No error that I can remember, anyway. Just a window saying that "Sorry, Kerkythea has crashed". Then I got the blue screen on my computer and had to unplug it.
I will try to find a file-sharing site and send it to you.
@unknownuser said:
Kerkythea does do parallel projections... just go to View > Adjust > and click parallel but you will probably have to setup your camera again! I attached an example for ya...
Oops - I din't know that!
Thanks David!
I was using 1' squares--I will try bigger ones. The other weird thing is that when I activate the Smoove Tool on the grid, the yellow cubes appear in many other places on the drawing!
Also, I'm not sure to erase the sandbox grid once I apply it, if I want to change the size, etc.
You only have to hold down the Alt key while sampling. Not before (while positioning the texture) and not after you sampled (when you paint the other facet).
Steve,
If you are using KT for rendering,why not use global hdr images as sky within KT itself?
They are much better and nicer than anything you can make in SU and export to a renderer?
We are unlikely to see transparent images casting shadows in SU. SU's shadows are vector based, therefore they only sense actual geometry. They are completely blind to whether a pixel on an image map is transparent or not. Of course Google may be able to figure a way, but I'm not holding my breath