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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: Looking for a plug-in

      I think he´s referring to this: http://www.sketchdata.com/flash/main5_v7.swf?button=0

      posted in Woodworking
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    • RE: Knotty wood texture?

      Wood Workshop? http://www.spiralgraphics.biz/ww_overview.htm

      posted in SketchUp Components
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    • RE: S.H.A.R.C.

      G.R.E.A.T 😄

      posted in Gallery
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    • RE: Model request

      Do you really need someone to model a box for you 😕

      posted in Corner Bar
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    • RE: Why Hello there, may I ask a question?

      @vorgra said:

      Also are there any plugins I should look into getting?

      Fredo´s Curviloft, TIG´s Extrude Tools and Artisan.

      Also, there are hullform modeling programs like DELFTShip: http://www.delftship.net/delftship/

      And keep us posted 😉

      posted in Newbie Forum
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    • RE: Flexible Metalic Hose

      A hose or a texture?
      You can find a nice braided metal texture here: http://forums.luxology.com/discussion/topic.aspx?id=47527

      posted in SketchUp Components
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    • RE: The Blender Tree Generator

      Great stuff, michalis, thanks for sharing! Looks excellent 👍

      posted in Corner Bar
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    • RE: Background and speed...

      Welcome abroad 😄
      You can change it via 'Window > Styles > In Model
      As for that intersection issue...some model might indeed require you to take a nap before the operation ends.

      posted in Newbie Forum
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    • 30 kilos of Roman silver discovered

      ...not far from where I live 😲

      Sorry, it´s not in English: http://www.index.hr/xmag/clanak/arheoloski-nalaz-iz-vinkovaca-mogao-bi-biti-vrijedniji-od-seusovog-blaga/606764.aspx

      posted in Corner Bar
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    • RE: Image around cylinder

      No hassle 😄

      You should find it in the context menu, not in the plugins folder.

      posted in SketchUp Discussions
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    • RE: Image around cylinder

      @unknownuser said:

      Do the plugins appear in the plugins menu as UV tools ???

      It will create a context menu called 'UVTools'

      posted in SketchUp Discussions
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    • RE: Image around cylinder

      A quick tryout using Whaat´s UVTools 0.1 ("Cylindrical Map" option from the context menu)jar2UV.skp

      posted in SketchUp Discussions
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    • RE: Plug-in Recommendation for Modelling Cars

      As for drawing curves, take a look at: http://forums.sketchucation.com/viewtopic.php?t=13563

      Marian has some excellent examples here: http://forums.sketchucation.com/viewtopic.php?f=335&t=37611&hilit=car+tutorial+modeling

      And his fellow countryman here: http://ely862me.webs.com/tutorials.htm

      posted in Newbie Forum
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    • RE: Texture workflow

      Nomeradona´s approach doesn´t apply only to wall texturing. Here´s another example: http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/texture-workflow-with-sketchup-photoshop-and-podium

      @paolo said:

      is it same as the nomeradona´s tecnique?

      I think so.

      @paolo said:

      About UV mapping software, would you recommend any in particular easy to use and not too expensive?

      I´d recommend you try headus UVLayout: http://www.uvlayout.com/ "The Demo version is free, but has a limited duration license. You will need to come back here every couple of months to download a new installer if you want to keep on using UVLayout."

      posted in Newbie Forum
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    • RE: Texture workflow

      Yes, unfortunately, the projection method will stretch and distort the texture, depending on how much it goes around the sides.
      Alternatively, you could try to wrap it around, although even that won´t work every time: http://forums.sketchucation.com/viewtopic.php?p=281409#p281409
      Make sure that a face onto which a texture is imported is perpendicular to the direction you´re projecting it.
      As for customizing textures in PS, apart from using external UV mapping software, the only thing I can think of right now is that nomeradona´s tutorial.
      Some more solutions to mapping issues: http://forums.sketchucation.com/viewtopic.php?f=18&t=43970&p=393623&hilit=+projection#p393623

      posted in Newbie Forum
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    • RE: Texture workflow

      And what kind of texture are you trying to apply? Couldn´t you just project your texture onto that surface?

      posted in Newbie Forum
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    • RE: Paintings as poem

      True "colorful poems", thanks for posting.

      posted in Corner Bar
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    • RE: How to model this ...

      So Roger´s advice didn´t help much? 😉

      Maybe you could get away with just textures, but since you actually want to model every single feather, see how this hummingbird was made: http://forums.sketchucation.com/viewtopic.php?f=81&t=11610&p=82029&hilit=hummer#p82029

      posted in Organic Modelling
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    • RE: New to sketchup

      Hi, Deric and welcome

      @dbales said:

      What are some good resources to get better at modeling in SU?

      Sketchucation Community Forums 😄

      Now, SU lacks a (good) native rendering tool, so when you require a little more professionalism, you´ll have to use a rendering program. Sketchup basic output is quite "sketchy", not so "realistic", so it´s not that hard to tell rendering from native SU 😄
      Take a look here for some more info: http://forums.sketchucation.com/viewtopic.php?f=80&t=37621&p=332088&hilit=render+list#p332088
      Kerkythea is free and very capable rendering app, and it may be a good start. But it all deppends on what you really want to achieve.

      And we have a woodworking user group here also 😉

      posted in Newbie Forum
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    • RE: [REQ] Transform UV's

      👍 👍 I´ll be keeping an eye on this one for sure. Great job, Fredo!

      posted in Plugins
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