask, what is the difference between the render presets? Please download the new Getting Started tutorial and read page 33 and 34... Also - I would recommend that you visit the KT Forum where you can make a search for these and similar questions and find a lot of good answers...
  • Problem with my Rendering (Podium) Doesn't show it properly

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    Could you explain that please Solo.
  • Making models with Subdivide and smooth

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    I know how to use it
  • Layer Control skin not working

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    My oh my... Abe sure is working fast... Got a quick reply from him, and everything is working now...
  • Kerkythea site down

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    . . . and it's back up again at 21:50 UTC Fingers crossed it stays that way. Bob
  • Podium sharp shadows

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    Can i email to you the file of sketchup please because i cannot explain, i don't speak english well.
  • PLZ Help!!!!

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    @frederik said: Aaahhhh.... Those are render presets... Never used these LR01-04 presets myself... To be honest I'm not exactly sure what they're used for, but if I remember correct, they're there to help 3dsMax users for some layered render techniques... Those are useful with post processing, for example if you want to add a controlled bloom.
  • Steam Engine- Working Model

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    such a nice model! and that with only 4 hinges good job
  • Crease tool modification suggestion

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    cool, cheers for the tip.
  • Problems with the colors??

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    What you need to do is switch the background from SKY to Acolor and choose the colour that you want it to appear.

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