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  • Fill slope

    sketchup
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    TIGT
    Erase+Ctrl >>> smooth edges as used here OR also Erase+Shift >>> hide edges
  • Colour Problems

    sketchup
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    GaieusG
    What I guess here is that you are tracing the road on a face inside a group or on an image entity. This is natural as it looks like. As you trace, SU is creating its own faces with the default material on. As massimo says, it is Z-fighting: the image and the new faces try to display and SU cannot decide. You can do two things here: Explode the group/image - and when you are drawing now, it is the face that you are dividing with edges and it will "remain" textured with that image material After you drew your faces, select all (triple click on a face) > sample the projected material from the image (if it is a face with material on it inside a group) with the Alt+Paint tool and apply it on the selected faces. Now everything will look nice 3rd of the 2 solutions: Don't bother yourself with the whole thing until you finish and you will have and easy life. You can always modify those faces later.
  • Line tool question

    sketchup
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    GaieusG
    Or if you want some more advanced plugin with similar features outlined above, here is TT's edge tools: http://forums.sketchucation.com/viewtopic.php?t=24593
  • Creating a face from a non-planar shape

    sketchup
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    Jean LemireJ
    Hi Ittayd, hi folks. Can you be more precise. Do you want to correct the non planar endpoint(s) by moving it/them so that the shape becomes planar and thus can be closed or do you want to force close it. 1 - MAKING AN ENDPOINT COPLANAR WITH OTHERS In the first possibility, you can use the Move tool to actually move the endpoints. Since endpoints cannot be selected, after choosing the Select tool, make sure that nothing is selected. The Select tool has a feature that I call Autohilight. When you pass it on an entity, you get a pop-up inference and a colored dot or an entity that will highlight with your default selection color (blue by default). Some entities will be highlited, like an edge, and can then be selected by a click on them. For an endpoint, only the pop-up message "endpoint" and a green dot will let you know that you are hovering the cursor over it. Click the hiligthed endpoint to grab it and you can then move it wherever you want. Lets suppose that you have a group of five points where four are on the same plane, lets assume the horizontal plane, and the fifth one is at a different altitude. You want to make the fifth point coplanar with the other four. After grabbing it as describe above, you move it up or down somewhat untill you get a vertical inference shown as a blue dashed line and a message stating "on blue axis". Press and hold the SHIFT key to lock that inference. Now, the endpoint can only be moved up or down while preserving its other two coordinates. While still pressing the SHIFT key, move the cursor over any of the other four points. The grabbed endpoint will snap to the correct altitude. Click to complete the move and then release the SHIFT key. Redraw any of the existing edges to close the face. 2 - CLOSING A NON COPLANAR FACE The trick here is to triangulate the figure. Since a triangle is a flat surface, any three endpoints will be coplanar. You simply add diagonals to close triangles inside the perimeter delimited by your five endpoints, using the existing edges of the model. With five points you need two added edges to create three triangles. Once these are created, you can smooth theses added inside edges. Just ideas.
  • "Making of articles" needed?

    sketchup
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    D
    Thank both of you.
  • Just wants to introduce myself:)

    sketchup
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    ely862meE
    Welcome and enjoy!
  • New to SketchUp; need some guidance on writing a plugin.

    sketchup
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    D
    hi, before reinventing the wheel, have you had a look at Tigs http://forums.sketchucation.com/viewtopic.php?t=30846 or sdmitch's http://forums.sketchucation.com/viewtopic.php?t=40172, and I think there's others [in phlatboyz?]... If they don't do what you need they may be modifiable by you or the author or a collaboration [PM the authors] It's a good way to learn the 'ways' of SU ruby... although it still eludes me... john
  • "Not a Solid" ?

    sketchup
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    D
    Hi I've been testing the new suSolid.rb http://forums.sketchucation.com/viewtopic.php?f=323&t=41289&p=367657&hilit=suSolid#p365992 and I find it's really powerful and fast. there's are free and low cost versions. I've only used the full version on a mac with SU-pro- but it's worth a play... john
  • Upload to 3D Warehouse error message

    sketchup
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    GaieusG
    As I see, over the help forums, they also tried - just the file size did not turn out. First of all, purge everything not used in the file. Go to window > model info > statistics and at the bottom... If this is not enough, best is to start with image textures. Make sure that if you used photos as textures, right click on the face and make texture unique. Here is a plugin that can help doing on the whole file. http://forums.sketchucation.com/viewtopic.php?t=41441 If you already exported to kmz, rename the file extension to zip and open it. Inside, there will be some folder with the images. If there are some really big ones, edit them and make them smaller and also compress. Here is a plugin that can do it in your model, too. http://forums.sketchucation.com/viewtopic.php?t=40720 A "normal" model for GE (to stream efficiently on the end user's computer) should not be more than 1 Mb. Maybe 2 Mb if otherwise really complex. Especially if there are many 3D buildings in the neighbourhood already.
  • Cut/Section a great model in various groups.

    sketchup
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    GaieusG
    Hi Montnegre and welcome! I think this is what you need: http://forums.sketchucation.com/viewtopic.php?t=16038
  • How to hide cross marks ?

    sketchup
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    C
    Thank you.
  • Dem import

    sketchup
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    T
    I had issues with atdi as you know, I also had a problem with mapmart, you click the hidem link (any)then the begin search button at least in my case the next page doesn't load, even after a few minutes it never loaded. Well finally after scrolling down the page I found a button that worked then I jumped through some hoops (more hoops than Geocomm had). I am done with hoop jumping for now. I had the best luck with Geocomm. I found another piece of info on sketchup's help page, that said if you import any of the .ddf files extracted from a sdtm compressed file they all will load, looks like about 15-20 files all together, why? I don't have a clue. I did download 3dem but didn't install it yet. I clicked Alan's link and found a 7.5 DEM, thanks Alan, and thank all of you for your replies!
  • Bigger toolbar

    sketchup
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    Jean LemireJ
    Hi folks. On my Macs, I position the Large Tool Set on the left with all other tool palettes that I can get from the View Menu. For other tools or palettes, like the Layers's one, I right click on the tool area on top to access the whole tool collection and the I customise it by dragging what is needed there. Of course, space being limited in this upper area, using floating tool palettes, that can be positionned around the modeling window is a viable solution. Notice that the Mac Large Tool Set is more complete than the PC Large Tool Set. On PC, I disable this and enable everything else except the Dimension Window (old VCB) that I leave attached to the right end of the Status Bar. Just ideas.
  • Sword blade profile ...

    sketchup
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    leedeeteeL
    Awesome, thanks guys, really appreciate it.
  • Mac help

    sketchup
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    M
    Thanks
  • Texture repositions after pull

    sketchup
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    S
    Thank you TIG, It must have got corrupted somehow. I did not edit it at all (would not know how). But a new download has fixed it. When I looked on the menu bar I could not see Plugins so I turned on ruby script examples in preferences and Plugins appeared (the menu option). Now I have a plugin installed then I have turned off the ruby script examples in prefs and I have my single Plugin from ThomThom. The Plugins folder was not in place after the SU install so I just added it and it seems to work. thank you again [image: wBtt_rubyConsole.png]
  • Multiple copies

    sketchup
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    T
    Thanks Gai, I will give it a shot
  • Making round corner from sharp line angles

    sketchup
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    GaieusG
    Ah well, it seems that the Ad machine serves good purposes sometimes!
  • Export to swf

    sketchup
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    S
    thanks, I looked at 3dpaintbrush. Does anyone have any recommendations for this? thanks
  • Tapered extrude along curved path??

    sketchup
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    P
    Many thanks! Wished I'd joined this forum sooner..

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