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    Urasik Extensions | Lots of new extensions to check out Learn More
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    Recent Best Controversial
    • RE: New Sketchup 2025 glimpse.

      @Gus-R

      Everyone could use a good Stratocaster. 😊

      True, I'd rather that than to be played as a fiddle 🎻

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Where Does One Find Work?

      Upwork, Dibble, Fiverr, Artstation, LinkedIn

      posted in Corner Bar
      Rich O BrienR
      Rich O Brien
    • RE: Ain't Sketchup to rhyme with the trends?

      @majid said in Ain't Sketchup to rhyme with the trends?:

      modeling logic behind the beloved SketchUp is too old-school

      Or the user has outgrown the the abilities of the application.

      Every commercial app has a threshold of what it can do. It is targeted to its market/audience.

      On the opposite side if you look at Blender. Because of it's open source nature and community contributions its flourishes naturally in directions steered more organically.

      SketchUp, to me, is a form of transportation to help me get to a destination. Along the way I might use various modes of transport to get where I'm going.

      It is easy get frustrated because it lacks certain features. But a bloated app can also lead to frustration when trying to find features hidden behind nested menu or panels.

      I would love if SketchUp was more open regarding Roadmaps and planned features. Rather than this current approach. But there's no perfect app or approach.

      posted in SketchUp Discussions
      Rich O BrienR
      Rich O Brien
    • Nvidia Meshtron

      This is pretty wild but not unexpected. Dense point cloud to optimized quad or tri meshes

      b8406b05-0693-49b3-a82b-806dbd3ed899-image.png

      Read more 🔗 : https://research.nvidia.com/labs/dir/meshtron/

      It won't be long before you'll be generating optimized, UV mapped models of any object using your phone leaving you purely in the artistic design/rendering phase.

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: I thought I would share this good news

      Delighted to hear you have fought the good fight and won.

      Hope you get to enjoy some stress free days going forward.

      posted in Corner Bar
      Rich O BrienR
      Rich O Brien
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:

      wy selecting metal results in losing the ability to adjust colour as is the case with plastic etc.

      Rayscaper exposes various shaders to the user to help create realistic and accurate materials.

      Its Disney Shader is an Uber Shader that has a 'capture all' approach. But the dedicated Plastic and Metal shaders are for scenarios where you need to create a more physically correct material.

      SketchUp_kbha452r7M.png

      You can't colour metal in the traditional sense because other factors influence a metallic colour. In the next Rayscaper I believe he is including a physically correct Metal librarySketchUp_PCdcGdbiKF.png

      Metallic colouring is achieved by having correct IOR and Absorption values
      SketchUp_DCu6CUpyoF.png

      Rather than doing the maths and twiddling the dials the next release should give you a base to build on.

      But in this instance for your fridge I'd use the Disney shader with metallic at 1.0 and Roughness at 0.1 to 0.25
      SketchUp_BvFM7espkf.png

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: To blend or not to blend

      Depends on your comfort levels. If you are happy in your SketchUp box then pull up a chair and get comfy.

      If you want to explore other avenues then poke around.

      I like my SketchUp and Blender combo. I can do some things 10x faster in Blender and vice versa.

      It's worth adding that there's a very high frustration wall you encounter at first with Blender. Especially if you apply the SketchUp philosophy in terms of how 3D should work.

      Blender follows convention whilst SketchUp is about ease of use. In SketchUp you draw whilst in Blender you model.

      You cannot compare the apps because one is a conceptual design tool whilst the other is 3D pipeline.

      I like both.

      I'll be a SketchUp user until I hang my hat. But having a good foundation in Blender means I can tackle more projects that SketchUp just couldn't manage.

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Message from Majid

      @majid Stay strong

      posted in Corner Bar
      Rich O BrienR
      Rich O Brien
    • RE: EMD SD-45 Union Pacific Update

      This is handy too https://hollisbrown.github.io/blendershortcuts/

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: Rayscaper New Releases

      @majid

      If you go to C:\Users\SomeName\AppData\Roaming\Rayscaper\UserAssets you will find the custom materials you have made zipped.

      If you unzipped you will see the preview image. If you change that image and zip it making sure to delete the original zip and name the new one the same you get custom icons.

      image.png

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Layout - Batt Insulation Pattern

      Tuesday. I should have it sorted by Tuesday.

      posted in LayOut Feature Requests
      Rich O BrienR
      Rich O Brien
    • Tidal Height change with Animator

      Quick test to see if accurate tidal height changes would be possible with Animator

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: SketchUp 2026 Released

      @Glenn-at-home I found it more performant. With large amounts of arrayed components in previous versions I would get that wire bounding box.

      Similar tests with this release and I'm not getting it so far. Reminds me when we got the speed boost between v6 and v7. Not as dramatic as that but definitely noticeable.

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Homebuild Hi-Fi.

      That's great. It's like those old Dell business laptops but with a DAW and DJ Controller.

      Did you model this? Or is it kitbashed? I want one!

      posted in Gallery
      Rich O BrienR
      Rich O Brien
    • RE: Beautiful door to model

      @ntxdave

      You answered your own question with how you intend to do it.

      I just traced the image and used Vertex Tools 2 here and there.

      It’s still pretty rough so I’ll just see where it goes.

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: Rayscaper New Releases

      @Krass said in Rayscaper New Releases:

      quelle galère

      Patience is a virtue. Having an app have backwards compatibility along with supporting multiple different GPUs and CPUs etc is challenging for a single developer.

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: An Old Bar Clamp

      The lengths custodians go to to keep customers at the bar! At least you've less chance of falling over!

      Really nice presentation. I'll keep saying, but when it comes to raw SU output, you lead the pack. Reminds me of the assembly drawings from old overhaul manuals we had in Lufthansa.

      Only thing missing is big dirty paw marks!

      posted in Gallery
      Rich O BrienR
      Rich O Brien
    • RE: Alfa Romeo 4c.

      OK, there's a bug with PNGs with transparency that cause glowing fringes.

      Thomas is aware so expect a fix soon for that glow

      posted in WIP
      Rich O BrienR
      Rich O Brien
    • RE: EasyOffset / my new plugin #3

      @HornOxx said in EasyOffset / my new plugin #3:

      it was developed over the last few months based on my everyday tasks.

      The perfect reason to develop a tool.

      I'm gonna try a break it 🙊

      posted in Extensions & Applications Discussions
      Rich O BrienR
      Rich O Brien
    • RE: Very humid (Render)

      @L-i-am

      brave_jBpyPfp2Jc.jpg

      There's still that projection bug at #1

      There's also a rather lo-poly plant at #2 and some ghost branches at #3

      Its a great scene full of nice texture break up but if you begin to look at details then they begin to standout.

      Whenever I hit a point in a scene where I need 'ideas' I jump into google streetview to see what kind of entourage I could add.

      For instance those AC units need power so external cabling. There would be ceiling lights in front of every apartment with some cctv cameras or satellite dishes.

      These everyday items easily found online clutter the scene and force the viewer to not see the more apparent shortcuts you take.

      Its a real fun scene to go crazy with if you've the time,

      posted in Gallery
      Rich O BrienR
      Rich O Brien
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