ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
  • JPG or PNG Textures?

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    jason_marantoJ
    If you use greyscale images (with the colorize function in sketchup) then PNG's are the clear victor in compression as you can specify how many colors you wish to use, dither, etc. For images that have more than 256 colors the file size tends to be in JPEG's favor. The best thing about PNG is continuous-tone(256 shades) transparency. Best, Jason.
  • Question about VUE

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    Since version 7 this has been possible by using the slider "Direction from surface" in the ecosystem painter. If set at "perpendicular" you can populate up-side down if you want to.
  • Kerkythea 2008 problem

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    Thanks charly !!!! thanks a lot i spent two days figuring this out ! !
  • SpaceDesign (Pro) Released

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    I'm sorry HFM, but I don't see this as spam at all. It's on topic, so what's your problem? All I assume Al is doing is making sure that more people who may hang out in a different part of the forum (which is often the case), get to see a new SketchUp plugin. Al, I'm not offended. Tom
  • SketchUp to Píranesí Competition Results

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    GaieusG
    Hi Julie, I thought you were already taken care of. I will notify Mike.
  • SketchUp to Píranesí Competition

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    tinanneT
    Thanks! I didn't even see that.
  • Has anyone used filter forge texture maker/editor?

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    Hi! I have s FF (v 1.x) standard license: the program is well done and powerful, the best thing is the huge user filter library (something like 7000+ filters). I thought I would have used it more often than what I'm actually doing, but I can say it was worth the (discounted) price I paid. I'd suggest you to deeply test the demo before buying (as usual...), keep in mind that for most users the standard license is enough (you can upgrade to pro later) and that they use to have some huge (40/50% off) discount sales in a year... if you're not in a hurry it's worth to wait for the next one if you're looking to FF as a procedural texture maker only (FF has many brilliant image-editor filters too and can be used from within PS or standalone) and you're a Win-only-guy, you may want to try the free MapZone from Allegorithmic: http://www.mapzoneeditor.com/index.php?PAGE=HOME it's not in development anymore but still a great tool for free... finally, if you need to create normal/bump/refl/etc. maps from your textures take a look at ShaderMap: http://shadermap.com/ - it's not free but very cheap (20$ for the "pro" GUI version). also win-only but works fine in OSX under VirtualBox cheers, Alessandro
  • Maxwell 2.1 and a new plugin

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    Hi, I just made a new website with our work, all renders done with Maxwell, models made with Sketchup and Modo. There are some models we actually made at real scale, actual timber, stones and so on... We use sketchup for anything regular and straigthforward, Modo for organic shapes. Vectorworks is our choice for 2D drawing. It also does 3D but that's something of the past. The UI of Vectorworks is useless considering these days developments in 3D cad. I used to model all our 3D work in MiniCad and later Vectorworks. The link to our website is here, I made it with iWeb. http://www.fillieverhoeven.nl Francois
  • Help in making plugin

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    I have a multitouch laptop coming in 2 weeks. Any chance this has come to fruition?
  • Shark FX v7 released.

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    X
    maybe messy sex!
  • The 'ICEtrek' Google Earth game (Beta) - We need your help

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    GaieusG
    I made them, they are on my HD. The terrain is pure GE import so they should be sitting there nicely (even the city wall). They are also modelled from inside however (with two exceptions).
  • 3-D with extension gbXML

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    TIGT
    Demeter see http://greenspacelive.com/site/
  • Thea or maxwell?

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    N
    About those challenging materials, fortunately there are several renderers that can handle complex materials and light in physically accurate way, where materials rough or no. http://forums.cgsociety.org/showthread.php?p=6614442
  • IES browser in SketchUp

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    Great tool for LightUp and very clear tutorial.
  • Zoom in Indigo and Twillight?

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    R
    As far as I know there's no way to replicate 2pt perspective in Indigo because it's an artificial view, and indigo has real world cameras. You might have more luck with Twilight as it's based on Kerkythea isn't it? Failing that you can set everything up with Twilight and then export to KKT.
  • Very Basic Indigo Questions (possibly Mac specific)

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    Hi, You should not create an Indigo folder inside your Applications folder. Drag and drop the .app files directly into your applications folder. The license file you can put where you like. Don't run Indigo from the dmg volume. Please let me know if you are still having problems running Indigo after this. Thanks!
  • IES in SketchUp

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    Not very clear ??!! You can found informations on the IES web site : http://www.iesve.com/Software/Model-Building/SketchUp-plug-in
  • Rendering causes computer to shut down!

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    Some versions of speed fan have issues reading correct core temp. But if those are correct, then you better reinstall CPU cooler (so that you sure it do have a good contact) and enhance cooling. For cooling, you can find great tips from http://www.silentpcreview.com/ Here is a good alternatives for speed fan http://www.alcpu.com/CoreTemp/ and http://www.techpowerup.com/realtemp/
  • MODO 401 thread

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    people, check this thread by Andeciuala... he is importing Sketchup models directly into MODO 401 (As seen on 1:44 of his video, where it shows MODO 401 recognizing all Sketchup files)!!! http://forums.sketchucation.com/viewtopic.php?f=81&t=29011&p=259176#p259176
  • Help with kerkythea lighting!

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    You have issue with emitter material? It uses surface normal for the direction, so make sure you have no back faces (or you can enable emitter to cast light to back side too (KT Material Editor>Self Luminance). Need a example scene for further analysis. btw It maybe slower in KT forum, but I never seen such quality in render like now. There many active users and I dare to say, you will get help faster there. Only need to define you problem accurately and perhaps provide a example scene. Please, continue this at KT forums, if it's still a issue.

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