I'll retry immediately, just to make sure...
Posts
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RE: Error with generating report
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Error with generating report
Hi guys, i just installed SU2018, but somehow the report utility fails to load..
The ruby console throws this message
"Error: #<NoMethodError: undefined method
to_json' for #<Hash:0x0002a849deeb78>> c:/users/filip/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/su_dynamiccomponents/ruby/generatereport.rbe:359:inpull_attribute_tree'
c:/users/filip/appdata/roaming/sketchup/sketchup 2018/sketchup/plugins/su_dynamiccomponents/ruby/generatereport.rbe:94:inblock in initialize' SketchUp:1:incall'"Any ideas about how I can fix it?
Thanks in advance!
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Plugin REQ - don't export hidden objects in report
Hi To all the SketchUp team!!
It's been some time, I'm happy to be back!I'm currently fiddling with dynamic components for the firm I work for. It turns out that it would be interesting (=necessary) if a plugin could exclude the hidden objects from being recognized as entities when generating the report.
Many of my components have optional sub-objects: when the attribute is FALSE, the object is hidden, but it's still there, and it's visible in my report. I'd like not to export it at all.
Is it in some way possible?
Thank you in advance!
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RE: Pibuz Gallery (very wip: expect loooong update times)
Here is a couple of recent shots I did for a project of our firm.
I fear this is the final version.


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RE: My renders with SU Podium
Very nice work! I think the only thing missing is a subtle "use" of the places, some misplaced objects spread around..That's all for me!
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RE: Pibuz Gallery (very wip: expect loooong update times)
Another one.
This is a test of native Indigo Aperture Diffraction over some Edison bulbs I found on the warehouse.
The composition is made 90% from a model by Nizar Kwafi: I only changed some textures and the lightbulb models.
Here is the result! Hope you like it!Here is the original composition by Nizar:
https://3dwarehouse.sketchup.com/model.html?id=u0d715e32-7b26-4716-9cf7-39f59d63a80eHere is the lightbulbs model:
https://3dwarehouse.sketchup.com/model.html?id=u4d655efb-560b-4815-88ab-e8a72e548c82

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RE: Pibuz Gallery (very wip: expect loooong update times)
Hi guys!
I'm here to drop a couple new renders, done with Indigo Renderer!All SketchUp, Indigo and Photoshop!
Hope you like!


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RE: [proto] 2d stencil - real line hatches
Following with interest! Great addon!
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RE: SketchUp 2014 Wishlist
Has anybody mentioned a better system to handle SketchUp materials? Some sub-folder-ing system, or something more customizable would help a lot, much better than a simple list of used materials..
Another dream of mine is support for reversible operations, such as dinamic redistribution of elements over a line, or different patterning of 3d-generated meshes without re-doing it (floor planks e.g.)..
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RE: [Plugin][$] 3D Tree Maker - New version 1.10.14
I tested the tool too, and I confirm that this fixed the error (rendering with Indigo Renderer). In sketchUp - like Oxer - I never had any texture issues, BTW.
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RE: [Plugin][$] 3D Tree Maker - New version 1.10.14
Hi Pascal! I'm an architecture visualizer and I really really think your plugin is wonderful! Finally a serious and versatile tree generator inside SketchUp!
I especially like the "render proxy" feature: extremely useful when working with big and complex scenes.
Speaking of which, I have a little request for you: I work with Indigo Renderer, and it also supports a proxy system to substitute complex models with lighter ones. You only need to apply the suffix "_dummy" to the desired proxy which will be exported and rendered as the original component (eg. "tree" and corresponding proxy "tree_dummy").
So first thing I did was checking the components window and see what happens when I convert one of your trees to a proxy: I saw nothing happens.The thing I'd like to ask you is if it's possible for you to add an option to save the dummy proxy to the components list, and maybe name it automatically "name"_dummy so that Indigo Renderer can recognize and export the complex tree model without having to re-render it (and make the SU scene heavy).
Thank you very much in advance!
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RE: MSPhysics 1.0.3 (16 October 2017)
Well this is really awesome! Testing for some clothes! Thanks a lot!
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RE: Curiosity
Since you're so kind, I have another question for you guys (I think it's useless to open a new topic).
I can't see any progress bar when I use the plugins. Have you heard of this little issue before?
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RE: Pibuz Gallery (very wip: expect loooong update times)
some other ones: all the following images relate to the same renovation project.








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RE: [REQ] FloorGenerator
Indeed!
I also wrote to the author asking for some implementations, and he told me that he's thinking to widen the range of options for the wood section! Don't know his times though.. -
RE: Pibuz Gallery (very wip: expect loooong update times)
So, time to update the thread a little! These are some recent and less recent works from me!






