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    Topics

    • N

      How to? Centre point & "crosshairs"

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      N
      i just make guidelines part of component
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      Rendering - What do you recommend

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      Thanks, Rich. I'll give Twilight a spin and take it from there.
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      About faces

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      C
      Frontface.rb is useful too. Chris
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      Component storage

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      GaieusG
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      My wife is PISSED OFF!

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      @nuclearmoose said: I'm in the dog house, but hey, it could be worse...it could be -37°C outside! Oh, wait, it IS! Ah, who cares? I'm having fun and that's all that matters. Hope you got a nice dual xeon machine to keep your warm.
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      Texture sources

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      GaieusG
      A member "madhav" has shared a whole bunch of really nice wood materials here: http://forums.sketchucation.com/viewtopic.php?f=40&t=23499 He even zipped them together and bulk uploaded to rapidshare here: http://forums.sketchucation.com/viewtopic.php?p=209714#p209714
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      What is an invalid solid?

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      Chris, Thank you for the link, for the ruby script, and the advice. I applied your suggestions and that has solved my problem. I do recall it being mentioned that one should scale a model up significantly at times, but I never understood why. Now I do! Your script showed me right away where I had issues, and I was able to fix them easily and then use BoolTools successfully. Many thanks! Craig.
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      Modeling from a 2D image

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      ely862meE
      Actually this is more what u re lookin for http://www.youtube.com/watch?v=OlDxc2wyIhY or http://www.youtube.com/watch?v=GBI_SXWoOjc .. i m modeling mostly concepts..and for those i don t need blueprints..i ve modeled after blueprints just few car and i didn t posted any tutorials of them Happy sketching! Elisei
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      Toy Truck

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      Thought I would post a few more pictures of my monster truck project. I used a book by Les Neufeld as inspiration and I adapted the plan from there. I created all of the parts in Sketchup in full 3D, and printed 2D views of parts to use as cutting and drilling patterns. The woods used are: Cherry for the cab and box of the truck. Bloodwood for the fenders and tailgate. Black walnut for the wheels and bush bumper, as well as the axle housings. Maple dowels for the bars on the bush bumper and the winch, as well as the rear bumper and driveshaft axles, as well as for the wheel axles. Aspen for the frame on which the truck body sits. [image: Dq4e_MonsterTrucknofinishnowheels.jpg] [image: E7E5_MonsterTruckwithfinishnowheels.jpg] [image: 2Brc_MonsterTruckFinished.jpg]
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      Newbie rant?

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      T
      @nuclearmoose said: SU seemed to randomly push a face across something but not leave the original face. Have you tried pressing ctrl (or alt for Mac), before using the push/pull tool? This fixes this problem (if it's the problem I think you mean?) Tom
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      Component Question

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      @martinrinehart said: You might find hiding very useful when stuff is in the way. Hide, fixup stuff blocked by the hidden stuff, unhide. Ooops! You just brought back geometry you never wanted to see again. I admit, that's happened to me, but now I use the Edit>Unhide>Last function; or turn on hidden geometry, select the geometry, and Edit>Unhide>Selected. Thanks for the tip!
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      Multiple surface intersections

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      pilouP
      Maybe like this Move aside first the 2 faces along x y then you can push/pull the 3 faces in the 3 directions x y z Then Intersect all then erase Et voilà [image: Z5cl_intersect.jpg]
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      Edges, Faces

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      K
      The easy going way is to just draw a line across it-or two.
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      Metric/Imperial conversion

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      HI, I put the 2 files into the plugin folder and renamed toggle_units.txt to toggle_units.script and I get an error when starting SU "Error Loading File toggle_units.rb cannot convert nil into String", but then the plugin works. What am I doing wrong? Thanks in advance, Tom
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      Template question

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      GaieusG
      Hehe... I am not a teenager either (and was already over 40 when encountered SU)
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      Tangent lines

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      TIGT
      My TrueTangent Tools do indeed repeat the manual steps set out as Jean describes... They just do it easier for you...
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      Downloading plugins

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      Thank you, all, for your links and suggestions! Much appreciated. I like the visual guide, especially. I have to say I'm very thankful and impressed at the patience demonstrated by all of your responses. Cheers to you all. C.
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      What happened to SuWiki?

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      Chris FullmerC
      Lots happened to the wiki It was a great project that never quit got the support it needed to survive. I invest a lot of up front time into making a base for it. Al Hart invest a LOT of time in adding content and cleaning up spam. Faruk Ahmet invested a lot of time working on conent formatting. And others invested time adding content, etc. But in the end, the spammers won, and my cheap WebHost couldn't handle the load. Wikis are very server intensive with all the php and sql database processing. And it just was painful to try and edit pages, often getting web time outs, erasing the attepmted edits. So it was a good effort, but just never quite took off like I had hoped, though it was incredibly succesfful if you count how many visitors it had. Now the information has been put onto the Sages site like you said. Joy (Catamountain) and Al Hart did virtually all the content moving over to the sages site. Hopefully it will stay there and continue to be accessible. Chris
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      Greetings

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      N
      Admittedly, an SVN-based repository is not without its own challenges; there is a learning curve for the administrators as well as the plugin authors, not to mention the end-users. As much as it a success with WordPress, it's not exclusively used by all plugin developers, either. Thanks for the links and comments, everyone.
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