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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
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    • thomthomT

      Smart scaling components

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Feature Requests sketchup
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      pbacotP
      Hamlet. This is an old thread. Dynamic Components are supposed to provide something like this. Look around for dynamic component windows. Personally I don't use them. I create new windows practically every project. I make the different sizes using Fredoscale stretching plugin and a few other tricks. Don't use AutoCAD, so can't speak to that.
    • thomthomT

      Texture shifting... why?

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      L
      Can't belive this thread is this old! Because I have just started to have this problem on textures shifting when double clicking on item. This happens on faceme items, specifically a tree I was editing to hide edges around leaves. This is a glitch that needs fixing.
    • thomthomT

      Random Delete?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      thomthomT
      Yet another great addon! I really like the Proximity script. Same kind of function I'm familiar with from 3DSMax. I love how SU can be extended so easily. Like Firefox, addons makes it such much more invaluable.
    • thomthomT

      Extrude but preserver original line

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      EdsonE
      @jean lemire said: For a face, extrude to full heigth. Then, select one end face and Copy/Move it to the other end. Then, immediately type /X in the VCB where X is the number of intervals that you want between the faces. For example, typing 4 will yield 4 intervals and you will end up with the two end faces and three faces equaly spread in between. Just ideas. this works beautifully, jean. thanks.
    • thomthomT

      Viewport misalignment

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      thomthomT
      Ok, I just realised something about the behaviour. When I rotate the viewport it centres around the object the cursor is over. If the cursor is not over any objects it uses the scene's 0 point. I'm still wondering if there's a way to lock the viewport rotation centre point. When I'm modelling objects with not allot of surface, such as a fence, it consumes more time to aim the cursor at a small piece of surface. I'd much rather be able to lock it so I can press down the middle mouse button anywhere on the screen to rotate around the object.
    • thomthomT

      Selection polygon count?

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      thomthomT
      o_O Mange takk!
    • thomthomT

      Array Copy along Edge?

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      thomthomT
      Got it working as I want now. Thanks again for your help.
    • thomthomT

      Some things I've noticed in SUP6...

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Bug Reporting sketchup
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